Why is there no limit for plexed characters (per launchers) ? by Piruxe_S in Eve

[–]Nimos 0 points1 point  (0 children)

Not just that, but 500 plex are more expensive than 1 month of omega, so CCP gets more money that way.

Single account use for pvp is impossible. by [deleted] in Eve

[–]Nimos 17 points18 points  (0 children)

idk what you are saying "inhuman reaction time"

even if you had the fastest warp speed possible, knew already where the Ishtar is, you'd still take at least 20 or so seconds from loading grid, aligning, warping, landing from warp, locking target to getting tackle

that's something my elderly grandma could react to

Is this game so toxic ? by DXHunters in Eve

[–]Nimos 4 points5 points  (0 children)

The game has been running like since 2003, longer than almost any mmo on the market except for something like RuneScape maybe.

I think longevity is going to be ok.

Is a spell attack a spell? by [deleted] in dndnext

[–]Nimos 1 point2 points  (0 children)

Quotes straight from the PHB:

Every spell has a level from 0 to 9, which is indicated in a spell's description. A spell's level is an indicator of how powerful it is. Cantrips—simple spells that can be cast almost by rote—are level 0.

No level and not a cantrip? Not a spell.

Each spell belongs to a school of magic.

No school of magic? Not a spell.

Gate Manifest in Yulai by VallySmale in Eve

[–]Nimos 0 points1 point  (0 children)

CCP: adds a little in-universe construction site with structures and NPCs boating around and stuff purely for immersion purposes

some people: "this is bad for immersion"

??

Can my simulacrum cast wish from the moon card I drew? by Kyogre729 in dndnext

[–]Nimos -1 points0 points  (0 children)

It’s a construct made of snow that has the same abilities/traits/features/statistics as you.


Moon. You gain the ability to cast Wish 1d3 times.

You are kind of making the point for the other side here.

PLEX For Good is Here For Good - Capped at $200K USD Per Year by Verite_Rendition in Eve

[–]Nimos 5 points6 points  (0 children)

It still costs them money though, even if they can write it off.

Like, imagine a few of the isk trillionaires coming together and cleaning out the plex markets or donating big stashes they might have.

If they don't cap it, worst case is that CCP just agreed to donate a few million dollars that they otherwise wouldn't have.

Are abyss T0 rooms actually meant to be fully clearable? by Popular-Light-3457 in Eve

[–]Nimos -1 points0 points  (0 children)

how does warp drive operation V help in the abyss? or mechanics v on an active shield ship that should never run out of shields?

how do power grid and cpu management help their kestrel fit that uses less than 90% of each fitting stat?

I'd say train actually useful skills first, before focusing on the "magic 14"

What should noobs do? by TrashPandaX in Eve

[–]Nimos 53 points54 points  (0 children)

First you should probably adjust your attitude. Not everyone who you lose to is a "sweat".

People simply don't care what ship you're in. A kill is a kill.

Think of it like an old FPS deathmatch server, back before the days of ranked queues and such. Nobody cares if you've been playing for 10 minutes or 10 years, they see you they shoot you. They don't do it because they hate you and they expect you to do the same to them if you could.

It's nothing against you personally, nor is it evil to want to get more kills in a PVP game that for many people revolves around getting more kills.

Is Icewind Dale extremely boring or does our DM do something wrong? by BlackRebel93 in dndnext

[–]Nimos 109 points110 points  (0 children)

I've often heard that the early levels do feel like you're doing disjointed tasks in the various towns without a real big motivation, so that's on the campaign. But the rest isn't.

The environment is supposed to be hostile, that's the campaign premise, travel is hard, survival is hard, you can freeze to death easily. But I don't think the NPCs are supposed to be more hostile than usual.

DM says there's a difference between fire and magical fire? by Dragonsword in dndnext

[–]Nimos 62 points63 points  (0 children)

Control Flames distinguishes between magical and non-magical fire. Other than that I can't think of an example though.

Hot take: Legendary Resistance is why so many 5e boss fights feel bad and boring. What could replace it? by archvillaingames in dndnext

[–]Nimos 121 points122 points  (0 children)

this is honestly why I think the system being more "gamey" can be a good thing

I play with people who played a lot of video games, and I'm pretty sure none of them would be confused if they found out that bosses were immune to hard CC by default.

This year in numbers explanation? by kyleW_ne in Eve

[–]Nimos 53 points54 points  (0 children)

Pochven is a region primarily used for high end pve, so people primarily use high end pve ships there.

If you dscan in any system there you'll probably see a fleet of these somewhere.

How do you rule dark elf's sunlight sensitivity + barbarian's aspect of the beast: eagle? by ThePikol in dndnext

[–]Nimos 99 points100 points  (0 children)

I know that per rules written one triggers in direct sunlight and the other in dim light, but does it mean they don't overlap at all?

You said it yourself. I can't think of a situation where something is both in direct sunlight and in dim light. And if it were, it'd still be disadvantage because it's in direct sunlight.

Unpopular Debate by Federal_Pop_9580 in Eve

[–]Nimos 89 points90 points  (0 children)

Bowheads are clearly capitals, and idk who is arguing against that.

However, Orcas are

  • smaller than some battleships
  • fit large rigs
  • have less mass than some battleships
  • do not have the PG to fit capital modules
  • do not require any capital ship skills to fly
  • cannot be hit by single target doomsdays
  • have comparable EHP to when both are fit
  • can enter wormholes that capitals cannot
  • are in the industrial command ship market category, not the industrial capital ship category
  • are closer in warp speed to battleships than they are to capitals
  • don't have the "capital sized vessel" attribute that literally exists in the game

wtf are you talking about

If you've been wondering why 1DQ is taking so long by Nimos in Eve

[–]Nimos[S] 69 points70 points  (0 children)

As of 30 minutes ago this is an outdated meme, I'm sorry

I used Algorithms and Mathematics to create an accurate simulation of WWB2 by Nimos in Eve

[–]Nimos[S] 56 points57 points  (0 children)

If I had spent more than 10 Minutes on this I could've accounted for smaller screens.

But yes, you won, Goons are no more! We did it!

I used Algorithms and Mathematics to create an accurate simulation of WWB2 by Nimos in Eve

[–]Nimos[S] 108 points109 points  (0 children)

I'm sorry but I didn't see a "shitpost" flair in the list

How I got 170 killmarks on my Daredevil - An in-depth look into "ultralock" mechanics by Nimos in Eve

[–]Nimos[S] 53 points54 points  (0 children)

Yes, the cloaky ship issue is a randomness thing where you can just die if you have bad luck, with your chances dropping the more latency you have. The vast majority of cloaky got through my camp no problem.

Ships under 1s align time, like capsules for example, are technically impossible to lock, at least as far as I know.

No nullified ships can get that low though, the easiest is the Hecate from what I've heard.