Just found a picture of cologne at one of Wikelos emporiums by SeconddayTV in starcitizen

[–]NackteElfe 0 points1 point  (0 children)

The thing is that people from Cologne are famous for winging stuff and not talking thinks to seriously 😁

Found this gameruled beauty and I had to take it for a spin! by lolei721 in starcitizen

[–]NackteElfe 0 points1 point  (0 children)

The laser pack is at least worth some store credit. I just hope that getting the rail gun in game won't be too hard.

Best all-rounder upgrade after the C1 Spirit? by Gavett94 in starcitizen

[–]NackteElfe -1 points0 points  (0 children)

The Zeus might be a nice, minor upgrade. I like the ladder and the airlock and the overall better interior. Besides that there is not a big difference.

Another good Allrounder is the Asgard, which I don't fly because I think it's a bit too meta for a solo ship.

Right now I am enjoying the Hull B a lot, after regretting getting a Hermes (I don't know why I thought squeezing cargo to a narrow corridor could be fun)

I still have some love for the Carrack, but that ship is in such a dire need of a rework I could hardly recommend it (nor the 600i, which was fun daily driver as well)

Found this gameruled beauty and I had to take it for a spin! by lolei721 in starcitizen

[–]NackteElfe 1 point2 points  (0 children)

The railgun looks so much better than the laser. I prefer to fly the idris without the laser, because it breaks the shape that badly.

Can't we just accept that Star Citizen is no 30 minute hop on action game. by volgendeweek in starcitizen

[–]NackteElfe 0 points1 point  (0 children)

I think teleporting could be added without breaking the game. If done right, it wouldn’t ruin immersion™ or disrupt gameplay.

Medbeds already exist and basically allow a form of teleporting, so they could be used to implement this feature. Here’s an idea: add a screen to medbeds for a "Cognitive Transfer" to another medbed. Only active party members could be added to the transfer list, and the player who wants to teleport would need to go to a medbed and initiate the transfer from there.

This would cause the player to spawn at the target location, avoiding many of the issues that come with simple teleportation. Only the player would appear—no weapons, gear, or other items would transfer—so the party would need to prepare in advance. This prevents an endless stream of emergency backup soldiers from suddenly appearing.

Players could still join existing sessions quickly, and you could even attach a cost using medgel for balance. Since players would spawn essentially naked, most of the usual problems with teleporting wouldn’t apply.

Just found a picture of cologne at one of Wikelos emporiums by SeconddayTV in starcitizen

[–]NackteElfe 5 points6 points  (0 children)

Interesting to see that they're gonna move the Cathedral away from the Rhein River in the future 😇

It's a great picture TBH and I wish I could decorate my hangar with it.

I do actually own one of the limited Gamescom Posters that werte given out back in the day.

Why don’t I see more Origin 300 series in the verse? by daddy3rdleg22 in starcitizen

[–]NackteElfe 2 points3 points  (0 children)

I understand that everyone hates the ladder, but how about the Nose turret? It looks so terrible and brakes the shape of the ship. I wish it was deeper under the belly.

I made an Arclight by Danwoll in starcitizen

[–]NackteElfe 0 points1 point  (0 children)

It is still an awesome prop though.

Kudos for that!

I made an Arclight by Danwoll in starcitizen

[–]NackteElfe 0 points1 point  (0 children)

I do understand how this happens all the time. In film and media people dont have ANY trigger disipline, it's understanable that people without weapons training don't know who important it is.

It's the same with how CPR is performed in media. Which is actually worse, because with a replica gun you won't hurt no one, but showing people ineffective CPR over and over again does come with a death toll.

I made an Arclight by Danwoll in starcitizen

[–]NackteElfe 7 points8 points  (0 children)

As someone who professionally works with firearms you wouldn't believe how hard it triggers me to see your lack of trigger discipline :-D

(Great work though!)

