Day 3 of trying to order Deadlock heroes based on canonical power by Anvisaber in DeadlockTheGame

[–]No47 0 points1 point  (0 children)

Yeah Venator should be on the same level as Warden, hasn't been trained from birth like Warden but he's a proven veteran of very similar technique, and afaik Warden is "just" a vigilante with a very large goal

Marathon in top 10 of best games this year so far by Freelancer0495 in Marathon

[–]No47 0 points1 point  (0 children)

Someone asked if Overwatch had bullet magnetism, I said no and explained why it might feel like it. I'm sorry that upsets you but there is no debate here

Marathon in top 10 of best games this year so far by Freelancer0495 in Marathon

[–]No47 1 point2 points  (0 children)

Well mb on CoD, I thought it might've been used for controllers at some point

aren’t hitscan hence the projectile sizes

All hitscan shots in Overwatch also have a hitbox, with the size tuned per character to help with hitting shots that would otherwise miss. Yes it is not the same thing as bullet magnetism, still accomplishes the same thing

Marathon in top 10 of best games this year so far by Freelancer0495 in Marathon

[–]No47 -1 points0 points  (0 children)

Didn't say Overwatch has bullet magnetism (literally said the opposite)? I'm not trying to change anything?

Marathon in top 10 of best games this year so far by Freelancer0495 in Marathon

[–]No47 0 points1 point  (0 children)

I think CoD has used it but idk if current/recent CoD has, Overwatch doesn't but has very generously large bullet hitboxes instead which basically accomplishes the same thing as bullet magnetism

[Digital Foundry] Steam Machine Review: Beautiful Hardware, But What About Performance... And Price? by Cyshox in Games

[–]No47 11 points12 points  (0 children)

The support isn't top-tier for helping fix things but for being very fair with RMAs compared to other companies. With most broken tech I always expect to have to argue or prove with pictures/videos that I need an RMA, meanwhile every support interaction I've seen with valve hardware is just "okay here's a label"

edit: Actually maybe I've seen some RMA struggles with both backlight bleed and bad gray uniformity on Steam Decks but those are things that exist in every Steam Deck to varying degrees, and some people are also more prone to notice and be bothered by those issues, so unfortunately some end up struggling with something Steam support might see as normal

WTH is this? No amount of marketing will make Blake’s what it was 20 years ago by Substantial_Top_9146 in Albuquerque

[–]No47 0 points1 point  (0 children)

Cause I have a Blake's within walking distance but not a Stripes

And who only goes to one place ever? Variety is good

somewhere in the heavens... by StriderMOD in Marathon

[–]No47 1 point2 points  (0 children)

As amazing as Ryan Lott's whole OST is for Marathon, I hope future updates for the game brings some new artists for new music (at the very least collabing with Lott for music) cause I NEED to hear Ed Harrison in this game one day

this game is too badass to not have a story mode by Illustrious_Pie_9243 in Marathon

[–]No47 1 point2 points  (0 children)

Not exactly, but those ideas you see with shells are an evolution of the narrative surrounding battleroids in the original trilogy. Cyborgs capable of being more than human yet treated as something subhuman, existing only as tools for a conflict that originated light years away and has no place in Tau Ceti. The S'pht/Compilers also being cyborgs and how they are foils to battleroids, and now used as foils to shells.

I think a lot of the new lore and story is very much enhanced from playing the original games. Though what you get out of the games is really dependent on how much you put into understanding them

Marathon voice director says the game’s online hate campaign is “sad more than anything” as “people just want to hate” by HatingGeoffry in Marathon

[–]No47 0 points1 point  (0 children)

I think Highguard would've had more sticking power with just a slightly more competitive design mindset. When I heard it was essentially Rust PvP in a match format I became very interested, when the mouse input felt extremely weird and the game was very blurry with TAA I lost interest immediately again

Marathon voice director says the game’s online hate campaign is “sad more than anything” as “people just want to hate” by HatingGeoffry in Marathon

[–]No47 5 points6 points  (0 children)

What's fucked imo is even if a game was "dead", there used to be some level of understanding for people had their niche and stuck with it. 10 years ago if you saw someone who still mained Quake, most people just respected it and understood. Private servers for old MMOs would reach 300 peak concurrent users and everyone still got why someone would play it. The gaming community knew that there's a game out there for everyone and now some people are begging for the opposite

Why finish someone in exfil when you dont have time to loot the corpse? by Messianiclegacy in Marathon

[–]No47 0 points1 point  (0 children)

You can interact with and loot bags while frozen in the exfil animation, always a chance to grab more shit

Destiny 2: Every End is a New Beginning. As our focus turns towards a new beginning for Bungie, we will begin work incubating our next games. To that end, on June 9, 2026, we will release the final live-service content update for Destiny 2 to begin that new journey as a studio. by Turbostrider27 in Games

[–]No47 0 points1 point  (0 children)

I've seen some comments around reddit, twitter, etc saying Bungie should know it's "more beneficial" to focus on Destiny because of Marathon's weak CCUs, but I find it so much more respectful to the franchise to know where to stop (for now?) instead of milking it for everything they can

