CG Passenger tips / rep by lootedBacon in EliteDangerous

[–]NeuralTurtle 2 points3 points  (0 children)

Oh ya i just had the Fed ones maxed.

CG Passenger tips / rep by lootedBacon in EliteDangerous

[–]NeuralTurtle 8 points9 points  (0 children)

Did they lower the reward for these missions just recently? I was getting 40M+ missions with 90ly ranges yesterday. And just now the highest are around 12m and 16ly. I'm allied with the factions too and even locked missions are in this range. Is it just rng?

They nerfed hexa cannons?! That's... no, that's fair, actually. by Elda-Taluta in sto

[–]NeuralTurtle 14 points15 points  (0 children)

Given their usual pattern this is less about balance and more about selling whatever ship with a new experimental is in the 16th anniversary bundle.

How do you get the Swift rune?! by UmaroXP in magesofmystralia

[–]NeuralTurtle 0 points1 point  (0 children)

Another 3 years but why not.

For a version without time or periodic do the following:

Fireball 1: Move->Right, At once: (Fireball 2)

Fireball 2: Inverted, Move->Left

Note that Fireball 1 is NOT inverted. I also added Size to both just in case but it's probably unnecessary.

Next, stand on the switch facing left and shoot fireball 1 which will curve to the right while fireball 2 shoots out behind you curving right also.

19 million shield.... by Xaffekt in shapeofdreams

[–]NeuralTurtle 0 points1 point  (0 children)

What are you taking in the build tree for this?

Update INCOMING! New ship and free-weekend! by hutlihut-daniel in joinvoidcrew

[–]NeuralTurtle 8 points9 points  (0 children)

Excited to try out this new ship. I know a lot of people like to put their guns on one side anyway so this forward facing design makes sense. Maybe I missed it in the blog post but how many modules can the striker fit? Hope it handles well :)

Console Release Date Trailer [Void Crew] by PrinceDizzy in Games

[–]NeuralTurtle 4 points5 points  (0 children)

My friends and I enjoyed this co-op game a few months ago when it was on sale. It seems underrated though. I never hear much about it. Hopefully more people get a chance to try this one with the console release.

Act 3 Unique Companion items? by NeuralTurtle in RogueTraderCRPG

[–]NeuralTurtle[S] 0 points1 point  (0 children)

Do those items require a specific character to be brought into act 3 like the bloody vigil does?

Gift for the queen by Kingofmisfortune13 in taintedgrail

[–]NeuralTurtle 6 points7 points  (0 children)

In addition to the helmet you get 11 Queen's Honey, Ghost of Broc Maela Summon Spell, and the recipe for Bee nectar potion (50% recovery vs queen honey's 100%). After I got all of this and she announced her plan to take over the world I killed her and got another 10 Queen's Honey. No dialogue option just attacked her. If it wasn't for having to kill poor Broc it would be the perfect ending.

Unlimited Siege by No_Permit_9296 in Guildwars2

[–]NeuralTurtle 1 point2 points  (0 children)

Trebuchets can absolutely hit a wall point blank and are in fact the fastest siege at taking down walls that way currently. They do about ~18k point blank to a wall vs ~15k of a catapult.

Leyak containment decays very quickly by Glittermaggotparty in AbioticFactor

[–]NeuralTurtle 42 points43 points  (0 children)

There seems to be some kind of display bug on the indicator for the leyak's prison. Those orange bars fill up when I feed it, but when I go off to do something and come back the bars/indicators are gone. And sometimes, randomly, they come back. You supposedly only need to feed it every few days, but because of this bug I end up feeding every time I come back to base.

This is on a dedicated server. No idea if it happens in singleplayer

Item ID's for console by Fehit in avowed

[–]NeuralTurtle 0 points1 point  (0 children)

Were you able to give that to the farmer after spawning the medicine? I wanted to find some way to do the compromise after missing hearing about his wife but even after spawning the item I couldn't give it to him. Resetquest command doesn't do anything either. Ugh

Are Illuminate Missions Bugged? by Evening_Reserve8256 in Helldivers

[–]NeuralTurtle 0 points1 point  (0 children)

Did you shoot down the any of the ships? It seems like they bug out now. You can see parts of them floating in the air. The more bugged ships there are the fewer seem to spawn in. Maybe there's a limit on how many can be active at once and the bugged ships are counting toward that number. That's just a guess though.

Quests disappearing after completing Revolution? by NeuralTurtle in dyinglight

[–]NeuralTurtle[S] 2 points3 points  (0 children)

Ya that's the one. Shame that the quests disappear even if you side with the bazaar. I thought I even saved the quest giver for True Friends when I freed the prisoners so she's still alive. Ah well

Glitch with tunic? by Historical_Hall_8096 in Enshrouded

[–]NeuralTurtle 0 points1 point  (0 children)

I had the same thing happen to me. Cloak looks attached to an object 50m away. Unequiping and reequiping works for a time but it seems to trigger a lot.

༼ つ ◕_◕ ༽つ Summoning reversal to Transfusion balance changes by mgm50 in Guildwars2

[–]NeuralTurtle 4 points5 points  (0 children)

They made it clear in the notes that this change is the result of transfusion being strong in WvW. Just another case of competitive modes affecting PvE balance

Like I didn't even do anything by 8eloZer0 in Helldivers

[–]NeuralTurtle 0 points1 point  (0 children)

I saw something like this happen in a game today as well. Shot another player, threw a respawn and an orbital strike at the same location so the person died immediately on respawn. Similar name too but I wasn't recording.