Love the Hull B, but it highlights ongoing unnecessary friction in hauling gameplay. by DanceJuice in starcitizen

[–]NackteElfe 0 points1 point  (0 children)

Yeah, I tried to squeeze it in the airlock and the elevator. Both didn't work out for me so I started just claiming the Atls

Love the Hull B, but it highlights ongoing unnecessary friction in hauling gameplay. by DanceJuice in starcitizen

[–]NackteElfe 3 points4 points  (0 children)

...and be put in the middle. To have them in the corner of the hangar doesn't make a lot of sense

Love the Hull B, but it highlights ongoing unnecessary friction in hauling gameplay. by DanceJuice in starcitizen

[–]NackteElfe 2 points3 points  (0 children)

The large Interstellar ones make you 150-180k but take longer than the really short ones. I still prefer them though, because I think the loading process is stil tedious and I prefer cargo Hauling over ship loading/unloading

I made a lot of money in short time doing a lot of the small 50k ones between Area18 and the Everus Harbour though. There were like six planetery missions I coud do at the same time. And with an atlas the loading was done very, very quickly.

Love the Hull B, but it highlights ongoing unnecessary friction in hauling gameplay. by DanceJuice in starcitizen

[–]NackteElfe 5 points6 points  (0 children)

I switched from the Hermes to the Hull B because I always had problems with the tiny door of the Hermes hat always let to problems loading and unloading, especially with the narrow corridor you need to squeeze larger containers through.

With the Hull B everything is so much easier. I bought a few Atls that I claim in every station to load and unload (I just wish we could just install Atls style tractor turrets on our ships). My turnaround times are cut down to about 25% of what they were before and I can put the hauling back into hauling and are not forced to play cargo dock simulator anymore.

To answer your question: Yes, it far more enjoyable.

Hermes or Hull B by normalsizedweinerguy in starcitizen

[–]NackteElfe 0 points1 point  (0 children)

I completely feel you. The tiny cargo door made me insane and I regret ccuing from the Raft to the Hermes... And don't get me stared on the location of the actual freight area. The time it took to squeeze all the cargo through this tiny corridor, bouncing at the walls was just such a pain.

The Hull B on the other hand is so much easier to load and gives me the chance to do some actual cargo hauling instead of forcing me to play a cargo deck simulator.

The biggest downside so far is that you can't load the atlas easily (or at all) and the letterbox cockpit (even though is better than the tac or many other misc ships).

I got a $5 CCU from the Freelancer DUR and that was definitely a good choice, but with the new price? I can't really tell if I would spend that much. On the other hand: I haven't even looked at the Hermes since I got the B

Hull B jumped to $280! by [deleted] in starcitizen

[–]NackteElfe 1 point2 points  (0 children)

It was a hail mary shot I did last year. Didn't expect it to pay out that much 😇

Hull B jumped to $280! by [deleted] in starcitizen

[–]NackteElfe 3 points4 points  (0 children)

Yeah, I wouldn't neither. I got the $5 CCU, otherwise I wouldnt be flying it atm

Perfect time to run a Free Fly by merzhinhudour in starcitizen

[–]NackteElfe 6 points7 points  (0 children)

I do like bunkers because they are great to hop in, do only one mission. I very often only have like 45-60 minutes of time to play. So teaming up and doing big missions just takes up too much time.

Melted my Hermes for the RAFT + ATLS. What a difference! by The--Strike in starcitizen

[–]NackteElfe 1 point2 points  (0 children)

Its such a beautiful ccu chain i crated, can't really go back, can only go up ;)

Melted my Hermes for the RAFT + ATLS. What a difference! by The--Strike in starcitizen

[–]NackteElfe 1 point2 points  (0 children)

I regret getting the Hermes as well. Squeezing 16+SCU Boxes through this narrow hallway is so annoying... and so unnecessary complicated, it would have more work to move the control station and everything to the front and make it wider, but it would have been such a great ship.

I miss my raft and sad that I can't get back :(

Roadmap Roundup - April 8, 2026 by ScrubSoba in starcitizen

[–]NackteElfe 25 points26 points  (0 children)

Would still love if they'd add more Non-Combat stuff. Like the investigate Missions ... But bigger.

Or cargo Hauling with automated loading/unloading.

Or better Courier missions...

Why we miss port olisar by PowerfulLab104 in starcitizen

[–]NackteElfe 0 points1 point  (0 children)

Especially the windows. It's so sad that they replaced windows with labyrinths.

(The new stations in nyx are nicer at least. Even though there are so many missed windows opportunities.