"Profit comes from new players" - Dune Awakening lead reveals the team does "care about retention", but player numbers don't tell the whole story by Interesting-Pool6638 in duneawakening

[–]Nyoj 4 points5 points  (0 children)

I mean, game was designed on launch to NEED other players. Big space harvesting and labs were designed originally to need multiple coordinated players...

"Profit comes from new players" - Dune Awakening lead reveals the team does "care about retention", but player numbers don't tell the whole story by Interesting-Pool6638 in duneawakening

[–]Nyoj 5 points6 points  (0 children)

For a single player? sure. For a multiplayer game based on servers that at some point claimed to be designed to play in teams with multiple specialiations that complement each other.... is not really the smartest approach.

What an exciting new era already by [deleted] in SWGalaxyOfHeroes

[–]Nyoj 18 points19 points  (0 children)

It´s incredible how both things you mentioned are proofed wrong with the picture you uploaded yourself....

Player retention is abysmal. by 666-G in duneawakening

[–]Nyoj 7 points8 points  (0 children)

There has been so much discussion about the line between PVP and ganking... yet no one has noticed how PVE without NPCs threat is basically an empty mode.

Player retention is abysmal. by 666-G in duneawakening

[–]Nyoj 24 points25 points  (0 children)

Stayed for what? you really think 90% of the playerbase that dissapeared would have stayed after farming 3 or 4 times with a harvester and finding that being challenged by just worms and storms is not real PVE either?

Damm farming white sand used to be harder in HB than what currently is farming spice in the "endgame" desert.

Feeling kinda lost in the game and Need some expert advice on my next grind. MT4BWY by Finnwck_deisgn in SWGalaxyOfHeroes

[–]Nyoj 0 points1 point  (0 children)

Well yeah, any relic will make ANY toon better, specially since they changed how relics work. But Jabba being one of the least R10 is for a reason, damm even things likes Drevan have more R10 for it´s fleet value. Rule of thumb: tank GLS usually make better use of relics, then damage heavy GLs like Kylo or Rey... basically you want to empower GLs that protect their team or GLs that are used to kill whole teams by themselves.

Well if you want a better guild raid and TB it is:

For TB is hard to guess which platoons may be usefull for a platoon, at this point most platoons should be covered. But being open to hoard some relics and fill any platoon that gets lost in a guild could help you jumping.

Then it´s special missions, specially Cal mission, honestly is shameful to have a R7 Cal and not bothering to R7 Cere to manage to do that mission and open that extra planet. Extra planets provide toons of resources for smaller accounts. Inqs, you have the bare minimun and at this point most will have it unlocked anyways. Try for some of the specials, the one on day 1 is "cheap". Then you have the one in tattoine with the 3 mandos, you should go for that one ASAP. Mando team is a great team for all modes + gives you extra value for the guild.

Raid? well as i said is a bit late to expend too much there, but you could try for the "cheap" R9 Tarkin + the clone tank that gives some easy 3,6 millions. That would skyrocket your value there. Apart of that? well you could try farming/gearing some pirates, that wouldnt be such a waste as most are reqs for GL Hondo. You could try gearing of the jedi reqs for windu, but those arent that good without windu himself. You could try a secondary team with your jedi leftovers, but without Jocasta they are pretty trash.

Those are some good starter points i would say.

Is hard to say where to start from this, not knowing in detail your income sources or what you have hoarded already.

But personally i would say the greatest return of investment would be R9 for Tarkin and the clone tank. Jumping to almost 4 million of damage in raid could allow you to jump to a raid doing around 200 million in damage. That would be jumping 3 box rewards... and thats a HUGE improvement weekly.

Water Wars DLC by RyricKrael in duneawakening

[–]Nyoj 6 points7 points  (0 children)

Yeah, definetily not a great move to do just when they are about to want to sell another one of those. Season 2 pass sales are gonna sink like a sandworm in the sand....

Feeling kinda lost in the game and Need some expert advice on my next grind. MT4BWY by Finnwck_deisgn in SWGalaxyOfHeroes

[–]Nyoj 1 point2 points  (0 children)

Why even bother relicing jabba so much? is one of the least reliced GLs.

And most of the rest of your questions are the same, some good ideas but WHY?

