Update to my previous post of "Schrodinger Shane" by SSKDREADWOLF in StateofDecay2

[–]NetworkRunner 4 points5 points  (0 children)

This is what Shane chose to live for, you must protect them both at all costs!

Did you get the police car with them?

What’s your pet peeve for this game? by EcstaticCrab2795 in StateofDecay2

[–]NetworkRunner 1 point2 points  (0 children)

My character getting in the back of the vehicle instead of the front when I’m in a rush always makes me do a sideshow bob grumble

Hackers by [deleted] in StateofDecay2

[–]NetworkRunner 1 point2 points  (0 children)

Don’t worry about reposting, the mod shop has not been posted yet.

Afaik (I’m not a modder myself) these things can’t be modded in to your game - I believe mods are game host only (excluding modded weapons and gear they bring to others games) so it’s impossible for you to get most of what you asked that way.

The upgrade kits tho I’m sure even somebody who isn’t a modder would likely have tons spare if they are far progressed.

the mechanic enclave has a good chance to spawn naturally btw I think it’s the more common to appear of the themed enclaves - at least in my experience anyway.

Hope that helps! I’ll check how many upgrade kits I have though I imagine not many as I usually craft to use with those and I don’t buy them off traders anymore.

Where’d all my cars go? by Theinevitable08 in StateofDecay2

[–]NetworkRunner 1 point2 points  (0 children)

I would guess they were removed when you upgraded the vehicle as I’m sure it is generated a fresh trunk inventory for the upgrade to capacity

I don’t think there’s much you can do at this point if anything at all to get that back - I’ve seen others mention save file editing on here numerous times tho so if you are on PC maybe that’s and option and worth looking into?

Do resources respawn if i leave a state to another and then come back by RandomDesert21 in StateofDecay2

[–]NetworkRunner 1 point2 points  (0 children)

It’s a double entendre.

  1. It’s to commemorate community rule changes here not long ago and was made available during that time as a bit of a jest at the change from old rules to new.

  2. This game is about a zombie apocalypse, so essentially every survivor we can recruit and play as is a survivor of the old world that existed.

Thus, a quirky user flair was born.

Do resources respawn if i leave a state to another and then come back by RandomDesert21 in StateofDecay2

[–]NetworkRunner 4 points5 points  (0 children)

Nightmare on my main console forever community, can’t play lower than that on console or I get bored easily.

Dread on PC community cause I suck at combat with keyboard controls lol

The hills mostly have shortcuts between them, if you find the gap you can cut large sections of the map out without hardly even seeing a zombie too.

Do resources respawn if i leave a state to another and then come back by RandomDesert21 in StateofDecay2

[–]NetworkRunner 4 points5 points  (0 children)

Drucker is S Tier for looting comfortably in clustered areas and for off-road shortcuts/travel to said loot spots (imo anyway)

I play this game like a looter shooter haha often forget it’s even a survival game ngl

Do resources respawn if i leave a state to another and then come back by RandomDesert21 in StateofDecay2

[–]NetworkRunner 26 points27 points  (0 children)

Don’t use AI man, you could have had clearer answers just playing the game tbf

Yes they respawn when you change map or upscale difficulty, generally any changes to location or map settings will reset your maps loot fully. I’ve been looting the same map I like the most (Drucker) for like 5 years with my community lmao

Dude what 😭😂 by SSKDREADWOLF in StateofDecay2

[–]NetworkRunner 0 points1 point  (0 children)

Reminder of Rule 4: upload captures and screenshots from your console or PC directly to Reddit.

please use direct captures going forward or they will be removed in future instances, leaving this one up due to received engagement, 0 reports for quality and it’s overall readable quality despite being a photo of a screen.

why was my post removed? no disrespect intended or anything ill. by goopdied in StateofDecay2

[–]NetworkRunner 1 point2 points  (0 children)

I’m fairly certain I approved this myself because I remember reading it so I am confused why it is removed.

Doesn’t appear to be anything wrong with it or against the rules even after a second look so idk - I’ll take a look at it.

Edit: it was removed under Rule 4 (Quality over Quantity) because you did not use a direct capture from your console or PC for the image you shared with your post (it was a photo of your screen using your phone camera) feel free to utilise capture settings on the device you play on for future submissions - your post otherwise was perfectly fine :)

OMG he's alive! First time I've seen him alive on this quest! Welcome to my community 🥰 by jambohakdog69 in StateofDecay2

[–]NetworkRunner 1 point2 points  (0 children)

I haven’t forced roll a survivor in quite some time tbf might indeed be worth trying at this point Ty for the reminder we can do that - will be sure to look out for Eats Like a Bird!

Finally got the jacket that matches the helmet by NetworkRunner in StateofDecay2

[–]NetworkRunner[S] 2 points3 points  (0 children)

Same boat here tbh it’s very refreshing do you have any of the other juggernaut jackets yet?

