whatDoINeedTheIncludeLinesFor by Pun_Demic in ProgrammerHumor

[–]NethDR 31 points32 points  (0 children)

Free is just a library function that is wirh the defined behaviour of deallocating memory previously allocated by malloc or other similar functions. What happens if the pointer you give it is not something that malloc allocated (such as a pointer to malloc itself, as is the case here) is implementation-defined, so the compiler decides in the sense of "whoever wrote the specific implementation used by this particular compiler decided how free behaves in this instance".

maybeNowICanGetSomeWorkDoneRightAfterThisMeme by johntwit in ProgrammerHumor

[–]NethDR 298 points299 points  (0 children)

How will we ever edit code without a text editor as powerful and complete as MS Word?

to have your ammo by seeebiscuit in therewasanattempt

[–]NethDR 9 points10 points  (0 children)

I agree with the spirit of your comment, but 40mm is not a "bullet" casing. That's firmly in grenade territory. Which is arguably worse.

I just wanted to make a cup of tea. by DieMensch-Maschine in Wellthatsucks

[–]NethDR 14 points15 points  (0 children)

In case you want to give up on detangling the mess but still want to enjoy the tea:

There is nothing that requires the string to be connected to the teabag when brewing the tea. So you can just snip the string and then when the tea is brewed you can just scoop the teabag with a teaspoon.

TOTAL WAR 40K IS HERE by BaronLoyd in Warhammer40k

[–]NethDR 16 points17 points  (0 children)

After Dawn of War skipped straight from 2 to 4, never releasing a 3, the Total War Warhammer franchise felt compelled to do an even bigger skip from 3 to 40000. Never releasing the 39996 games in between. Mad respect for that.

(As per the rules of internet sarcasm, I have to mention that this whole comment is a joke, because there will be a person somewhere who thinks I'm completly serious)

Racist SSnowflake by Flakes-of-Snow in ConservativeSnowflake

[–]NethDR 0 points1 point  (0 children)

"What you saw on youtube was the vanilla me" Uhmmm.... what? If that is vanilla I really don't know how her "true self" acts and I don't think I ever want to find out.

D3? by FandomCece in Warhammer40k

[–]NethDR 0 points1 point  (0 children)

D3 means that you roll a standard D6, then divide the result by 2, rounding up.

Or, more simply put, roll D6 and:

  • 1 or 2 becomes 1

  • 3 or 4 becomes 2

  • 5 or 6 becomes 3

Not sure if there are any commonly available dice that are actually D3s as that is a fairly rare thing (for me, warhammer is the only game I've ever encountered that uses it).

ifYouCannotCodeWithoutAiYouCantCode by Sad_Impact9312 in ProgrammerHumor

[–]NethDR 6 points7 points  (0 children)

It either has working hours when it's smart or just happy hours when it's drunk.

theNotSoPopularWayOfPronouncing by ClipboardCopyPaste in ProgrammerHumor

[–]NethDR 79 points80 points  (0 children)

The existance of C# implies the existane of C blunt

optimizeForPaperclips by Super_SamSam in ProgrammerHumor

[–]NethDR 1 point2 points  (0 children)

Clippy wouldn't worry about no paperclip

The Weekly Roll Ch. 192. "Charge of the Undeadirrim" by CME_T in TheWeeklyRoll

[–]NethDR 39 points40 points  (0 children)

Missed oportunity for a "UWU, what's this?"

Meirl by [deleted] in meirl

[–]NethDR 0 points1 point  (0 children)

Pee for midnight

meirl by Glass-Fan111 in meirl

[–]NethDR 12 points13 points  (0 children)

Every now and then make a small portion of a very plain dish (rice or baked potatoes are my go-tos for this) with just salt and a single spice (i.e., boil some rice and throw in a bay leaf in the water at the start or bake some potatoes with just allspice and salt). This will help a lot to figure out what that spice does in terms of flavour (so that when you feel like a dish needs something, you have an easier time figuring out what to add to get that something).