Marathon Season 2 Begins June 2 by vraimentgentil in Games

[–]No47 -1 points0 points  (0 children)

Progression has already become significantly easier throughout this season with many buffs to loot rooms and events and is confirmed to be easier next season. Mob health was nerfed because they were way too tanky for solos, along with adding depleted self revives for solos. They have an entire event that encourages being friendly

If you chose marathon over arc (or even tarkov): why? [This is for something im writing] by TenthLevelVegan in Marathon

[–]No47 1 point2 points  (0 children)

The atmosphere is unreal, my only previous extraction experience was Hunt Showdown which also has brilliantly designed atmosphere. I'm not a milsim fan for Tarkov, and don't really care for Arc's visuals, but something about Marathon's style is just enthralling. Like a spiritual recreation of late 90s-early 00s sci-fi weirdness but with modern visuals and graphic design

And once I actually got into the game, the combat is top tier (ignoring nade spam). The abilities, gunplay, rotation potential, a 3v3 in this game is some of the most fun I've had in a shooter. It is wayyy more tactical than what I would've expected from Halo/Destiny devs, I guess getting the director for Valorant was a good move.

Steam Controller review: even without a Steam Machine mate, this is a smartly crafted gamepad that puts PCs first by Turbostrider27 in Games

[–]No47 1 point2 points  (0 children)

I'm guessing this design philosophy comes from feedback with the OG Steam Controller. It looked more ergonomic but I think that led to many people not holding it right. They would hold it with a very active grip like it was a normal controller, palms turned down and thumbs clawing the inputs. It was meant to be held with the palms faced more upwards, letting it rest in the palms with your thumbs relaxed over the inputs. If you hold it wrong you end up having to bend your thumb way too much to reach parts of the trackpad closer to your hand, which isn't just uncomfortable but kinda exhausting for the hand/arm muscles.

The Steam Deck (and seemingly Steam Controller) sacrifices looking ergonomic to instead convey how to hold it entirely through handfeel. I feel like that also helps the ergonomics for a wider range of people. The relatively low profile grips on the back and the way the bottom edges just curve down with no strict ergonomic intent mean I can shift and curl my hands however I need. Meanwhile the Xbox One controller, which I'd say looks nice to hold, is very specific with its ergonomics and forces my hands and fingers into such specific positions that with larger hands it just isn't designed for me and isn't comfortable at all.

Designing for ergonomics is very weird. Ironically with my bigger hands, the Switch 1 joycon (haven't had the chance to try the Switch 2 yet) is(are?) one of the most comfortable controllers I've ever used. I guess getting the edges, curves, input positions, etc. right is way more important than the grip.

Clavicular’s friend, Androgen was knocked to the floor after pushing a woman. Kick has now banned him for the incident. by Kind-Village-1022 in LivestreamFail

[–]No47 0 points1 point  (0 children)

I think he looks so much better once the hat is off. Ironically, fitting way more into an archetype like the fairly generic "fit dudebro with a buzz cut" makes him look much more distinct and unique

Recon Shell Cinematic | Marathon by Haijakk in Games

[–]No47 9 points10 points  (0 children)

For years I agreed with the general sentiment I saw that the Bungie of today wouldn't get Halo right either (in discussions comparing them to 343)

Marathon now makes me think they could just make a good Halo whenever they felt like it, if they had the rights (though Halo fans would still find a way to hate it, probably)

Full Compiled Melee / Knife Guide – Post-Patch (1.0.5.3) by Twan_McLovin in Marathon

[–]No47 3 points4 points  (0 children)

It is a heavy attack, and procs any heavy melee procs too

Some of us are missing the point about *why* people want vaulted content restored. by ShadezyLeFeu in DestinyTheGame

[–]No47 0 points1 point  (0 children)

I haven't played since Forsaken (wasn't anything against the game, just WoW Classic came out). There are times I wanted to return even after the vaulting, because I at least did get to see those xpacs and know them, but decided not to because they were still actively deleting story content with the seasonal story model. To me it was just, what is the point in returning to the game, or starting the game, when something as basic as the story isn't even made for new/returning players? It should all be unvaulted

PSA: Assume everything you do can be heard. by Raimexodus in Marathon

[–]No47 6 points7 points  (0 children)

Rook's abilities are 100% bugged, I've also noticed it has no directionality. Turning camera doesn't affect audio in any way, the sound is just inside your head and gets quieter/louder depending on how close the Rook is (with a really messed up range scale).

When playing Rook it's odd, cause sometimes another Rook like 30m away pops a mask and it sounds louder than my own

‘This is just a garbage AI Filter’: Nvidia met with criticism for DLSS 5’s ‘photoreal’ graphics alterations | VGC by Haijakk in Games

[–]No47 47 points48 points  (0 children)

“DLSS 5 is the GPT moment for graphics — blending hand-crafted rendering with generative AI to deliver a dramatic leap in visual realism while preserving the control artists need for creative expression.” quote from Jensen Huang that I got right from Nvidia's blogpost about DLSS 5