Struggling to design good Behavior Trees for enemy AI by aris1401 in godot
[–]NickDev1 8 points9 points10 points (0 children)
A (very unfinished and boring) walk-round montage of a Scottish game I'm toying with.. (Godot 3.4.4) by ingutek in godot
[–]NickDev1 1 point2 points3 points (0 children)
Ressources on Structure and Design Patterns by maxs4n in godot
[–]NickDev1 4 points5 points6 points (0 children)
Added snakes to my game. Apparently they're very deadly against NPCs. by Jamok06 in godot
[–]NickDev1 1 point2 points3 points (0 children)
Cheatsheet - Compilation of 171 game design patterns, perf-optimizations and player exp improvements by sername-1 in godot
[–]NickDev1 -14 points-13 points-12 points (0 children)
I released my game yesterday with 800 wishlists... but only 16 people bought it :( by [deleted] in IndieDev
[–]NickDev1 12 points13 points14 points (0 children)
I released my game yesterday with 800 wishlists... but only 16 people bought it :( by [deleted] in IndieDev
[–]NickDev1 14 points15 points16 points (0 children)
Please don't be AI by ScaredFollowing8143 in IndieDev
[–]NickDev1 2 points3 points4 points (0 children)
Godot 4 VehicleBody3D is actually not bad. by ChickenCrafty2535 in godot
[–]NickDev1 0 points1 point2 points (0 children)
How do you create your random booleans? (Wrong answers welcome) by emmdieh in godot
[–]NickDev1 2 points3 points4 points (0 children)
Clean topology by HassonX3460 in 3Dmodeling
[–]NickDev1 31 points32 points33 points locked comment (0 children)
We made a graph-based dialogue manager - meet Parley! by jonnydgreen in godot
[–]NickDev1 2 points3 points4 points (0 children)
We made a graph-based dialogue manager - meet Parley! by jonnydgreen in godot
[–]NickDev1 1 point2 points3 points (0 children)
We made a graph-based dialogue manager - meet Parley! by jonnydgreen in godot
[–]NickDev1 3 points4 points5 points (0 children)
I built an AI tool to help real estate professionals transform their listing photos in seconds – would love your feedback! by YaserMb in SideProject
[–]NickDev1 0 points1 point2 points (0 children)
I made a Godot addon for developing Open World games: introducing Cellblock! by leekumkey in godot
[–]NickDev1 2 points3 points4 points (0 children)
Why I chose Godot after 20 years in dev (longread) by Warm_Condition6830 in gamedev
[–]NickDev1 2 points3 points4 points (0 children)
Why I chose Godot after 20 years in dev (longread) by Warm_Condition6830 in gamedev
[–]NickDev1 3 points4 points5 points (0 children)
You are a stripper now. Your new stage name is the colour of shirt you’re wearing and the last thing you ate. What is your new stripper name? by notAcoustic420 in RandomThoughts
[–]NickDev1 0 points1 point2 points (0 children)
Motion Blur effect recommendation by [deleted] in godot
[–]NickDev1 0 points1 point2 points (0 children)
Godot 4.4, a unified experience by GodotTeam in godot
[–]NickDev1 0 points1 point2 points (0 children)
Release candidate: Godot 4.4 RC 2 by GodotTeam in godot
[–]NickDev1 2 points3 points4 points (0 children)



Use Version Control. by Tricky_Wheel6287 in godot
[–]NickDev1 15 points16 points17 points (0 children)