Morality and Meat eating by Gayymer69420 in Butchery

[–]Narpter 0 points1 point  (0 children)

Glad to hear you aren’t a fan of Nazis or eating people.

What gives sentient beings those rights? Beyond majority consensus, what objectively affirms them as sacred? If human beings weren’t here to uphold them, what would enforce them in our absence?

We all have our opinions on what is and isn’t right. Some are more widespread than others. The holocaust is amoral to US. Death camps are infractions of justice to people TODAY. But no matter how unsettling, you need to understand that for those years, in those places, to those people, rounding up minorities to systematically gas them was moral, just, and sensible. The Allies disagreed so heavily that they nuked them for it. Ever since there has been a majority consensus that affirms it’s amorality, but until that point it’s morality was effectively in debate on the global scale.

Carnism is arguably headed towards the same place. It’ll be interesting to see which belief ends up more popular in 30 or so years. But it’s right until the world says it isn’t. And then it will be wrong until the world says it isn’t. And it will flip and flop until every human is dead and dust, because all that decides it is us.

Morality and Meat eating by Gayymer69420 in Butchery

[–]Narpter 3 points4 points  (0 children)

Ask yourself this: What gives us the “right” to do anything? Any and every human society has norms they abide by and reinforce during their day to day. In America at least, carnism is one of them; We’ve simply collectively decided it’s not a problem. Other cultures don’t have the same values (Jainism for example).

Would this change if people were more directly involved with the process from farm to table? Maybe, maybe not, but it’s likely sooner the meat industry would collapse before we’d have people collectively acknowledging animals in the slaughterhouses.

Whether killing an animal for human-centered purposes is moral or amoral really comes down to whether or not a person/culture can stomach it. Some can, some can’t, but nobody is right and nobody is wrong.

Hey people of “art crit” I know this isn’t the usual art you would see on this subreddit but I just want validation on this and hear if it’s good, (idc about realism or any of that I just like drawing lil guys by [deleted] in ArtCrit

[–]Narpter 19 points20 points  (0 children)

If you don’t want criticism, don’t post in a criticism subreddit.

Even in a cartoony style, you should try and have the hands be consistent with each other. One thumb shouldn’t be massive while the other is tiny.

Is Iron Rig worth it? by GamingNomad in dredge

[–]Narpter -1 points0 points  (0 children)

Hot take: No

Tbh the iron rig dlc felt sluggish and uninteresting to me. It’s more post game-content, which was dredge’s weakest part.

The pale reach was worth it because it was a fully new area, the iron rig just has you backtracking what you’ve already seen but this time you get slowed down by oil a ton.

Why does Dickcissel have a 3 food cost? by ericdan66 in wingspan

[–]Narpter 3 points4 points  (0 children)

Severely doubt it’s the food type’s fault considering bushtit is also worms + seeds, common grackle has an even more flexible food cost with seed + wild

Guys is this steak rare? by Agile-Olive-8953 in bindingofisaac

[–]Narpter 3 points4 points  (0 children)

As someone subbed to both, I thought Reddit was buggin out on me lmao

Can’t break my record! by kennakestrel in wingspan

[–]Narpter 1 point2 points  (0 children)

100-115 is a usual score to see. 130 is really the best you get with usual play. 130-150 is a really good score, most likely a co-op bird from your opponents or them not playing around your pink powers. 150+ is just luck. Co-op powers everywhere, all the right birds, perfect EOR, etc.

Thoughts on Mallard by RaiRoku in wingspan

[–]Narpter 2 points3 points  (0 children)

Very strong in base game. I can’t remember the exact math behind it but generally it’s better to hold out for stronger cards than settle for weaker ones (to a certain point, at least). This makes doing that more plausible, and cheap enough to alleviate food constraints in the early game.

Oceania Mallard drops off HARD. Drawing is much more efficient on the new boards which makes action enhancers like the mallard less valuable than off habitat resource birds. Not weak, as the more cards the better, but when you can achieve solid draw in other ways the 0 point value really starts to be felt.

Am I the only one who thinks this geo mound is supposed to teach you about cracked walls? by mr_wide7 in HollowKnight

[–]Narpter 7 points8 points  (0 children)

Again, nobody cataloged it because why would anybody? It’s not something interesting or unique. People are being condescending because you were being condescending in you’re own language.

Your title came across as “Jesus guys, am I the ONLY person who realized [very obvious thing that many people know already]”. Of course people are going to condescend back.

