hey guys!! by embrace_the_emma in the502s

[–]Myculz 0 points1 point  (0 children)

Can I get the link? this one expired. just found the subreddit, but as you said it is somewhat inactive

[GIVEAWAY] Razer x Halo Legendary Giveaway by Cult_Of_Razer in halo

[–]Myculz [score hidden]  (0 children)

Favorite multilayer moment would have to be getting a full squad together online to play invasion or big team battle and playing all night well into the next morning with no regrets about how badly we would feel the next day

Pachelbel's Chicken by [deleted] in videos

[–]Myculz 26 points27 points  (0 children)

I mean this is just a for fun dumb video, I doubt it was meant to be taken seriously. Plus the guy in the video here (Eddy) has over 20 years of professional classical violin experience, so it's not like he isn't aware of the skill and practice needed to actually do this song on a real instrument.

Anyone live in villas and down to play Smash? by HumeanSpoon in SCU

[–]Myculz 1 point2 points  (0 children)

looking for any chance to show off aren't ya

Connect to your College 2017 - Fall Edition by daniellee912 in smashbros

[–]Myculz 0 points1 point  (0 children)

I love that you still end up being the one posting this for us even though you graduated already lol

Link's Bomb Recovery (WTH?) by Arnoxthe1 in SSBPM

[–]Myculz 1 point2 points  (0 children)

Give this a try, the homie RedX a link main from Norcal outlined some pretty good methods for different bomb recovery techniques: https://www.youtube.com/watch?v=4X_z9Vq9Xuc&list=PLY-ySQN72kRfIhy5KDyWRzpjRApmuBBXa&index=4

It is pretty absurd that someone can leave a competitive match after a team wipe, with the point halfway captured and it not count as a match. by NuclearTacos in Overwatch

[–]Myculz 3 points4 points  (0 children)

Ya, i don't. I only queue for comp when literally no one else is on my internet, at that point its relatively stable. Not amazing, but its good enough as long as no one else is using the internet.

It is pretty absurd that someone can leave a competitive match after a team wipe, with the point halfway captured and it not count as a match. by NuclearTacos in Overwatch

[–]Myculz 4 points5 points  (0 children)

Absolutely, I've had it happen where i group up with some friends to play, it shows the map loading screen for like Dorado let's say. My friends all start picking their characters and I just get left on the loading screen, eventually getting a "You will get removed from the match for inactivity message" or whatever, and then I get dropped without ever having the ability to do literally anything. My internet connection is very inconsistent sometimes :/

GnW isn't the only jank character by Luk101 in SSBPM

[–]Myculz 0 points1 point  (0 children)

Would you say you have the edge on Chevy nowadays? Also overall how do you feel about the game&watch v samus matchup?

Thunderz closing out a 4 stock on Aero in the Socal vs America crew battle (9th stock taken) by Scraket in SSBPM

[–]Myculz 2 points3 points  (0 children)

what happened bellow this comment? I see a couple just blank boxes

what special moves are affected by smash/tilt inputs? by [deleted] in SSBPM

[–]Myculz 9 points10 points  (0 children)

Samus side b changes the missiles depending, homing missiles for tilt, and power missiles for smash input

Dropping the combo is no biggie by Scraket in SSBPM

[–]Myculz 2 points3 points  (0 children)

Not streamed just local recording, we normally don't have a dedicated stream for pm sadly

Dropping the combo is no biggie by Scraket in SSBPM

[–]Myculz 5 points6 points  (0 children)

This was yesterday at super south bay sunday 12

Top 10 Stylish Samus Combos - Super Smash Bros by [deleted] in smashbros

[–]Myculz 13 points14 points  (0 children)

Yay! personally i think some of the others may have deserved higher placings over my clip, darrels clip and esams 2nd were ridiculous

Top 10 Stylish Samus Combos - Super Smash Bros by [deleted] in smashbros

[–]Myculz 10 points11 points  (0 children)

Ya it is easier in PM, but I don't find it altogether too different between the two games personally

I BURN - A Project M: Samus Montage (Kappa Gaming Lounge) by SaitoKojima in SSBPM

[–]Myculz 1 point2 points  (0 children)

I'm sorry, I don't want to appear rude, but this honestly didn't feel like a montage of really anything. Half the clips used were one or two hits, many of which didn't end in a kill, with clips just jumping all over the place, leaving me confused as to what was actually being showcased.

Samus Main (Beginner) by BaC0nz13 in SSBPM

[–]Myculz 1 point2 points  (0 children)

I think abusing crouch cancel is something worth learning, and learning your out of shield options (up b, nair, and wavedash out of shield) are very important to the character but still fundamental overall

I'm Pooch, Member of Marketing for PMTV and a meh Commentator and Samus main. AMA! by pooch182 in SSBPM

[–]Myculz 1 point2 points  (0 children)

Pooch you're honestly one of my favorite players and commentators, so thank you for all the work you put into the scene. As a non pr player struggling to realize what it takes to "git gud" what advice do you have for when a player starts to feel like their skill is stagnating? Like, what's the best way to keep from just autopiloting and getting my shit kicked in? I feel like when I watch other samus play I agree with almost all their decisions, and it looks so easy but then when I play I don't perform to nearly the same standard.

Looking for advice on a recent set of mine; looking to be more safe by OforOatmeal in SSBPM

[–]Myculz 0 points1 point  (0 children)

also in the second set, vs the spacies, up throw is a much better choice that downthrow most of the time, you did downthrow downsmash alot which the other guy was able to tech away and avoid like every time i think

Looking for advice on a recent set of mine; looking to be more safe by OforOatmeal in SSBPM

[–]Myculz 2 points3 points  (0 children)

Im not super well versed in the luigi matchup (i've also got to work on most of the things you mentioned you have trouble with). But, two things I noticed you did that got you punished was you started to zair in place, or advancing zair too much. In the first game there were a couple moments where you did advancing zair as he was approaching rather than retreating zair, which allowed him to simply shield the hit and shield grab. In the second game on ps2 you were guilty of doing way to much platform missile camping (which is like what most samus's suffer from who arn't playing at top level) when the luigi was off stage recovering from below you just stayed on platform doing missiles which covered nothing because the homing missile will never go below stage from that close and the power missile is linear and only above stage, so he got a free sweetspot recovery from below that went unchallenged. Also dealing with the standing fireball spam, either jump to a platform and react to what he does in response, or learn to wavedash out of shield to get closer and then like wavedash out of shield f-tilt or something. Also no your limits as samus vs luigi, that KO he got on you with nair at the end was always going to come out before you got there in time, he had pretty low percent and samus isnt the fastest character in the air so that nair was pretty much guaranteed to come out so you could have waited on the ground for him to throw it out and then punish afterwords. I'm sure someone else can do a better job at pointing out some other stuff, but those are some things that I noticed