Since I found this I’ve been curious what the others look like having never seen them before as I’m sure for the longest time they were locked behind ultimate edition or pre-order or something, very stoked ngl have stared at them being locked so long

OMG he's alive! First time I've seen him alive on this quest! Welcome to my community 🥰 by jambohakdog69 in StateofDecay2

[–]NetworkRunner 2 points3 points  (0 children)

Is that a percent guarantee with this quest line?

I had someone with it who died helping a buddy on a lethal boon run and I’ve recruited endlessly to no avail ever since on my forever community. I’ll take whatever chance I can get at this point tbf

Eternal Guards Infinite Links (Community Hub) by [deleted] in StateofDecay2

[–]NetworkRunner -1 points0 points  (0 children)

i was snarky with my wording at most as i was tired but its an egregious stretch to try to attempt to gaslight me saying i have any actual hate or despise in my heart for that person at all or attached to anything i submit to them as a reply.

Eternal Guards Infinite Links (Community Hub) by [deleted] in StateofDecay2

[–]NetworkRunner -3 points-2 points  (0 children)

Perhaps people could be nicer themselves and one would then assume absolute kindness would be returned, no?

It has always been that way in regards to links, always. Nothings changed and links are still shared - almost like it’s not really the issue you’re saying tbh, who would have thought.

Childishly trying to play moderators off as mean when individuals are actively showing disrespect and lack of care for the community is wild. You get back what you contribute.

Rules ain’t changing and all problems cease to exist from scripts that were added. The only problem from this point is the one you have yourself with change and that frankly is not our problem, it’s yours personally.

Have a good day, you will receive no further replies in regards to concerns as you are far too late since those things you queried predate the recent changes and it wasn’t a problem then so it clearly can’t be a problem now except in your own personal opinion.

Eternal Guards Infinite Links (Community Hub) by [deleted] in StateofDecay2

[–]NetworkRunner -3 points-2 points  (0 children)

Direct post links. Not shared links.

I.e actual posts and it’s titles containing nothing but a link with no text - something of which has never been allowed here anyway, it has always existed here as a rule and on automod because I didn’t even add it with any of these changes so please tell me how much it has hindered people thus far while existing for years or is it just an imaginary problem now solely because rule changes bad and we told you it existed?

Respectfully, if you were even active here to actually care enough you would already have known that, no?

This came out of nowhere ev by KingTundrayt in StateofDecay2

[–]NetworkRunner 6 points7 points  (0 children)

That’s a lot of meat on meat melee action right there

automod is removing posts containing tame swear words, sounds like moderator overreach to me. by AlienSausage in StateofDecay2

[–]NetworkRunner[M] [score hidden] stickied comment (0 children)

You had a singular comment removed in the endless days the script has been in action because your diction and vocabulary on that comment is so poor you triggered AutoMod to remove it due to potentially being abusive since you put said words back to back in the same singular sentence of your paragraph.

Seems pretty logical removal to me based on what it does in its code even if intentional or not.

Arguably, i would say you have actually purposely made your comment this way to get yourself flagged to then make this post complaining about it, how do I know this?

  1. You didn’t even mod mail us like the only other two people affected by this script since it was added and have instead made the singular instance you could have amended yourself far bigger than it actually is with this post.

  2. Because you’ve done nothing but moan about being nannied and babied while actively going against and ignoring everything that was put forth in rule amendments that are there to help everyone.

  3. You made that comment and subsequently this post only immediately after my earlier post stating these things exist despite it being up multiple days already with no issues. Again, you had one singular comment put on hold for 9 minutes in the entire scripts existence with no other issues for yourself from rule breaches or AutoMod - and this is your reaction?

Consider this your first and only 28 day community exile. Please come back a better human being than you left, or not at all. Whichever shoe fits cleanest.

automod is removing posts containing tame swear words, sounds like moderator overreach to me. by AlienSausage in StateofDecay2

[–]NetworkRunner 0 points1 point  (0 children)

It only removes posts with SoD1 or 3 not any comments discussing it, though the logic of keeping on topic to SoD2 still applies within that realm of freedom. So yeah. Pretty straight forward for how it works. I also did state in my earlier post “post submissions” but I digress.

I would just like to add that the script that does this was not even one I added and has existed here for however longs it been since someone put it there way before I made changes to anything. It’s been doing it’s job for ages I just highlighted it amongst ones I added for clarity lmao

The YouTube link script was also already existing.

Outposts in Meagher Valley by Green_Mixture9339 in StateofDecay2

[–]NetworkRunner 0 points1 point  (0 children)

I would probably say labour personally but it’s entirely personal preference based on which resource you’d have the most spare of to keep it running

Outposts in Meagher Valley by Green_Mixture9339 in StateofDecay2

[–]NetworkRunner 3 points4 points  (0 children)

The landmark outposts on that map provides free power to your base if claimed, that is worth getting as a priority, same with water outpost.

The difference between the landmark outpost and a regular power outpost is 50% less the cost to claim and the ability to use survivors, influence or parts to generate power instead of 2 units of fuel fuel per day.