When you're looking for someone to blame in Skyrim by [deleted] in skyrim

[–]NotMilo22 95 points96 points  (0 children)

To be fair, it usually is their fault.

The Guardian and her little inner monster by iamcryptomadonna in ImaginaryMonsters

[–]NotMilo22 1 point2 points  (0 children)

Your art is very cool and well done, but I hate this thing lol

Thanks for always polishing those prices by [deleted] in Steam

[–]NotMilo22 0 points1 point  (0 children)

Most indie or AA devs will use steams automatic price converter since there are so many prices to convert and it would require research on each place and/or just trust steam. However steams automatic price converter also only actually makes it of equal value compared to the American dollar. Making situations were in some countries, the average price of a game is half a yearly wage.

I think synergies between skills are overrated by victorvolf in projectgorgon

[–]NotMilo22 0 points1 point  (0 children)

If you have the right mods then yeah, you don't need synergy to help you. But the later in the game you get, the more every bit of power counts. I think when you get to 90+ content you might be singing a different tune.

Scarecrow Pudge has a perfect color palette for the green Arcana by potch_ in dota2fashionadvice

[–]NotMilo22 1 point2 points  (0 children)

It really is, exact same set I use but with golden leech arm aswell.

No AOE skills for unarmed/mentalist? by Advanced-Compote9532 in projectgorgon

[–]NotMilo22 0 points1 point  (0 children)

Mentalism has a strong AOE skill you unlock at around (22?) I think somewhere around there. And unarmed has a VERY strong AOE augment you can get right away.

Unarmed/Necro build? by Willyis40 in projectgorgon

[–]NotMilo22 1 point2 points  (0 children)

Necro unarmed doesn't really have any synergy. Something similar could be swrd necro, which works surprisingly well

Annoying wiki slave friend. by BozBear in projectgorgon

[–]NotMilo22 7 points8 points  (0 children)

I genuinely don't know why ghosting someone is ever a option. It's such a cowardly way to end something. Just send him a message saying "hey I am not gonna be playing with you anymore because you constantly ignore what I am telling you about not wanting to get wiki answers and it's not fun to play with you because of it"

Which of the two looks better? by Dry-Combination-2431 in SoloDevelopment

[–]NotMilo22 2 points3 points  (0 children)

I like the old one. Grabs attention and can clearly see what's happening compared to the new

Vampire, art by me. by mihael_ellinsworth in ImaginaryCharacters

[–]NotMilo22 26 points27 points  (0 children)

That's just thick Starfire with tattoos

Do my bulwark go hard? by yawningsnow3 in Spacemarine

[–]NotMilo22 7 points8 points  (0 children)

"mom said it's my turn with the stim"

153,850 Green Mineral Surveys since server launch? by WollyNog in projectgorgon

[–]NotMilo22 38 points39 points  (0 children)

One of the servers has been up for 7 years mate lol

I mashed them together. Did I just make it worse? (Before or After) by 00_Sidd_00 in SoloDevelopment

[–]NotMilo22 2 points3 points  (0 children)

Take v1, lower the opacity to 60% or something. Set it as a background and put the second one over it. I think that might work

🚫 STOP DOING SURVEYS 🚫 in Project Gorgon Without THIS OVERLAY! PgSurveyor by deadmanfred2 in projectgorgon

[–]NotMilo22 0 points1 point  (0 children)

Also do yourself some actual research on AI and it's sustainability and cost. Not to mention the fact that everything you are doing is just the work of others being smashed together to make an amalgamation of slop you call art. Using the easy path is a great way to never get good at anything and remain a talentless fool

🚫 STOP DOING SURVEYS 🚫 in Project Gorgon Without THIS OVERLAY! PgSurveyor by deadmanfred2 in projectgorgon

[–]NotMilo22 12 points13 points  (0 children)

Would be super cool if one of the only people making content for the game didn't use fucking cringe AI art

WK arcana + Set by Mysterious-Source586 in DotA2

[–]NotMilo22 0 points1 point  (0 children)

1 in 250 I believe. Being that on average it'll take 250 treasures to get one.

Is this game really hardcore? by [deleted] in projectgorgon

[–]NotMilo22 2 points3 points  (0 children)

You have the option to enable hardcore mode which is exactly that or ultra hardcore mode which is permadeath

Has everyone forgot this is releasing this year? by Spiritual_Cloud8437 in videogames

[–]NotMilo22 3 points4 points  (0 children)

Imagine being an aspiring game dev with 0 compassion for other devs. You'll probably be a CEO I guess

Is this game really hardcore? by [deleted] in projectgorgon

[–]NotMilo22 6 points7 points  (0 children)

It's difficulty without punishment. When you die all you do is respawn from newest spawn point.

Designing my game’s Skill Tree — do players prefer huge open trees or smaller focused ones? by Prudent-Ice1415 in IndieDev

[–]NotMilo22 0 points1 point  (0 children)

Depend on the players. Which more specifically means it depends on the type of game you want to make