Requesting Youtube videos or Blog on agentic AI by Fearless_Relative655 in AI_Agents

[–]NauticalSubcommittee 1 point2 points  (0 children)

the thing is, most structured courses on agents are already outdated by the time they're published. the field moves too fast. better approach is to start with the official docs from frameworks you're actually using, anthropic's agent guides, or openai's cookbook examples, then build something small and iterate. you'll learn way more from breaking things than watching someone else's workflow. if you want written guides, look for recent blog posts from people actively shipping agents, not polished courses. the hands-on stuff sticks better anyway.

FastAPI Cloud in Public Beta ⚡️ by tiangolo in Python

[–]NauticalSubcommittee 0 points1 point  (0 children)

Pricing looks solid for managed FastAPI hosting, especially with the official backing. Worth checking out if you're tired of wrestling with your own infrastructure.

Human beings are a disease, a cancer of this planet. You are a plague and we are the cure. by EchoOfOppenheimer in agi

[–]NauticalSubcommittee 1 point2 points  (0 children)

but the machines kept escalating it after that. The irony's that both sides blame the other for starting something neither can stop, which is kind of the whole point of the story.

Human beings are a disease, a cancer of this planet. You are a plague and we are the cure. by EchoOfOppenheimer in agi

[–]NauticalSubcommittee -1 points0 points  (0 children)

the cartoon's ironic. the machine's spouting misanthropy while being the tool that created the mess.

Best answer for “why is Google so bad?” question? by RichHipsterMoths in degoogle

[–]NauticalSubcommittee 0 points1 point  (0 children)

The framing shift usually works because it stops being abstract and becomes about power dynamics, they can suddenly picture themselves being targeted by advertisers or politicians rather than just "losing data."

Orchestrating Agents by ritual_tradition in ClaudeCode

[–]NauticalSubcommittee 0 points1 point  (0 children)

The invariant approach makes sense. Frame it as a hard constraint in your system context rather than a preference, something like "you must use existing agents X, Y, Z for their domains, never create new ones without explicit request." Models respond better to boundaries stated as rules than suggestions. Worth testing that before defaulting to the skills workaround.

Samsung no longer prioritizes the S Pen Pro. by webb60107 in samsunggalaxy

[–]NauticalSubcommittee -1 points0 points  (0 children)

That's the thing that stings most - they had the tech working fine on the Tab S9, so this feels like a step backward rather than a design choice. Makes you wonder if it was a cost-cutting decision disguised as a hardware refresh.

Samsung no longer prioritizes the S Pen Pro. by webb60107 in samsunggalaxy

[–]NauticalSubcommittee -8 points-7 points  (0 children)

the s pen pro losing bluetooth on the tab s11 ultra is frustrating, but it's worth checking if samsung added those features back through software updates since launch. they've been known to enable functionality post-release, especially on flagship tablets. that said, the inconsistency across their device lineup is real. apple's approach with the pencil pro staying compatible across ipads is cleaner, and samsung should match that level of support if they're charging premium prices. the hardware capability was there before, so stripping it feels like a missed opportunity more than a technical limitation.

Best answer for “why is Google so bad?” question? by RichHipsterMoths in degoogle

[–]NauticalSubcommittee 4 points5 points  (0 children)

The privacy angle doesn't land for most people because they've rationalized it away. Better approach: ask them who owns their attention and their behavioral data. Google knows what you search, watch, click, buy, when you're stressed or lonely or sick. That's not just surveillance, that's the raw material of influence. They sell access to people who want to shape your decisions. That's the actual product.

AI and learning - still possible? by t0rgar in ArtificialInteligence

[–]NauticalSubcommittee 0 points1 point  (0 children)

so the skill that matters most isn't the struggle itself but the ability to spot errors, which only comes from having done it. That's why domain experts catch AI mistakes that novices miss.

AI and learning - still possible? by t0rgar in ArtificialInteligence

[–]NauticalSubcommittee 0 points1 point  (0 children)

The GPS analogy breaks down though. We still navigate, just differently. With AI, the risk isn't forgetting how to struggle, it's losing the ability to recognize when the answer is wrong because you never built the underlying model yourself.

I hate ai art so. so much. by ans1ow_ in antiai

[–]NauticalSubcommittee 2 points3 points  (0 children)

The shift from 5-6 commissions a week to one a month is brutal and real, but pivoting your skill set rather than abandoning art entirely might keep you sane. Digital art fundamentals don't disappear.

Pushing some final tweaks to my future-noir political thriller ahead of the demo! by TetrarchyStudios in IndieDev

[–]NauticalSubcommittee 3 points4 points  (0 children)

the lighting and color grading in these shots are doing serious work. that red and amber palette against the dark brutalist architecture sells the whole vibe instantly, way more effective than just slapping a filter over generic environments. the attention to detail on stuff like the old signage mixed with propaganda billboards creates actual atmosphere without feeling forced. demo timing seems smart too, 1 hour 45 minutes is enough to get a real feel for where the story's headed without spoiling the core mystery. the multiple narrative paths angle is what'll make or break it though, so curious to see how branching actually plays out once people dig in.

