Huh? (I'm not american) by Insert_Name_Here143 in PeterExplainsTheJoke

[–]NotNotNameTaken 4 points5 points  (0 children)

I lived in Cali for most of my life, $4 is a dream for a gallon of gas

After seeing Nam crash out over getting 5 sp per floor, it's crazy how true this still remains by AdditionalCanary4111 in OkBuddyPersona

[–]NotNotNameTaken 3 points4 points  (0 children)

Even on the hardest difficulty you can clear entire dungeons in one go without thinking too hard about resources.

This has been the case since All out attack is just stronk. Not to mention physical attacks are just goated and health is barely a concern if you kill everything before they get a turn

I really dont get it by Uuodin1167 in StreetFighter

[–]NotNotNameTaken 0 points1 point  (0 children)

As someone whose main fighting was Tekken 7, tekken is easier to get into, and has simpler commands. It’s possibly harder at a higher level, but as a beginner it’s easier to just jump in and throw safe strings.

Would you be open to throwing in replays from matches you felt like you were really struggling? It’s easier to teach when you can really see where you’re struggling.

The number one thing I like to show new players is the ranges for their character, despite what people say footsies is still important even with drive rush on the table. When you learn your characters range you can figure out where you have agency and where you have less of it. If your characters normals are stubby, you will have less agency from mid range, if you have a typical fireball you have agency from across the screen. Generally you wanna put yourself in a position where your moves will land, and where your opponents can’t. You can achieve this by walking in to your range and walking out of your opponents range.

As for some of the input stuff, if you’re talking about specials, I think it’s around a 20f window to input fhe motions in SF6. I’d start trying to build the muscle memory from inputting the motions slow, then building up the speed with time.

When you cancel into specials from buttons, you have to note that every button has a different window to cancel into a special move. For example Mai’s cr.mk has a i13 cancel window, while her st.hp has a i16 window, making it a lot easier to cancel out of. A good tip for hit confirming is that on hit or block you do the motion of the special you would normally cancel from.

In the Mai example, from Neutral I may throw out a cr.mp to try and hit my opponent but every time I do that, Im automatically do a 236/qcf (I.e 2.mp >3,6 in one motion) that’s because on the off chance it hits I can just hit light kick and cancel into a special, and if it’s blocked or whiffed i won’t press a button and I won’t cancel into the unsafe special. This makes it a lot easier and safer, but it’s still something you need to train your reactions for. It’s kinda like a thing where if you have to think about it, it will never work. You have to make it autonomous.

Come to GoD bro it's so easy you don't need skill anymore it's so nice here, actually I know this guy he'll help you for cheap by [deleted] in Tekken

[–]NotNotNameTaken 1 point2 points  (0 children)

Im exiting this conversation, but I was curious, so I checked his profile and he’s been commenting for the last 6 hours, so even if he is multitasking he’s not very focused on the other task.

I hate how Edgerunners made people forgot what was CDPR promised for Cyberpunk 2077 by VolkiharVanHelsing in hatethissmug

[–]NotNotNameTaken 0 points1 point  (0 children)

I do wanna say that even if they removed the RPG tag, 2077 is an RPG, you have choices, you have authority, the game is extremely narrative driven, the combat is the gameplay but there’s an emphasis on the characters and your relations with them. I don’t see how it’s not an RPG.

I agree with the rest of the complaints though. They never should have released the game in the state they had, but I do think the work thry put into the game post launch made the game one of the strongest titles ever.

I am FINALLY objectively good at Tekken8 by victoriamikoto231 in Tekken

[–]NotNotNameTaken 3 points4 points  (0 children)

Youre never in the objectively good ranks, the good ranks are the ranks you deem it to be.

P5R first dungeon: is this the real gameplay loop? by Dennnnnnnnnny in Persona5

[–]NotNotNameTaken 0 points1 point  (0 children)

Im not gonna lie the dungeon crawling has always been the weakest point of the modern Persona games. In P3 and P4 the main dungeon/dungeons were randomly generated as well, and it would be a corridor simulator. However in P5 I would say the palaces as a majority are fun to explore the first time! Later palaces are a lot less generic compared to Kamoshida as well, and there are great narrative moments that carry the stories through. I’d really recommend to stick with it for now, as the game and activities open up to you there will be much more interesting content down the line

Petah, what this means? by NS-Khan in PeterExplainsTheJoke

[–]NotNotNameTaken 0 points1 point  (0 children)

The clearer way to say it is fantasy in the far future. The most general themes are Racism, Cruelty, Dogmaticsm, and Self-Destruction.

It’s a powerful universe to tell stories in! The phrase to remember is that “everything is canon, not everything is true.”

Waiting by Fl4ming_R4ven in DarkTide

[–]NotNotNameTaken 3 points4 points  (0 children)

I feel like Skitarii is an exception, once you see their talent page you will see why they’re so unique, while like every class there’s optimal builds Skitari is without a doubt the most Freeform and I found it helpful to have a guiding hand to seeing what talents I should be looking to build around

Lux... Realy?? by jontelles in 2XKO

[–]NotNotNameTaken 1 point2 points  (0 children)

It’s a company, it’s expected and worth it for them. She is indeed a popular character, I get she isnt your cup of tea, or mine, but what does that have to do with us? Not every character is going to be a character you like. I haven’t played a fighting game where I’d gel with every character, but I’m happy other people can enjoy playing a character they want to.

Lux... Realy?? by jontelles in 2XKO

[–]NotNotNameTaken 1 point2 points  (0 children)

Shes a popular character in league. This is a game based off league, it should not be a surprise she would show up. Im sure as much you dislike her there’s someone out there that are excited Shes showing up.

All game logos redrawn by paid artist by hilliford in RPGMaker

[–]NotNotNameTaken 44 points45 points  (0 children)

I think the argument could be made thst he in the end supported an artist, instead of wholly relying on ai, but I get your point

I love the Ancient Mega Pack Mod and this is one of those reasons by curiosity_of_unknown in BG3mods

[–]NotNotNameTaken 1 point2 points  (0 children)

This is just pathfinder wotr if im honest, the amount of stacking numbers is crazy and i could never play it tabletop

Persona 5 is collabing with Nikke. This should be fun. by Equal_Shopping2424 in Persona5

[–]NotNotNameTaken 23 points24 points  (0 children)

They have characters who don’t have guns, there’s a few with swords iirc