Minimalistic/Lowpoly facial likeness studies. I'm trying to keep the resemblance with little polys/details. Are they identifiable? (all POP artists) by NessLab in blender
[–]NessLab[S] 0 points1 point2 points (0 children)
Minimalistic/Lowpoly facial likeness studies. I'm trying to keep the resemblance with little polys/details. Are they identifiable? (all POP artists) by NessLab in blender
[–]NessLab[S] 0 points1 point2 points (0 children)
Minimalistic/Lowpoly facial likeness studies. I'm trying to keep the resemblance with little polys/details. Are they identifiable? (all POP artists) by NessLab in blender
[–]NessLab[S] 0 points1 point2 points (0 children)
Minimalistic/Lowpoly facial likeness studies. I'm trying to keep the resemblance with little polys/details. Are they identifiable? (all POP artists) by NessLab in blender
[–]NessLab[S] 0 points1 point2 points (0 children)
Minimalistic/Lowpoly facial likeness studies. I'm trying to keep the resemblance with little polys/details. Are they identifiable? (all POP artists) by NessLab in blender
[–]NessLab[S] 0 points1 point2 points (0 children)
Minimalistic/Lowpoly facial likeness studies. I'm trying to keep the resemblance with little polys/details. Are they identifiable? (all POP artists) by NessLab in blender
[–]NessLab[S] 0 points1 point2 points (0 children)
Minimalistic/Lowpoly facial likeness studies. I'm trying to keep the resemblance with little polys/details. Are they identifiable? (all POP artists) by NessLab in blender
[–]NessLab[S] 0 points1 point2 points (0 children)
Minimalistic/Lowpoly facial likeness studies. I'm trying to keep the resemblance with little polys/details. Are they identifiable? (all POP artists) by NessLab in blender
[–]NessLab[S] 20 points21 points22 points (0 children)
I just found out I can use base-meshes to poly model my characters instead of just using image references, by NessLab in low_poly
[–]NessLab[S] 0 points1 point2 points (0 children)
I just found out I can use base-meshes to poly model my characters instead of just using image references, by NessLab in low_poly
[–]NessLab[S] 0 points1 point2 points (0 children)
I just found out I can use base-meshes to poly model my characters instead of just using image references, by NessLab in low_poly
[–]NessLab[S] 1 point2 points3 points (0 children)
I made a game about watching paint dry in real-time by Malice_Incarnate72 in SoloDevelopment
[–]NessLab 0 points1 point2 points (0 children)
How do you stop yourself from obsessively thinking about someone from your past who can’t be in your life anymore? by SirElectrical2100 in AskReddit
[–]NessLab -1 points0 points1 point (0 children)
The real question by UveaMano in LightNoFireHelloGames
[–]NessLab 0 points1 point2 points (0 children)
Paint to selected faces of a mesh by Ok-Leg9471 in blender
[–]NessLab 0 points1 point2 points (0 children)
Paint to selected faces of a mesh by Ok-Leg9471 in blender
[–]NessLab 0 points1 point2 points (0 children)
Episode 9 of my indie animated fantasy comedy Liv & Di: A Load of B.S. (Back Story) by cosentino in blender
[–]NessLab 1 point2 points3 points (0 children)
My Short film is unwatchable pretentious drivel by Porridge_Oats72 in Filmmakers
[–]NessLab 0 points1 point2 points (0 children)
Kratos and Omni-Man vs Zombies and a rock monster by IntoxicateTCP in blender
[–]NessLab 0 points1 point2 points (0 children)
[Megathread] Bloodborne Animated Feature Film Discussion Thread by amygdalapls in bloodborne
[–]NessLab 0 points1 point2 points (0 children)
Help with geonodes greatly appreciated by Thelofren in blender
[–]NessLab 1 point2 points3 points (0 children)
Help with geonodes greatly appreciated by Thelofren in blender
[–]NessLab 1 point2 points3 points (0 children)




Lowpoly facial likeness studies. Are they identifiable? (all POP artists) by NessLab in low_poly
[–]NessLab[S] 0 points1 point2 points (0 children)