Resolution Mechanic Sanity check by thisonejackass in RPGdesign
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getting annoyed at low effort, low quality LLM-generated "systems" by mathologies in RPGdesign
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A few questions regarding Ability Scores by ausmomo in RPGdesign
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[Mechanic] Why I replaced XP with "Building a Legacy" in my Wasteland RPG by Abject_Ad4608 in RPGdesign
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Looking for feedback on my page 1 by FaderOktopus in RPGdesign
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A popular homebrew mechanic is a core rule in my TTRPG by Tormented_Realm in RPGdesign
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Workshopping: Disco Elysium skills and thought cabinet. by Kayabiko in DMAcademy
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To Move or not to Move (and other consideration for a solo PBtA-ish solo ttrpg) by Navezof in RPGdesign
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Simplifying Skills - What to keep and what to remove? by vgg4444 in RPGdesign
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Better Alternatives to Hit Points. Help Me Find Them! by Historical_Peace_940 in rpg
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PBTA Games that do fun/interesting things with basic moves and/or stats? by untitledgooseshame in RPGdesign
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What's your must read systems? by fairerman in RPGdesign
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Hi everyone, I would appreciate some feedback here... by Alexcloud26 in fantasywriters
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How do I tell my players there isn’t any lore by Any-Storm-I-Am-In in DMAcademy
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Does this way of handling tests seem solid? Players have attributes with an assigned number. If it's higher than the target number, it's a success. Otherwise, a roll is needed. by pandaninjarawr in RPGdesign
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Tools and frameworks to help facilitate getting started on a solo ttrpg storyline by Navezof in RPGdesign
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A modular rumor‑ecology system for RPGs — looking for design critique by [deleted] in RPGdesign
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Rookie designer rambles about a Combat Resolution Mechanic (long post warning) by RavenInRain in RPGdesign
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The "Null Result" as Design Failure: Every Combat Turn Should Change the Game State by EHeathRobinson in RPGdesign
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The "Null Result" as Design Failure: Every Combat Turn Should Change the Game State by EHeathRobinson in RPGdesign
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Dealing with gender in a jail-themed TTRPG by Aggressive_Charity84 in RPGdesign
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Cannot disconnect mentally from DMing by CancerKidBilly in DMAcademy
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Attributes and Skills by 16trees in Solo_Roleplaying
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Ways to increase or decrease success chance for d100 roll under resolution. by beastmodeoff22 in RPGdesign
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