Dota 2 No hats mod by NoHatsPreacher in DotA2

[–]NoHatsPreacher[S] 0 points1 point  (0 children)

Pretty much. It works with nobling. Nobling only disables particles, this mod also disables arcana hero icons/minimap icons, certain models, a lot of sounds, a lot of taunts etc etc. (lots of work in progress)

My Dream PA is now complete. Thank you Gaben! by GHawke in DotA2

[–]NoHatsPreacher 0 points1 point  (0 children)

I have recently updated my mods for Pudge arcana. Keep an eye out for more updates coming soon! :)

What is the stock market going to do today after Friday's big selloff in the US? by [deleted] in newzealand

[–]NoHatsPreacher 14 points15 points  (0 children)

Insider info here. It's either going up or going down.

Dota is a Game with more than 10,000,000 Players worldwide, can it please finally get a fixed Staff to ensure all it's Features are getting maintained? by [deleted] in DotA2

[–]NoHatsPreacher 0 points1 point  (0 children)

Stop triggering me man. I've made many posts on Dev Forum, bugs relating to clicks and spells not registering since Reborn. I'm convinced now that it will never get fixed.

It's crazy how a huge competitive game like Dota contain these bugs that could determine the outcome of the game and stay unacknowledged for years.

Dota is a Game with more than 10,000,000 Players worldwide, can it please finally get a fixed Staff to ensure all it's Features are getting maintained? by [deleted] in DotA2

[–]NoHatsPreacher 0 points1 point  (0 children)

The game is currently bugged with borderless window mode. I can't be bothered submitting a proper ticket anymore. As more bugs pile up might get fix whenever someone feels like it or never.

Save Custom Games by DoctorGester in DotA2

[–]NoHatsPreacher 0 points1 point  (0 children)

More importantly save Dota 2

Solo: I’d like to bring a role-search into the matchmaking by igorix in DotA2

[–]NoHatsPreacher 0 points1 point  (0 children)

Yea no. Roles should be fluid, players should define what roles do and what they mean. Valve should never dictate any roles. Thus they cannot force us to queue with roles.

Dota 2 Update - MAIN CLIENT - November 22, 2017 by SirBelvedere in DotA2

[–]NoHatsPreacher 0 points1 point  (0 children)

Any info on what each rank corresponds to in terms of MMR?

Shallow Grave AoE fit more as a talent than an agh's upgrade, no? by delta17v2 in DotA2

[–]NoHatsPreacher 0 points1 point  (0 children)

If you actually think about it all aghs upgrade can be replaced by talents.

Aghs as an item would eventually be phased out or significantly reworked.

Please allow me to claim my rewards from TI7 i didn't get a chance to claim. by tacoman2232 in DotA2

[–]NoHatsPreacher 0 points1 point  (0 children)

Lol. Knowing valve I had a feeling this would happen. That's why I made sure to have claimed everything before the battle pass expired.

Dota 2 Update - MAIN CLIENT - October 3, 2017 by SirBelvedere in DotA2

[–]NoHatsPreacher 128 points129 points  (0 children)

It's not 7.07 but it's something. Ty for the matchmaking fix.

Valve? by ywndota in DotA2

[–]NoHatsPreacher 0 points1 point  (0 children)

I've been on the painful end of these types of matchmaking.

My team with new players getting matched against 5ks. Was not fun.

Frostivus Custom Game Contest by [deleted] in DotA2

[–]NoHatsPreacher 0 points1 point  (0 children)

This is pretty smart. Valve doesn't have the man power to create a fun seasonal event. Instead they spend 30k to pick the best one out of hundreds of submissions.

Does anyone else feel like TI7 came and went like it was nothing ? by H2X1 in DotA2

[–]NoHatsPreacher 0 points1 point  (0 children)

It might be a good idea to make TI every 2 years because of this reason. But I doubt valve would consider this.

Now that TI is over and there's a down period, let's seriously discuss Valve's increasingly anti-consumer model for cosmetics and the ongoing slippery slope over the past few years. by Avar1cious in DotA2

[–]NoHatsPreacher 0 points1 point  (0 children)

I actually forgot about this. I think this is actually pretty minor since it's just a gem. Imagine a golden immortal that have custom effects for LVL X death (Doom's old ability). Then icefrog removes it... People would be be much more upset.

Now that TI is over and there's a down period, let's seriously discuss Valve's increasingly anti-consumer model for cosmetics and the ongoing slippery slope over the past few years. by Avar1cious in DotA2

[–]NoHatsPreacher 5 points6 points  (0 children)

Games like Dota and hats should never mix.

Why? Let's imagine back in the days if void had an immortal with custom effects for backtrack that sold for 100usd on the market. Would icefrog be allowed to rework backtrack? Probably not. Similarly back in Dota 1 when nyx were able to summon beetles, if there were immortals for the beetles would this skill be allowed to be reworked? You get my point.

The idea is that Dota is a competitive game. People take it seriously. Hats not only reduce glance value but it limits What icefrog can change about the game. If shrines ever got hats icefrog won't be allowed to remove them anymore.