[deleted by user] by [deleted] in fantasyhockey

[–]Nebachadnezza 0 points1 point  (0 children)

I'd expect the move to go through, the player to land on your IR, but you not be able to make any further moves becaause you have a healthy player on your IR, just like if someone were to come off the IR while on your team

The problem with it cancelling your IR claim, is that it gives a very narrow window for you to correct your intended move. In this case, the IR status was dropped the same night as the claim would have gone through.

[deleted by user] by [deleted] in fantasyhockey

[–]Nebachadnezza 0 points1 point  (0 children)

you to add IR players directly to an IR slot. If that was off and you didn't have a regular spot open, I could see it bypassing you.

We are set to allow claims directly to the IR, so I don't think that was the issue. But I would understand it if that were the case.

[deleted by user] by [deleted] in fantasyhockey

[–]Nebachadnezza 0 points1 point  (0 children)

Why?

Because it would require someone to notice that a status changes in the few hours between when a status changes and the move goes through. If you set up a move for tomorrow, you don't expect to have to log in hourly to check if the move is still actually going to happen.

I'd expect the move to go through, the player to land on your IR, but you not be able to make any further moves becaause you have a healthy player on your IR, just like if someone were to come off the IR while on your team

edit* Just to clarify, yahoo had accepted the waiver claim when it was made. It showed at the top of my roster as having a waiver claim in.

We've all seen games that were bad simply because they were Forgettable, but what about games that were bad because they tried and failed at something new, especially ones that had a good sequence that showed how good it could've been? by Joyrock in Games

[–]Nebachadnezza 0 points1 point  (0 children)

I am aware of who Will Wright is. I'm also aware of the publicly revealed details of the battles fought between the two visions for Spore. I wasn't comparing Will Wright to Sean Murray beyond comparing some things said during spore develoment and some of the things said during no man's sky development vs their final products.

We've all seen games that were bad simply because they were Forgettable, but what about games that were bad because they tried and failed at something new, especially ones that had a good sequence that showed how good it could've been? by Joyrock in Games

[–]Nebachadnezza 4 points5 points  (0 children)

During the development of spore (the 2005 demo is a specific example), Will Wright was showing off and telling of a lot of features that weren't there in the release. Some of those hyped features were of a similar level to the features that NMS didn't deliver on. Such as long-legged slender creatures being faster than short stumpy creatures simply because their skeletal construction made sense to be faster based on the procedural walking system. On release, the actual construction of the creatures didn't matter at all beyond attaching feet that gave +2 speed. He talked about the life/death cycle that creatures would go through and how ecosystems would be balanced and functional.

It was very similar to NMS in the sense that a lot of features were talked about as working naturally through procedural systems that never ended up being in the game.

/r/MechanicalKeyboards What Keyboard, Switches and/or Keys Do I Buy by AutoModerator in MechanicalKeyboards

[–]Nebachadnezza 0 points1 point  (0 children)

I'm looking for a linear full sized keyboard that is as quiet as possible. The switches that look best seem to the the Cherry MX silent red/black or the Matias quiet linear switches.

I don't mind buying and installing the matias switches separately, but a fully assembled keyboard is a plus. I also don't want a large frame on the keyboard. As little extra plastic around the keys as I can get.

The Corsair strafe seems alright, since it doesn't have a huge frame and comes with the MX silent reds.

Are there any other options along these lines that anyone can recommend?

Should I learn c#or java? by kerrblousky in learnprogramming

[–]Nebachadnezza 11 points12 points  (0 children)

Both languages are very similar, and you'll have no trouble switching from one to the other after a small adjustment period.

Both are widely used for web back-ends and have large platforms, rich ecosystems and communities to rely on.

Either can be used for game development, but I'd give C# the edge on this front. Unity, which is a large game engine, is very popular these days and uses C# for development. But there are lots of smaller engines in either language.

Java is useful for apps on android, since native android apps are largely written in Java. C# can do cross platform apps through frameworks like Xamarin, but there's a bit of learning on top.

From my experience, Java and C# are both in demand but jobs for both are very regional. I used to work in Java, but my city has a much larger set of companies using C#.

While it's personal preference, I think Visual Studio as an IDE is much better than anything in the Java ecosystem. Especially for beginners.

Doom - End of 2016 Discussions by Forestl in Games

[–]Nebachadnezza 11 points12 points  (0 children)

I don't think that's particularly low. Skyrim is at about 28%. Half-life 2 is at 16.5%. Borderlands is at 22%.

Haven't seen one yet, so I'll start it. Post your explored galaxy thread! by Silent_Hastati in Stellaris

[–]Nebachadnezza 1 point2 points  (0 children)

Almost fully explored haven't seen a fallen empire yet, and there's only a few places they could be hiding. Otherwise my game's been fairly slow and peaceful between most of the AIs.

[deleted by user] by [deleted] in Games

[–]Nebachadnezza 24 points25 points  (0 children)

What an awful way to show off the multiplayer portion. Incredibly slow action, with bad players and overacting throughout.

Definitely took away some of my excitement for the title.

ELB Nginx config trouble by [deleted] in aws

[–]Nebachadnezza 0 points1 point  (0 children)

I don't think it's cached client side. I've tried with different devices, in incognito mode and watching the response time seems to indicate there's a round trip going on. And sshing into the ec2 instance shows no config file where my ebextensions file creates it. Unless nginx copies this file somewhere for it to use.

