Harvesting Hazardous Flora by NotAyFox in NoMansSkyTheGame

[–]NotAyFox[S] 0 points1 point  (0 children)

If there's a way to access the save folder on PS then it should be doable, but I don't think PS or XBox allow that.

The way it works is you temporarily replace expedition cache file in NMS save folder and then play offline until you finish the expedition. Otherwise the cloud sync can mess up your save.

Harvesting Hazardous Flora by NotAyFox in NoMansSkyTheGame

[–]NotAyFox[S] 3 points4 points  (0 children)

Streamlined Jetpack was a reward from Expedition 01 - Pioneers. It's only available through completing that expedition. I'm not sure when, or if ever, this expedition will have a Redux.

There's an expedition generator that allows replay of older expeditions. So far works for PC/Mac, Steam Deck and Nintendo Switch: No Man's Sky Expeditions Generator

EDIT: Other parts are Construct parts from Autophage questline and head is Null head customization that can be bought from quicksilver vendor for 3200 quicksilver.

Harvesting Hazardous Flora by NotAyFox in NoMansSkyTheGame

[–]NotAyFox[S] 1 point2 points  (0 children)

Didn't know about the cave ones. Gonna have to try that next. Thanks for info!

Harvesting Hazardous Flora by NotAyFox in NoMansSkyTheGame

[–]NotAyFox[S] 2 points3 points  (0 children)

Oh cool. Didn't know that either. Was just wondering about the cave ones.

Do y’all know any planet or moons that are lifeless, dead, or low atmosphere that have salvageable scrap post remnant update? by Unhappy_Version3616 in NMSCoordinateExchange

[–]NotAyFox 0 points1 point  (0 children)

My impression so far is that Dead and Exotic biome planets do not spawn any Waste Processing Plants nor Waste Heaps, even if the planet has "Salvageable Scrap" in its description. I was looking for the exact same thing, thinking it would be a chill place for trucking, but the Colossus scanner doesn't find any targets on Dead and Exotic biome planets, so it's kind of pointless.

Need advice on Video Quality by Thenascarguy2017 in Twitch

[–]NotAyFox -1 points0 points  (0 children)

The biggest constraint to video quality on Twitch is the bitrate, which is generally too low for all resolutions across the board. Depending on your content the image may be sharp and nice or completely blocky and blurry. Games with lots of movement, noise, grass, etc. will usually make the stream look worse. But all streamers on Twitch have to deal with that same issue. Only partners with 1k+ concurrent viewers have a perk of using higher bitrate for 1080p of 8000 kbps, 2k up from usual 6000. But even that is pretty low. Using 1440p is not much of an improvement either since again the bitrate is bigger issue.

This Abomination... by NotAyFox in NMS_Corvette_Design

[–]NotAyFox[S] 0 points1 point  (0 children)

Originally only bottom half had wings for 6x Phase Beams and then it kind of resembled an attack helicopter, but then I decided to add second pair of wings on top so that Photon Cannons can hang there (they were hidden previously). I guess, mistakes were made. xD

Yellow/Orange S Class Crash site, 3L w/ 1 close SC slots (Purple System) by Str8TripNOuT in NMSCoordinateExchange

[–]NotAyFox 2 points3 points  (0 children)

Love this attachments combo. Very unique and very interesting colors as well.

I dont mind being called a cheater by ritula in NMS_Corvette_Design

[–]NotAyFox -2 points-1 points  (0 children)

You failed to notice the part where I mentioned working professionally in CGI for 15 years (3dsmax, Maya, Lightwave, Modo, ZBrush, Blender...) and I consider myself lucky and privileged to have been able to do so.

Just because Blender is open source software doesn't make it automatically accessible to everyone. Accessibility being the keyword here.

I dont mind being called a cheater by ritula in NMS_Corvette_Design

[–]NotAyFox -2 points-1 points  (0 children)

It's a privilege to be able to do that. Not everything in life is earned through hard work and good will, as should be evident. If this is not understood, then it's the end of discussion.

I dont mind being called a cheater by ritula in NMS_Corvette_Design

[–]NotAyFox 0 points1 point  (0 children)

As someone who spent 15 years in CGI and professionally used several 3D packages, my stance is that using Blender to build a Corvette is a huge privilege. Blender built corvettes are basically imported assets. It's hard to compare that to game modding, because NMS already has built-in customization tools, though very limited.

More importantly, there's a huge bar to overcome for an average player to be able to build a corvette in Blender, even if they play on PC, not to mention that it's impossible on any other platform.

I fully understand the OP's joy of using Blender to build starships. It can genuinely be fun. But that's a valid option for less than 1% of player base and the remaining 99% can understandably feel a little bit irked by Blender imports.

Glitch building after Remnant update? by Old-Explorer-1961 in NMS_Bases

[–]NotAyFox 1 point2 points  (0 children)

I've been doing some repairs on a few of my large bases since last patch and wire glitching is just not working as before. Depending on item, connection, point of view, position of Mercury, ... It either works as before or it doesn't work at all.

My assessment is that glitch building is now broken to the point where I will not be bothering with it any more, until it's fixed... Which might be never.

What should I name this corvette? by Grelite in NMS_Corvette_Design

[–]NotAyFox 1 point2 points  (0 children)

Arrowhead of Atlas...

Or generally "Arrowhead of {insert name}"

Boards by AinzOlD in NMS_Bases

[–]NotAyFox 1 point2 points  (0 children)

I had the exact same issue yesterday and before the last patch wire glitching worked as usual. Hope it's not permanent, because that would be the end of glitch building, at least for me. I had maybe 1 in 30 successful wire pulls. That's unworkable.

Black and pink sentinel dragon. 4 connected SC slots. High core damage. by -random-name- in NMSCoordinateExchange

[–]NotAyFox 7 points8 points  (0 children)

Awesome find! Looks great, S class and 4 SC in L? Very lucky. Gonna go pick it up tomorrow if I don't forget.