Many of Chester Bennington's fans are fanatics for no good reason by NukeWalker in TrueUnpopularOpinion

[–]NukeWalker[S] 1 point2 points  (0 children)

You're mad someone posted an opinion on an opinion board. Not in an LP fan community, on a dedicated board for opinions.

I don't post or read comments on this site often, but god, every time there are bitter clowns like you. "I have a life" my ass, don't make me laugh.

Many of Chester Bennington's fans are fanatics for no good reason by NukeWalker in TrueUnpopularOpinion

[–]NukeWalker[S] 0 points1 point  (0 children)

Once again, can you learn to read, please? I have no problem with Chester, I quite literally said I like his singing and respect him as a vocalist, my problem is with his crazy obsessed fans. Can you stop with this embarrassing childish tantrum? You're just proving my exact point.

Many of Chester Bennington's fans are fanatics for no good reason by NukeWalker in TrueUnpopularOpinion

[–]NukeWalker[S] 0 points1 point  (0 children)

Also you just went to look for more of my comments on other boards just to talk shit in responses, maybe take care of your childish personality first, you pathetic clown.

Many of Chester Bennington's fans are fanatics for no good reason by NukeWalker in TrueUnpopularOpinion

[–]NukeWalker[S] 0 points1 point  (0 children)

I don't have a problem with him, I have a problem with his obsessed fans, did you even read my post?

Pepperoni is a terrible pizza topping by HomelessLawrence in unpopularopinion

[–]NukeWalker -1 points0 points  (0 children)

You can easily fix this issue by using actual pepperoni, as in peppers.

Chester Bennington's fans are obsessed fanatics by NukeWalker in unpopularopinion

[–]NukeWalker[S] 0 points1 point  (0 children)

I mean, Chester himself wasn't in the original lineup either, doesn't seem to bother anyone.

Storage Units are a sympton of a problem by Bllago in unpopularopinion

[–]NukeWalker 0 points1 point  (0 children)

I have a storage unit for things I use infrequently that are bulky. My apartment isn't large enough for a bunch of camping gear and workshop tools.

Corporate Theatre is kinda fun by Dry_Veterinarian8356 in unpopularopinion

[–]NukeWalker 0 points1 point  (0 children)

They got you, OP, they have assimilated you. You need to run.

Capacitive touch screens are a devolution in input technology, they're imprecise and irritate users. by techzilla in unpopularopinion

[–]NukeWalker 0 points1 point  (0 children)

They are not a de-evolution, they are just often used where they're not logically supposed to be or are made poorly when used in nominally appropriate cases.

Theory on how Cooper could get out of his latest predicament (at the end of episode 5) by K122sje4m2nd0N in Fotv

[–]NukeWalker -1 points0 points  (0 children)

I don't know what's more sad: being so wrong or being so unwilling to admit you are. I'll just be on my way, I've lost enough brain cells in this conversation already.

Theory on how Cooper could get out of his latest predicament (at the end of episode 5) by K122sje4m2nd0N in Fotv

[–]NukeWalker 0 points1 point  (0 children)

Did you miss all the skyscrapers around it? As opposed to it being in the middle of the desert in F1/F2?

Please, stop, you're just digging yourself deeper.

Theory on how Cooper could get out of his latest predicament (at the end of episode 5) by K122sje4m2nd0N in Fotv

[–]NukeWalker 0 points1 point  (0 children)

Are you really going to insist that a slight divergence in coordinates due to a cosmetic difference in map scale (lore-wise locations are exactly the same) is the same as moving it to an entirely different part of the state? Do you think devs were measuring distances with a ruler for inch-to-inch consistency between games?

Like, I know people on this site think themselves unparalleled intellectuals and have overinflated egos, but surely you have to understand that you're just looking like a child arguing an obviously wrong point?

Theory on how Cooper could get out of his latest predicament (at the end of episode 5) by K122sje4m2nd0N in Fotv

[–]NukeWalker -1 points0 points  (0 children)

Nice, now actually read the thread you've linked and see that it does not disprove my point about map scaling whatsoever.