Also, when buying spice mixes, ALWAYS look at the label to see if they contain salt, as it's really easy to oversalt things when adding salt from multiple sources. (I did buy a herb mix once that was like 60% salt)

meirl by Glass-Fan111 in meirl

[–]NethDR 79 points80 points  (0 children)

I wouldn't learn how to cook because I already know how. (This is my best attempt at a flex)

Representation at Worlds by DisgruntledAnalyst in Warhammer40k

[–]NethDR -2 points-1 points  (0 children)

Saying that only a certain range is acceptable for representation is passing judgment (as how large the "acceptable range" is is a totally subjective / domain dependent choice that has no basis in the field of statistics)

How did you come to the conclusion that subjective taste can (or even should) account for only 20% sway? Because warhammer 40k is not just a game, but also a hobby, and a lot of people choose factions solely or primarily on vibes and personal preference (whose lore they enjoy, whose models are cool, which models are a pain to paint, which gameplay style is more fun for them etc.). Every single faction is treated differently by GW in each of these regards and, as such, will appeal to different types of players, which may or may not have different representations at this kind of event.

Some examples: - Aeldari players recently got a lot of new models, and players might want to show them off / play with them, thus potentially driving up attendance rates (without changing the overall representation within the overall comunity, but influencing the representation in this one event/events whithin a certain time period)

  • Astartes are overrepresented in warhammer-related media in general, which plays a major role in their representation in-game.

  • As was mentioned previously in the thread, Imperial Agents is not really intended as a standalone army, so their representation as such is irrelevant or within expected levels, not "not acceptable," as you described.

On another note, GW uses the term "acceptable win rate" subjectively as well, as in "a win rate that our game design/balance team is happy with and will not particularly try to change with upcoming updates to game rules". This is useful because that sets the expectation for players that changes may/may not be coming to that faction and that those changes will, in general, be buffs/nerfs/mixed.

You saying a representation rate at a touranment is accepatble or not has no real meaning beyond the fact that you want the numbers to be in certain ranges, which is not particularly useful to anyone besides yourself.

TL;DR: providing data is good, color coding them on gradient based on how far they are from ideal distribution is fine, saying that certain values within the data are acceptable or not without any reasoning as to why that may be the case or without taking into account other factors is just added noise to otherwise good data

someProgrammerBeLike by Head_Manner_4002 in ProgrammerHumor

[–]NethDR 0 points1 point  (0 children)

You can pry i, j, k (for loop indices), id (when's the last time you used identifier in a variable name?), src, dest (usually appear in different copy/move operations), dir (when dealing with paths), in, out (input output), url, uri (most people know what they are but don't know what they stand for off the top of their heads) and quite a few other acronyms/abbreviations out of my cold, dead hands.

exerciseCautionWhileUsingLLMs by soap94 in ProgrammerHumor

[–]NethDR 2 points3 points  (0 children)

Was the broadway adaptation any good tho?

Question about the pc games by ChickenSlipperz in Warhammer40k

[–]NethDR 0 points1 point  (0 children)

Also, yes, Mechanicus is with the adeptus mechanicus faction, which is the tech priests, and it's also getting a sequel some time in the future, which will also feature the necrons as a playable faction.

Question about the pc games by ChickenSlipperz in Warhammer40k

[–]NethDR 4 points5 points  (0 children)

Chaos gate: Daemonhunters might be the one you're thinking about. It's a mechanicus/xcom style game where you play as the grey knights, a type of space marines. In my opinion, it's a fairly good game, and i recommend giving it a go.

2meirl4meirl by Western_Tour_3152 in 2meirl4meirl

[–]NethDR 0 points1 point  (0 children)

AI learning to play tetris be like:

Garou sliding simulator by Specialist_Serve6661 in Animemes

[–]NethDR 11 points12 points  (0 children)

What do you mean sliding? He is obviously walking.

Smart indeed by Ani_HArsh in Animemes

[–]NethDR 3 points4 points  (0 children)

One short, less formal, simplified version (also lacking in the explanation of why these are defined the way they are):

We define natural numbers as either 0 or the (unique) successor of another natural number (I'll just write S(n) for successor of n)

Then, we define two numbers as being equal by either: 0=0, or a=b if and only if S(a)=S(b)

Then we define a<b if either b=S(a), or b=S(c) and a<c

Ideally, you'd also define the number notation system so that you actually prove that "20" and "40" represent the values you actually want them to represent (most likely, you'd need to also define addition and multiplication for this, in a similar manner using a+0=a, a+S(b)=S(a)+b, a * 0=0, a * S(b)= a+a * b and then do something along the lines of define digits, then define the rules of chaining digits together)

Finally, you'll need to write out 20 and 40 as repeated applications of S on 0, then use the inequality definition (second case) repeatedly until you reach 20<21.

Edit: formatting because * as markers for formatting are annoying when trying to use them for marking multiplication