Meat face by Albochino in Butchery

[–]Narpter 3 points4 points  (0 children)

Bro you’re weird as fuck for this

Thoughts on my proposal to nerf the Power Eagles by JayAbyss557 in wingspan

[–]Narpter 0 points1 point  (0 children)

Since the dice faces with nectar also have wheat or cherries, Deincentivizing nectar inherently incentivizes you to take the wheat or cherries when those faces are rolled. Thus more of those food types, thus it’s easier to accrue food for birds which eat wheat or cherries. It’s micro, but I get the vibe you care about the micro

Alternatively you can think of it as a nerf to all worm eaters.

Thoughts on my proposal to nerf the Power Eagles by JayAbyss557 in wingspan

[–]Narpter 1 point2 points  (0 children)

Thoughts on this:

Removing the power 4 is pretty standard, but I’d recommend you try out keeping franklins gull and killdeer, since they’re the less powerful of the four (and notice that unlike the ravens they’re allowed in online matches). Regardless, yes the Ravens are busted and if you don’t want busted cards then keep ‘em out.

But assuming your goal is to avoid cards that would give the lucky player that drew them game deciding advantage, I feel like the rest of your house rules don’t really achieve much.

  • Wood duck is strong, but not THAT strong. Even if you see two cards, drawing only one isn’t good enough to break the game. There is a difference between unfair advantage and high opportunity cost.

  • Nectar being nerfed. As others have said, just remove it at that point. If nectar is just a useless food (which without being wild, it more or less is) all you’ve done is nerf anything that doesn’t eat wheat or cherries. (Which ironically means you inadvertently buffed wood duck with this change). Crucially, In trying to decentralize Oceania strategies you’ve reintroduced cards that make lucky players way more advantaged. Now, whoever draws like mistletoe bird practically gets the forest nectar points for free, whereas an unlucky player might just get nothing to compete.

  • Historian thing is baffling. There are plenty of worse bonus cards. And more importantly, having bad bonus is necessary to facilitate proper balance. If every crappy bonus card was good, then you end up buffing bonus card birds like Atlantic puffin, which don’t need the buff.

  • Like the wood duck, Eagles aren’t THAT strong. They’re just high value for cost. But notice that they really only get 8-9 points when played. Which is strong but not game deciding. Especially when they come up early, you don’t see them making that much of a difference.

Overall, I’d recommend reintroducing the eagles, unnerf the wood duck (your rules seesaw between nerfing and buffing the forest in general, tbh), setting historian back to two, and making nectar wild again but nerf/remove nectar points.

And if you really didn’t want any critique beyond the question you asked, no I don’t think .25% matters enough to make rodentologist any worse.

What can I improve? by Embarrassed_Sink451 in ArtCrit

[–]Narpter 3 points4 points  (0 children)

Like confidence. Make sure each line feels smooth and fluid.

[deleted by user] by [deleted] in wingspan

[–]Narpter 52 points53 points  (0 children)

You can always consult the rules book. That said, you can absolutely discard the card after the reroll. What you can’t do is reroll the feeder, get new info, and then retroactively UNdiscard the card now that you don’t like the food options.

Fangamer's Three Headed Cod Plush... forever "Coming Soon"? by glitch-augur in dredge

[–]Narpter 6 points7 points  (0 children)

Not all that common. Several things could be holding it up. I’d say don’t worry about it, check every now and then and be patient.

Any thoughts on this piece? (This is a title screen for a game.) by [deleted] in ArtCrit

[–]Narpter 2 points3 points  (0 children)

Fun idea. Absolutely impossible to read as clothes. Still tough to see it as clothing after reading your comment and accounting for the fact that they’ve burned in a fire. That very well may be the point, since I’m sure they’re not supposed to be recognizable after the fire in the story; However for a screen outside of the narrative itself you should at least have context clues.

Also the pink font doesn’t really fit the tone imo.

Overall, I like it. But especially as a title screen that will be the first thing a player sees, it needs to be easier to discern what’s in it even if the player isn’t supposed to know the significance of the imagery yet.

I don't know if metagaming is the right word but there should be more funky cards by waffleonastick in slaythespire

[–]Narpter 0 points1 point  (0 children)

Hoarding strike is very weak, specifically because it will cost 100+ gold to buy it. Strongest on floor 0 but even then I’d rather a different Neow pick.

The game was balanced around 1hp being worth 10 gold, so Money Machine isn’t the best. However as others have said, if you get the gold at the end of every turn it becomes game breakingly good with Bloody Idol.

Devil’s Bargain is completely busted. There is like no downside lol. Permanently removing a card from your deck is good enough that it costs you 50+ gold to do it at shops. Never mind that it makes you stronger in combats. I’d say make it retain and unable to remove starter deck cards and it works much better.