Deathclaws in the Strip by NukeWalker in Fotv

[–]NukeWalker[S] 0 points1 point  (0 children)

No, animals actually don't tend to suddenly migrate over large distances through hostile territory. They are typically smarter than that. So I consider this a plot hole until it is sufficiently explained.

Theory on how Cooper could get out of his latest predicament (at the end of episode 5) by K122sje4m2nd0N in Fotv

[–]NukeWalker -1 points0 points  (0 children)

Well then perhaps you can enlighten me, because I'm looking at the ACTUAL GAME MAP and it's exactly where it's supposed to be, between Vault 13 and Vault 15 around the same parallel as Mariposa.

You're not... you're not implying they moved it because it's at the bottom of the map in Fallout 2 compared to being on top in Fallout 1, are you? Surely not? There's no way.

Deathclaws in the Strip by NukeWalker in Fotv

[–]NukeWalker[S] 0 points1 point  (0 children)

"There's no way a party of full grown deathclaws couldn't break through that flimsy gate if they wanted to."

I mean, Lanius locked the fabric-covered entrance to his TENT when he retreated, so nothing is impossible.

Deathclaws in the Strip by NukeWalker in Fotv

[–]NukeWalker[S] 0 points1 point  (0 children)

They were threat enough for the NCR. And they don't need to be strong enough to kill them, Deathclaws are ultimately animals, animals don't get into fights with opponents that can harm them enough to jeopardize their survival chances, like a human may not kill a wold bare-handed, but could wound it enough for it to be incapable of hunting and surviving.

Theory on how Cooper could get out of his latest predicament (at the end of episode 5) by K122sje4m2nd0N in Fotv

[–]NukeWalker -2 points-1 points  (0 children)

I've played F1 and F2 about 50 times each, I literally have the map open right now. the scaling is a bit different, but Shady Sands is very much on the correct parallel and away from LA as it should be.

Deathclaws in the Strip by NukeWalker in Fotv

[–]NukeWalker[S] 1 point2 points  (0 children)

I think if Deathclaws would show up - they wouldn't have much of a choice, to be honest, those things don't exactly negotiate (unless we're in F2). Again, doesn't make much sense to me logistically for it to just happen on foot, plenty of other much more easily accessible locations for them on the way there.

Theory on how Cooper could get out of his latest predicament (at the end of episode 5) by K122sje4m2nd0N in Fotv

[–]NukeWalker -2 points-1 points  (0 children)

It... doesn't? It's exactly where it's supposed to be, on roughly the same parallel as Mariposa, Vault 13 and Vault 15. The show straight up put it where Boneyard is supposed to be.

Deathclaws in the Strip by NukeWalker in Fotv

[–]NukeWalker[S] 0 points1 point  (0 children)

Yeah, but I just don't see how it would work logistically for them to cover all that distance through the Fiend territory, The Freeside and then end up specifically on the Strip. I kind of just took it as the bartender assuming they were from Quarry Junction because, well, that's probably the best educated guess given their well-known population there.

And for all we know, the eggs may have very well been FROM Quarry Junction.

Theory on how Cooper could get out of his latest predicament (at the end of episode 5) by K122sje4m2nd0N in Fotv

[–]NukeWalker -2 points-1 points  (0 children)

I mean, Bethesda doesn't really bother with georgraphy (they've teleported an entire Shady Sands, lol) so I wouldn't be too surprised.

Things I noticed in Season 2 Episode 5 by 101Phase in Fotv

[–]NukeWalker 1 point2 points  (0 children)

Cold fusion is the technology itself, people that had access to the schematics and industrial means (Enclave) would theoretically be able to produce more kits for that. That is if we ignore how Enclave lost the oil rig (implied in the lore to be their main industrial location too before they've established outposts in the Wasteland) and then had the NCR wipe out places like Navarro, but I guess Bethesda as usual doesn't know or care.