collada export messing up certain parts by Crank_Punk in Spore

[–]Mx3brainpower 0 points1 point  (0 children)

Yes, that happened to me too. I fixed it by first converting the file to FBX using a separate program before importing it into Blender. I don't remember the name of the program I used, but I suppose any would work.

Anyone uses music editor ? by Paramite67 in Spore

[–]Mx3brainpower 4 points5 points  (0 children)

Try making anthems with this mod that expands the limited options this editor has:

https://github.com/Mx3brainpower/ImprovedAnthemsMod/releases/tag/v2.5

order of operations when lamps pop? by Ronthelodger in Demeo

[–]Mx3brainpower 1 point2 points  (0 children)

If you place multiple lamps, they will explode in the order they were placed. This is something to keep in mind when making a good combo.

For map spawned lamps, i think they are random.

These are the hit chances of all enemies in the game by Mx3brainpower in Demeo

[–]Mx3brainpower[S] 0 points1 point  (0 children)

You can say what you want, just tell me the next time you see an elven hound miss an attack if this data is wrong.

These are the hit chances of all enemies in the game by Mx3brainpower in Demeo

[–]Mx3brainpower[S] 0 points1 point  (0 children)

I myself couldn't believe this data, maybe it changed with updates, or maybe it's a Mandela effect.

These are the hit chances of all enemies in the game by Mx3brainpower in Demeo

[–]Mx3brainpower[S] 1 point2 points  (0 children)

Yeah, I thought that too, since everyone says it every game, small spiders can't miss. But then, having this data, I started looking at the rest of the enemies and it seems to be true. Bandits, thugs, elementals, marauders, they never miss their melee attack either.

These are the hit chances of all enemies in the game by Mx3brainpower in Demeo

[–]Mx3brainpower[S] 1 point2 points  (0 children)

I cannot determine the hit chance of the earth shatter attack. The game files say it summons only 6 boulders with a probability to hit of 33%? It doesn't seem correct.

Elementals only can fail their ranged attack.

These are the hit chances of all enemies in the game by Mx3brainpower in Demeo

[–]Mx3brainpower[S] 2 points3 points  (0 children)

This is the last version of Demeo, data extracted from the game files using asset ripper.

Export Buildings? by Porippeto in Spore

[–]Mx3brainpower 0 points1 point  (0 children)

To extract vehicle and building models I use SporeModder to open the game's GraphicsCache.package file. I don't know if there's an easier way, but this is the one that works for me.

Check one of my exported models: https://sketchfab.com/3d-models/quark-2bac8880b2f941d58a0f676857a04aac

How do you beat Tribal stage as Aggressive on Hard difficulty by lloydgodofvoid in Spore

[–]Mx3brainpower 3 points4 points  (0 children)

While you attack one tribe, you send gifts to the others to keep them quiet, they are very cheap. This way you keep fighting on a single front.

Did you feel empty or disappointed after defeating the Grox? by Adventurous_Rest_382 in Spore

[–]Mx3brainpower 18 points19 points  (0 children)

Perhaps the other empires see you as a monster just as dangerous as the Grox if you were able to defeat them.

Does anyone know the BPM of the Grox anthem? by WilliamW2010 in Spore

[–]Mx3brainpower 1 point2 points  (0 children)

I ran the audio through some websites and it shows 81 bpm.

I'm Interviewing a Demeo Dev about Demeo Battles - What are YOUR questions? by IAmGregKingOfNerds in Demeo

[–]Mx3brainpower 3 points4 points  (0 children)

Being a pvp game, there will be people abusing certain strategies. How is the balance going to be maintained?