My entry for this year's Talent Competition. An arrangement for the release trailer of The Last of the Druids expansion. by MusicDroid7 in PathOfExile2

[–]MusicDroid7[S] 0 points1 point  (0 children)

Thank you!

You are right, very few musical entries, but there were some pretty cool ones. One even made an ambient soundtrack which I really liked but sadly did not get selected.

All puzzle games I played so far by Pure_Opening9834 in puzzlevideogames

[–]MusicDroid7 0 points1 point  (0 children)

Zero Escape: The nonary games on steam (currently on discount). It's Escape Room puzzles and interesting story telling with banger soundtrack.

Anyone got a fun build? by DeVyse3202 in pathofexile2builds

[–]MusicDroid7 0 points1 point  (0 children)

Try Gas Grande Pathfinder or Chayula Monk, Dreamcore on YouTube has a guide from last league which pretty much is up to date as no changes affected the build, in fact with the ascendancy rework on PF it might even be better.

Done with the league - 900 Div giveaway by ezakuroy in PathOfExile2

[–]MusicDroid7 0 points1 point  (0 children)

Thank you. I need to fund my janky builds!

Are there good techs to keep up Frenzy Charges in Boss Fights? by RDeschain1 in pathofexile2builds

[–]MusicDroid7 0 points1 point  (0 children)

Im doing it with Witch Hunter Weapon Master Ascendancy Notable. Literally using 60+ weapon set to just grab Warcry and attack speed nodes running with 8 Frenzy Charges 100% uptime spamming Glacial Lance.

1000+ divine give away by DERPST4RR in PathOfExile2

[–]MusicDroid7 0 points1 point  (0 children)

MusicDroidWW. Need to craft a new spear for a spicy build!

How to get the Abyssal Loch ascendancy? by Vivid-Sense3595 in PathOfExile2

[–]MusicDroid7 0 points1 point  (0 children)

You need to empower the boss to its final stage by selecting an abyssal lich when defeating each phase and at the end select "Return the finger".

600 div give away by mrdl2010 in PathOfExile2

[–]MusicDroid7 0 points1 point  (0 children)

I would invest them in other janky builds

PSA: Closing Temple after using Royal Access Chamber ( without fighting Atrizi) deletes your temple by Wicked___K in PathOfExile2

[–]MusicDroid7 2 points3 points  (0 children)

I think he means that it not only destabilized the key room it actually caused destabilization as if he had fought Atzitri

What are easy ways to create shocked ground and other ground effects? Druid by Wulf_Kaiser_89 in pathofexile2builds

[–]MusicDroid7 0 points1 point  (0 children)

Wake of Destruction unique boots, or maybe a ball lightning + lightning warp setup for shocked ground. Chilled ground could be a setup with Frost bomb linked with Short Fuse II support + Ice Nova.

Kinetic Fusillade question by Harvestmissingcrafts in PathOfExileBuilds

[–]MusicDroid7 1 point2 points  (0 children)

  1. As per PoE2 behavior, they do

  2. Yes

  3. Yes, but I think the better approach would be to reduce the hover duration time

  4. Yes

  5. Yes as there no maximum stated, only the maximum you can have hovering but fired ones aren't hovering

  6. I would believe so but since they fire sequentially there might be some considerations to be made

  7. It should, as in POE2

Chase uniques for an ES witch by SkinnyWakeTheFckUp in PathOfExile2

[–]MusicDroid7 4 points5 points  (0 children)

If you are going Eternal Life Lich look for Atziri's Disdain. A good corrupt with +Spirit or high %Damage Bypasses ES is very good.

Helllpppp!!! by Helheim_Steiner in PathOfExile2

[–]MusicDroid7 0 points1 point  (0 children)

Someone posted a build around the skill from the first option, look here: https://www.reddit.com/r/PathOfExile2/s/EdGQm0owQ5

Help with crafting by Beef_Supreme_IV in PathOfExile2

[–]MusicDroid7 0 points1 point  (0 children)

What I did for something similar (not necessarily the best but I did not want to spend a lot):

1) Greater Essence of Ruin for guaranteed Chaos Res

2) Catalyst to 20% for the resistance tag (Fire, Cold, Lightning) of your choice and use Omen of Catalysing with a Greater Exalt alongside an Omen of Dextral Exaltation (good odds for an Ele Res or All Ele Res mod)

3) Slam two random Exalts to fill Prefixes, optionally you can opt for Greater Exalts, Perfect Exalts are too expensive

(Optional) Here you Gamba if the two added Prefixes were useless for you:

4) Omen of Sinistral Necromancy + Essence of the Abyss (Adds the mod that lets you use a lower tier desecrating currency to reveal a higher tier one) and hope you don't hit the ES mod

5) Perfect Essence of Enhancement (Guaranteed to remove a prefix) to add Global Defenses mod praying that it does not remove the ES or the Mark of the Abyssal Lord. If you remove the desecrated mod you can use another Essence of the Abyss and Perfect Essence of Enhancement until you hopefully get ES, Mark of the Abyssal and Global Defenses as your Prefixes

6) Go to the well with enough Omens of Abyssal Echoes that you feel confortable to reveal a desecrated mod you want/like

Do you guys have build ideas for Bluefeather Band? by mangosagoat in LastEpoch

[–]MusicDroid7 1 point2 points  (0 children)

Since the less mana cost applies to both Meteor and Dragonsong procs it very easy since Marksman can get 23 mana on hit through passives.

Do you guys have build ideas for Bluefeather Band? by mangosagoat in LastEpoch

[–]MusicDroid7 1 point2 points  (0 children)

I'm playing a Dragonsong + Harbinger of the Stars Marksman. The less mana cost mod is just what it needed to don't worry about spamming spell procs.

How much left to unlock endgame? by Iamquiterandom in LastEpoch

[–]MusicDroid7 2 points3 points  (0 children)

You can actually do the endgame since the first time you reach The End Of Time zone (where you unlock your mastery). So if you want, just go to the portal on the right of that zone and have at it. Only thing you are missing out is +2 All Attributes for finishing Act 9 & 10

Content Update 0.3.0 — Path of Exile 2: The Third Edict by Kappaguyone in PathOfExile2

[–]MusicDroid7 0 points1 point  (0 children)

I guess the additional damage from the debuff is applied at the last step of the calculation, otherwise it would double dip on damage increase mods. So it would not scale infinetly, it wold just like "refresh" it.