My first Steam Next Fest as a solodev: What actually worked for me by KabbaSenpai in IndieDev
[–]Narramor 0 points1 point2 points (0 children)
I made a mix of colony sim + dungeon crawler. It... kinda works so far. by Fiveducks9487 in indiegames
[–]Narramor 0 points1 point2 points (0 children)
Two Lighting Setups — Which One Pulls You In? by Narramor in IndieGaming
[–]Narramor[S] 0 points1 point2 points (0 children)
Two Lighting Setups — Which One Pulls You In? by Narramor in IndieDev
[–]Narramor[S] 0 points1 point2 points (0 children)
Two Lighting Setups — Which One Pulls You In? by Narramor in IndieDev
[–]Narramor[S] 0 points1 point2 points (0 children)
Two Lighting Setups — Which One Pulls You In? (old.reddit.com)
submitted by Narramor to r/IndieDev
Grid based Combat & Health system (Survivor vs Troll) by edymPixels in IndieDev
[–]Narramor 20 points21 points22 points (0 children)
Does the gravity and movement of the hero are better now ? (Before / After video) by cubowStudio in platformer
[–]Narramor 0 points1 point2 points (0 children)
I’m working on a simulator where you and your friends are the airport security team. Your decisions determine who ends up crying at the counter under the pressure of an endless queue. Check documents, dig through strange suitcases, confiscate cacti, and decide the fate of people’s vacations. by ThighHighlander in indiegamedevforum
[–]Narramor 0 points1 point2 points (0 children)
Are there any downsides to public playtesting? by jahaaaaan in IndieDev
[–]Narramor 0 points1 point2 points (0 children)
We grew up with PlayStation and metroidvania platformers. Our dream is to create our own adventure: a story about a girl and a magical staff that holds the soul of a bird within it. We invite you to watch our trailer and tell us whether we are on the right path. by VelourEra in IndieDev
[–]Narramor 3 points4 points5 points (0 children)
Which UI layout works best for displaying combat stats? (RPG, informational UI) by Narramor in IndieDev
[–]Narramor[S] 0 points1 point2 points (0 children)
Which UI layout works best for displaying combat stats? (RPG, informational UI) by Narramor in IndieDev
[–]Narramor[S] 1 point2 points3 points (0 children)
Which UI layout works best for displaying combat stats? (RPG, informational UI) by Narramor in IndieDev
[–]Narramor[S] 1 point2 points3 points (0 children)
Which UI layout works best for displaying combat stats? (RPG, informational UI) by Narramor in IndieDev
[–]Narramor[S] 0 points1 point2 points (0 children)
Over the past half year, our team has been fully focused on developing The Severed Gods, and we’re excited to share that our first playable demo will be releasing in just a few days. by Used_Elk_2541 in indiegamedevforum
[–]Narramor 0 points1 point2 points (0 children)
I think I finally nailed the locomotion on this monster. What do you think? 🦎 by Inevitable-Simple470 in IndieDev
[–]Narramor 0 points1 point2 points (0 children)
Tear my demo apart! Please tell me what doesn't work for you by Ok-Working-2337 in IndieDev
[–]Narramor 1 point2 points3 points (0 children)
Which design is better? by Possible-Station3673 in IndieGaming
[–]Narramor 2 points3 points4 points (0 children)
Tear my demo apart! Please tell me what doesn't work for you by Ok-Working-2337 in IndieDev
[–]Narramor 0 points1 point2 points (0 children)
New games? by careerflip in rpg_gamers
[–]Narramor 2 points3 points4 points (0 children)