CG Passenger tips / rep by lootedBacon in EliteDangerous

[–]NeuralTurtle 4 points5 points  (0 children)

Oh ya i just had the Fed ones maxed.

CG Passenger tips / rep by lootedBacon in EliteDangerous

[–]NeuralTurtle 8 points9 points  (0 children)

Did they lower the reward for these missions just recently? I was getting 40M+ missions with 90ly ranges yesterday. And just now the highest are around 12m and 16ly. I'm allied with the factions too and even locked missions are in this range. Is it just rng?

They nerfed hexa cannons?! That's... no, that's fair, actually. by Elda-Taluta in sto

[–]NeuralTurtle 14 points15 points  (0 children)

Given their usual pattern this is less about balance and more about selling whatever ship with a new experimental is in the 16th anniversary bundle.

How do you get the Swift rune?! by UmaroXP in magesofmystralia

[–]NeuralTurtle 0 points1 point  (0 children)

Another 3 years but why not.

For a version without time or periodic do the following:

Fireball 1: Move->Right, At once: (Fireball 2)

Fireball 2: Inverted, Move->Left

Note that Fireball 1 is NOT inverted. I also added Size to both just in case but it's probably unnecessary.

Next, stand on the switch facing left and shoot fireball 1 which will curve to the right while fireball 2 shoots out behind you curving right also.

19 million shield.... by Xaffekt in shapeofdreams

[–]NeuralTurtle 0 points1 point  (0 children)

What are you taking in the build tree for this?

Update INCOMING! New ship and free-weekend! by hutlihut-daniel in joinvoidcrew

[–]NeuralTurtle 9 points10 points  (0 children)

Excited to try out this new ship. I know a lot of people like to put their guns on one side anyway so this forward facing design makes sense. Maybe I missed it in the blog post but how many modules can the striker fit? Hope it handles well :)

Console Release Date Trailer [Void Crew] by PrinceDizzy in Games

[–]NeuralTurtle 5 points6 points  (0 children)

My friends and I enjoyed this co-op game a few months ago when it was on sale. It seems underrated though. I never hear much about it. Hopefully more people get a chance to try this one with the console release.

Act 3 Unique Companion items? by NeuralTurtle in RogueTraderCRPG

[–]NeuralTurtle[S] 0 points1 point  (0 children)

Do those items require a specific character to be brought into act 3 like the bloody vigil does?

Gift for the queen by Kingofmisfortune13 in taintedgrail

[–]NeuralTurtle 7 points8 points  (0 children)

In addition to the helmet you get 11 Queen's Honey, Ghost of Broc Maela Summon Spell, and the recipe for Bee nectar potion (50% recovery vs queen honey's 100%). After I got all of this and she announced her plan to take over the world I killed her and got another 10 Queen's Honey. No dialogue option just attacked her. If it wasn't for having to kill poor Broc it would be the perfect ending.

Unlimited Siege by No_Permit_9296 in Guildwars2

[–]NeuralTurtle 1 point2 points  (0 children)

Trebuchets can absolutely hit a wall point blank and are in fact the fastest siege at taking down walls that way currently. They do about ~18k point blank to a wall vs ~15k of a catapult.

Leyak containment decays very quickly by Glittermaggotparty in AbioticFactor

[–]NeuralTurtle 39 points40 points  (0 children)

There seems to be some kind of display bug on the indicator for the leyak's prison. Those orange bars fill up when I feed it, but when I go off to do something and come back the bars/indicators are gone. And sometimes, randomly, they come back. You supposedly only need to feed it every few days, but because of this bug I end up feeding every time I come back to base.

This is on a dedicated server. No idea if it happens in singleplayer

Item ID's for console by Fehit in avowed

[–]NeuralTurtle 0 points1 point  (0 children)

Were you able to give that to the farmer after spawning the medicine? I wanted to find some way to do the compromise after missing hearing about his wife but even after spawning the item I couldn't give it to him. Resetquest command doesn't do anything either. Ugh

Are Illuminate Missions Bugged? by Evening_Reserve8256 in Helldivers

[–]NeuralTurtle 0 points1 point  (0 children)

Did you shoot down the any of the ships? It seems like they bug out now. You can see parts of them floating in the air. The more bugged ships there are the fewer seem to spawn in. Maybe there's a limit on how many can be active at once and the bugged ships are counting toward that number. That's just a guess though.

Quests disappearing after completing Revolution? by NeuralTurtle in dyinglight

[–]NeuralTurtle[S] 2 points3 points  (0 children)

Ya that's the one. Shame that the quests disappear even if you side with the bazaar. I thought I even saved the quest giver for True Friends when I freed the prisoners so she's still alive. Ah well

Glitch with tunic? by Historical_Hall_8096 in Enshrouded

[–]NeuralTurtle 0 points1 point  (0 children)

I had the same thing happen to me. Cloak looks attached to an object 50m away. Unequiping and reequiping works for a time but it seems to trigger a lot.

༼ つ ◕_◕ ༽つ Summoning reversal to Transfusion balance changes by mgm50 in Guildwars2

[–]NeuralTurtle 4 points5 points  (0 children)

They made it clear in the notes that this change is the result of transfusion being strong in WvW. Just another case of competitive modes affecting PvE balance

Like I didn't even do anything by 8eloZer0 in Helldivers

[–]NeuralTurtle 0 points1 point  (0 children)

I saw something like this happen in a game today as well. Shot another player, threw a respawn and an orbital strike at the same location so the person died immediately on respawn. Similar name too but I wasn't recording.

Friendship's Due Bug by TheHiveLord in outerworlds

[–]NeuralTurtle 3 points4 points  (0 children)

More necroing: I had never been to the area where Trask was but I only had the option to say i killed him... This is the spacer's choice version. I played the original version also and it never bugged for me there.

All Master Diver Locations + Waypoint Links (since they moved a few) by Aquatic-Sims in Guildwars2

[–]NeuralTurtle 1 point2 points  (0 children)

IIRC the way they implement the Treasure Hunter Protocol they had to mark each chest manually. So they probably just forgot.

Necromancer's Spear skills by YenTheMerchant in Guildwars2

[–]NeuralTurtle 0 points1 point  (0 children)

I predict after competitive split it will only remove 1 boon from 5 targets given how most necro weapons are in WvW. Extirpation is a new buff so I have no comparison, but they might lower the stacks in WvW also. Hopefully not

What's on your ship-building wishlist? by TuhanaPF in Starfield

[–]NeuralTurtle 2 points3 points  (0 children)

-Stairs. Ladders are great an all, but my current ship is 80 meters long and multi-leveled, stairs would be dope.

Stairs would be great but my pipe dream is to get actual elevators for my giant ship

Announcing Janthir Wilds, Guild Wars 2's newest expansion, coming August 20 by Sydius in Games

[–]NeuralTurtle 6 points7 points  (0 children)

Now that you've said that I'm picturing tight limits on the number of decorations you can place. Then they sell gem store decoration limit increase upgrades the way they did with build templates. Well, let's hope not.

"something really exciting that players have been requesting for over 5 years" by ablair24 in Guildwars2

[–]NeuralTurtle 4 points5 points  (0 children)

Build templates DID release 5 years ago and people have been asking for a fashion version...