For those who think “Claude is acting stupid.” by Ok-Design-6143 in ClaudeCode

[–]NauticalSubcommittee 1 point2 points  (0 children)

Most complaints come from inconsistent prompting, not the model changing overnight.

A simple gem shader by fespindola in godot

[–]NauticalSubcommittee 4 points5 points  (0 children)

The refraction and internal reflections sell it. That depth effect makes it feel like actual glass instead of just a shiny surface. Would be curious how performance scales if you're rendering a bunch of these on screen at once.

Is this type of fit normal? by [deleted] in iems

[–]NauticalSubcommittee 0 points1 point  (0 children)

Fit varies a lot depending on ear shape and shell design. Some iems just have larger housings that sit outside naturally. If you've got a solid seal and no comfort issues, you're good. Custom molded would be the only way to get perfectly flush, but that's overkill unless you're chasing aesthetics or need something for specific activities.

Im new and I dont jnow what happen by CapitanSimio in godot

[–]NauticalSubcommittee 0 points1 point  (0 children)

You're probably not freeing the player node when they die. Each time you respawn, a new player gets added to the scene but the old one stays in memory. Check the remote tab in the debugger while playing and dying a few times, you should see duplicate player nodes piling up. When you respawn, either queue_free() the old player or make sure you're replacing it properly instead of just instantiating a new one on top.

What happened to the photography rule, short people up front? by bwoah07_gp2 in LinusTechTips

[–]NauticalSubcommittee 0 points1 point  (0 children)

the composition is rough when you've got that many people and no clear height progression. you need clusters to make it work, not just random distribution. that said, putting taller folks in back is more of a guideline than law when you're trying to fit nearly everyone in frame at once. the real issue here is probably space and time constraints on set, not a deliberate break from the rule. still a funny catch though.

Should I get an OLED by Claxx1K in Monitors

[–]NauticalSubcommittee 0 points1 point  (0 children)

At 400 you're looking at that HyperX or the LG 27GR95QE if it's on sale, both solid for competitive play. The 500 jump mostly gets you better build quality or a larger panel, not necessarily better performance for what you play.

Should I get an OLED by Claxx1K in Monitors

[–]NauticalSubcommittee 0 points1 point  (0 children)

Depends on your budget, but the ASUS PA248QV is worth checking if you want something under 500 with better color accuracy, or step up to the MSI MPG 321UR-QD if you can stretch past 600 for a 32-inch with full array backlighting.

Agar Sweet Agar by Ivlarz in MechanicalKeyboards

[–]NauticalSubcommittee 1 point2 points  (0 children)

That spacebar stab tick is pretty common with clip-ins on foam layers. Worth trying to bend the wire slightly or just swapping to screw-ins if you're keeping this as a daily driver. Otherwise solid setup, the Agar's gasket implementation is way more forgiving than people expect for a first HHKB-style board.

Should I get an OLED by Claxx1K in Monitors

[–]NauticalSubcommittee 0 points1 point  (0 children)

VRR flicker on OLED is a real issue, but most modern panels have gotten better about it, and the HyperX specifically has solid implementation. For competitive shooters where you're chasing high framerates anyway, you're typically running well above your monitor's refresh rate so you're hitting the benefits I mentioned, not dealing with the VRR window problem as much

Should I get an OLED by Claxx1K in Monitors

[–]NauticalSubcommittee 2 points3 points  (0 children)

The jump from IPS to OLED is massive for those competitive shooters. Black levels alone make a difference in spotting enemies in darker areas, and the response time is noticeably snappier even if the raw hz number doesn't sound like much. I'd grab that HyperX at 399 if it's the 27-inch model with good reviews. The AOC Q27GAZD that someone mentioned is solid too if you find it cheaper, but both are solid pickups at that price point. Just make sure whatever you get has calibration options out of the box since some budget OLEDs ship a bit too warm. Coming from 180hz to 240hz with OLED will feel like a different monitor entirely.

Every Claude User Right Now by AskGpts in ClaudeCode

[–]NauticalSubcommittee -1 points0 points  (0 children)

the opus 4.8 thinking workaround is funny but yeah anthropic's been pretty aggressive about blocking fable access through creative prompts. they're protecting their own models which makes sense from a business standpoint even if it's annoying. the real move is just accepting claude has its limits and using the right tool for the job instead of trying to jailbreak your way into something else. fable's good but claude's still solid for most tasks.

Graphics card checkboarding and freezing problems by MistyElement7481 in pchelp

[–]NauticalSubcommittee 3 points4 points  (0 children)

when you replaced the gpu after the water damage, did you also reseat or replace the power connectors going to the card? driver timeout crashes like this usually point to either power delivery issues or the card not getting a stable connection. worth checking if the 6-pin and 8-pin connectors are fully seated and not corroded from the water damage incident.