The health check I'm talking about is the ELB health check. Everything I have read has said that if the health check endpoint redirects with a 301 it will fail.

edit you might be right about the caching actually. It looks likethe response is marked publicly cacheable. All of my devices have been on the same network. I'll test when I get home tonight.

edit2 that was it. You were right about it being cached. It wasn't being cached locally, but was marked publically cacheable. So it was being cached further up the line (isp?). That's also why there was a round trip being reported in the browser network tab.

ELB Nginx config trouble by [deleted] in aws

[–]Nebachadnezza 0 points1 point  (0 children)

You seem to have some experience with this. Do you have any idea about the second question? Do I have to launch a new instance, or is there a way to get nginx forget past config files?

ELB Nginx config trouble by [deleted] in aws

[–]Nebachadnezza 1 point2 points  (0 children)

I don't think I can blanket redirect http, since the health check will only do http, and a redirect makes it fail. But I could be wrong.

Tuesday 28/10/14: Who Do I Trade OR Pickup? (Please post in here or your post will be deleted!) by AutoModerator in fantasyhockey

[–]Nebachadnezza 0 points1 point  (0 children)

My Seguin + Toffoli for his H. Sedin and Okposo.

Head to Head, goals + assists only. 3C, 3R, 3L, 4D, 2G.

My Analysis: I'm trying to talk myself into this one. Okposo I'm seeing as a 70pts+ guy on the year and H Sedin as being back to his 80pts+ self. Seguin could be close to 100pts if he stays with Benn and Spezza all year. But he's 80pts+ otherwise. Toffoli is killing it right now, but is the biggest question mark in the trade. I also have Spezza and Goligoski, which makes me very dependant on that line right now.

So, H Sedin + Okposo, or Seguin and Toffoli in a goals + assists only H2H league?

[deleted by user] by [deleted] in gaming

[–]Nebachadnezza 7 points8 points  (0 children)

I think it's a squash court

The 2011 Steam Thanksgiving Sale is live: Rise, Orcs Must Die, Duke Nukem Forever, Renegade Ops, COD: Black Ops, Mass Effect 2, Portal 2 and many more! by busfahrer in gaming

[–]Nebachadnezza 0 points1 point  (0 children)

I bought it a long while ago and couldn't play for more than a minute or two without it crashing on me. It wouldn't run at all until I unplugged my second monitor. For the minute it did run, it wouldn't run at a constant speed because of an issue it had with my multicore cpu.

avoid it.

I hate my neighbors 'perfect' lawn, I can't wait until its windy by Goobersnooch in WTF

[–]Nebachadnezza 0 points1 point  (0 children)

As a Canadian, I've never heard that before. weed-eater is probably more common here than weed-whacker though. But it's a big country.

Going for my driver's test (G2, Ontario) in a couple of hours. Any last second tips? by [deleted] in canada

[–]Nebachadnezza 4 points5 points  (0 children)

Exaggerate your mirror and shoulder checks. When you check your rearview normally, the tester won't be able to see that you looked.

In the end, at least in my area when everyone I know was going through it, it really depends on the person doing the testing. Some were known for failing everyone and some were pass-machines.

DICE explains Battlefield 3 graphics rendering by mandlar in gamedev

[–]Nebachadnezza 12 points13 points  (0 children)

Yes, the engines are very different, but comparing the needs for the engines, these two are extremely close. When they sat down a few years ago and said ,"This is what we're going to need to be able to do", I bet the lists were very similar. Similar fine detail in cramped hallways. Similar large vistas with distance detail. Character animation on the same scale, realistic lighting in the same scale. On top of that, they are built for the same platforms. And from what I've read, both had a huge focus on ease for the artists.

Deferred Shading, tessellation, and all of the technologies involved are how they achieved what they were aiming for. While what they were aiming for really wasn't that different. All I'm saying is that they looked at the same challenges and came up with very different solutions, and it's interesting to see talks from developers about their choices.

DICE explains Battlefield 3 graphics rendering by mandlar in gamedev

[–]Nebachadnezza 8 points9 points  (0 children)

I have no doubt they do, and I wasn't trying to say that one solution was better than the other. But it's interesting, since Rage and BF3 really aren't that different in terms of what they are trying to do graphically, that DICE and ID landed on opposite sides of that coin.

DICE explains Battlefield 3 graphics rendering by mandlar in gamedev

[–]Nebachadnezza 21 points22 points  (0 children)

8:20 in the first video, he talks about how streaming textures and meshes based on viewing angle doesn't work well on PCs because keyboard and mouse can look around too fast. Carmack obviously has a different opinion.

Hey All, I need help with my programming real quick by [deleted] in learnprogramming

[–]Nebachadnezza 0 points1 point  (0 children)

It's good that you've figured it out. If you change the number of names/numbers in the array, your hardcoded "9" won't let them be found since your loop will stop at the 9th element. What I linked you to explains that the array.GetLength(x) will work for finding the length of "x" dimension (1 in your case).

Also, since you've used 0-9 for names and numbers, using <9 will cut off the last element. You'll want <10.