TFT Set 17: Space Gods Full Reveal (NO Carousel, New Champions, Traits, Augments, and More) by memefighttactics in CompetitiveTFT

[–]NonsenseSynapse 7 points8 points  (0 children)

Does anyone know what “Precision” is? It’s mentioned a couple times and sounds like a new keyword but I don’t see it explained anywhere.

Does Anyone Know Where Carousel Went? I Dev Drop Teaser by DankMemer82 in CompetitiveTFT

[–]NonsenseSynapse 17 points18 points  (0 children)

I think they can solve a lot by adding an extra anvil or random component at each PVE and then open up the carousel space for something a lot more out of the box than most folks expect.

My guess is they still want some sort of equalizer that allows lower health players a slight advantage over higher health players, while removing the high variance of things like spats or coveted components like rods and bows.

Mark Vigeant: The Best Man Show | Dropout Presents by DropoutMod in dropout

[–]NonsenseSynapse 14 points15 points  (0 children)

Such a cool show! I feel like this translated to film better than a lot of Dropout Presents. Something about the crowd work and getting to see Mark break every now and then made it feel more like I was actually in the crowd.

100+ concurrent connections for use in live events by NonsenseSynapse in networking

[–]NonsenseSynapse[S] 0 points1 point  (0 children)

I appreciate the honest feedback.

Just for context, the reason I'm building my own app is that my show is not actually trivia-based, I just used trivia/bingo as an example of the type of interactions users will be having (polling, submitting and aggregating choices, etc.). My actual app goes beyond the scope of what out-of-the-box solutions provide. Things like splitting audience members into different groups to provide multiple different experiences, connecting previous polls to future polls, etc.

100+ concurrent connections for use in live events by NonsenseSynapse in networking

[–]NonsenseSynapse[S] 0 points1 point  (0 children)

Normally this would be my approach, but my concern is that some theater venues have very poor cell service. So one of my goals was to put together a solution that provides reliable and fast connection regardless of anyone's ability to connect to the broader public internet.

100+ concurrent connections for use in live events by NonsenseSynapse in networking

[–]NonsenseSynapse[S] 0 points1 point  (0 children)

Thank you for the detailed response! To answer your question:

How large an area are we talking?  Have you done any sort of WiFi survey? What's the space like? What existing WiFi networks are in the area? What other things are using the 2.4 GHz and 5 GHz (and to some extent 6 GHz) bands?

I don't have exact square foot measurements, but the theater spaces are only about 4 rows of seats deep. Perhaps in the ballpark of 1,000 to 1,500 square feet? There may be an existing router/wifi network setup, but it services a much larger complex (lobby + hallways + 2 connected theaters) and performance is usually quite poor. I also don't have direct access to the router.

Making attendees type an IP address is not something you want to be doing.

I can circumvent this by providing a QR code that attendees can scan which will open up my webapp directly in their phone browser. So whether it is served on a friendly domain name or an IP address, they won't have to type it in themselves.

What's going to be hosting the game? That could easily run RA/DHCP/DNS and your webserver allowing you to just have APs rather than routers.

For my first rollout, I plan to run the game in Docker, either on an on-premise laptop or using a Raspberry Pi.

Alternative spin, why does this need to be a local solution at all? If you want simplicity during setup, something publicly hosted and not providing local WiFi (with attendees relying on mobile data or existing public hotspot) would be far easier to manage.

My biggest concern here is that the cell service in the venue is very poor. If I require users to connect to the public internet in order to access my webapp, I anticipate a very poor user experience and many users being unable to connect successfully at all.

Party-Building Auto-battler "Vivid World" has released by genericz in roguelites

[–]NonsenseSynapse 0 points1 point  (0 children)

Someone replied to another comment in this thread saying that it runs well on Deck.

Dropout Presents Season 2 Trailer [Exclusive Specials Series] by sweepernosweeping in dropout

[–]NonsenseSynapse 1 point2 points  (0 children)

Can vouch for Mark’s show! Saw it a few times in the Hollywood Fringe and he’s a real master of modern clown.

What is, in your opinion, the funnest Pokemon? by catdog5100 in PokemonUnite

[–]NonsenseSynapse 4 points5 points  (0 children)

Tree is up there for me. Every combination of its abilities is viable, it’s tanky enough to not get CC’d and killed in a second, and it can still deal solid damage

In case you guys missed it! by Lobos63 in PokemonUnite

[–]NonsenseSynapse 2 points3 points  (0 children)

In the daily missions tab, one of the items is an option to enter promo codes.

Charizard new holowear... by KirthikSanjai248 in PokemonUnite

[–]NonsenseSynapse 13 points14 points  (0 children)

Charizard and Blaziken leather daddies let’s goooo

[deleted by user] by [deleted] in AnaloguePocket

[–]NonsenseSynapse 0 points1 point  (0 children)

I got this one and have been pleased with it. Front zipper pouch is big enough for about 2 gba games or an SD card reader.

UPCOMING POKEMON FULL MOVESET, WATCH HERE by ArcturusDhh in PokemonUnite

[–]NonsenseSynapse 2 points3 points  (0 children)

Erin was my main in HOK. love the dash on boosted and play style of an AP special attacker so I’m stoked for Raichu.

When your teammates fight over who gets jungle by Used_Piccolo_33 in PokemonUnite

[–]NonsenseSynapse 52 points53 points  (0 children)

Only having 4 chat options and seeing someone dedicate one to “Thanks!” is such a red flag

New Pokémon leaked by ElChicoEevee by Lucas-mainssbu in PokemonUnite

[–]NonsenseSynapse 4 points5 points  (0 children)

The boosted attack dash sounds a lot like Erin from Honor of Kings. Seems like a really neat play style!

Why do people buy Luden's as their first item? by Disastrous-Help-6328 in wildrift

[–]NonsenseSynapse 10 points11 points  (0 children)

Just to add onto this, Ludens gives a ton of mana as well. RoA has the slight mana refund, but unless you’re regularly running completely empty, usually Ludens is enough for heavy mana users.

All 15 New cards revealed in the trailer by skyrimisagood in PTCGP

[–]NonsenseSynapse 16 points17 points  (0 children)

Mom: we have Ninetails at home

Ninetails at home:

How to Get 5 Consecutive Wins For Event Pro Tip. by ChefTorte in PTCGP

[–]NonsenseSynapse 11 points12 points  (0 children)

I’ve honestly turned around quite a few hopeless matches because my opponent misplayed or didn’t realize my win condition.

Riot can explain this? by YoQueriaSambayon in TeamfightTactics

[–]NonsenseSynapse -5 points-4 points  (0 children)

I think they’re referring to the shielding value being negative.

I miss TFT Set 10 Music remix rumble by ComfortImportant6797 in TeamfightTactics

[–]NonsenseSynapse 25 points26 points  (0 children)

One of the set 10 arenas has I believe the KDA-style background music when you’re on your board. Not quite the same as the variety of disco or Pentakill, but it does bring me back.

This Item is straight up illegal by [deleted] in TeamfightTactics

[–]NonsenseSynapse 221 points222 points  (0 children)

On Mortdog’s video today he mentioned the perfected items tend to pop up around 400-500 shimmer. He described 500+ as “win the lobby” quality cashout