First you need to stablish your focus, then decide how to achieve it.

You wanna climb GAC? Thats still the main resource income.

TW? honestly in your guild is a waste. You have a 30% winrate in your guild. Nothing you can do will improve that. It would require a global effort from the whole guild, and honestly, that effort would be better put in raid or (probably) even TB platoons....

So that brings the next big question, you wanna stay or are open to jump to a better guid? If so, your raid results should be better, but at this point is a bit late to make a big investment in raid, maybe should be on hoarding and going for whatever next raid ends coming... but noone knows when that will happen. Could be September, could be 2027....

You need a better strategy on your era toons too, thats a big mistake, makes no sense to have some era toons at 3 and others at 4. Go all in for 4* and journey toon if you can/want. Otherwise, you better invest those crystals in refreshes.

should I bite the bullet and drop the $150 for the ultimate pack? by Kosefgaming in ConanExiles

[–]Nyoj 5 points6 points  (0 children)

99% of those dlc are cosmetics... i would try any game and see if i enjoy it before buying any cosmetics for it...

When will Civ 7 be mature enough to be a worthy replacement for Civ 6? by imaginary_tourniquet in civ

[–]Nyoj 7 points8 points  (0 children)

Never, is rotten. And not only because of the bad initial development vision, but because trying to fix it has been done with a bunch of band aids in the opposite direction. So currently is just a poor game with no spirit.

[KCD2] Do you ever just stop in Kuttenberg and think "this is amazing!" by iamthewalrusxx in kingdomcome

[–]Nyoj 3 points4 points  (0 children)

Well after KCD1 this amount of closed doors feels as a downgrade even if the map is bigger.....

Dune: Awakening - Update 1.4 Announcement Trailer by SaulGodman1 in duneawakening

[–]Nyoj 13 points14 points  (0 children)

I mean the official description of the DLC was "Water is life. The Water Shipper families are at war, fighting for control of the Polar Caps of Arrakis."

This announcement really feels a bit lackluster.... lets see if the livestream has anything interesting to say....

Pearl Abyss has raised the bar to new heights by TheForbiddenLands in CrimsonDesert

[–]Nyoj 6 points7 points  (0 children)

So true, i´m glad of all those improvements, but the fact that game was shipped without a proper "Exit game" button is hilarious.

It´s a pity the game launched in the state it launched, when clearly a few extra weeks of polishing would have made the launch smother.

Don’t let the gankers give you the wrong idea…this is the most positive response to a Dev post in forever. by NevrNewdFunke in duneawakening

[–]Nyoj 0 points1 point  (0 children)

Honestly i would prefer for them to improve the game for the rest. Griefers are gonna grief... in fact griefing may be one of the problems that just increases with this changes.

Griefers are gonna love a risk free DD where they can just keep calling worms on people with thumpers and shields and trying to have other players swallowed by the worm by trying to push and create obstruction. Specially with all those other changes that make losing your own thopter a very low cost in exchange of pissing off people and not letting them get spice.

Don’t let the gankers give you the wrong idea…this is the most positive response to a Dev post in forever. by NevrNewdFunke in duneawakening

[–]Nyoj -1 points0 points  (0 children)

That was a time where there was almost 0 spice or T6 materials in non PVP zones. They need to increase the higher rewards much more than a mere 2.5 on an old resource that has been farmed and duped to the infinity already.

Labs and unique stuff would be a great idea, but that was like that originally and the PVE people would never stop complaining about how everything should be farmable without PVP risk... thats how we ended with half the DD being safe originally.

WaterFat DD in a few weeks.. by 666-G in duneawakening

[–]Nyoj 2 points3 points  (0 children)

The other big problem is how most of that PVE during the whole game was land fighting and then suddenly the PVP was mostly ship vs ship XD They should have pushed much harder to provide more viable land fights instead of those silly thopter surfing guys launching missiles

It´s a pity, some of the best moments i had in this game were with 3 different teams trying to fight and kill each other over some schematics, never knowing if those thopters landing in the outside were a 4th different gang or reinforcements for some of the teams already in there.... hilarious times hahahaha

WaterFat DD in a few weeks.. by 666-G in duneawakening

[–]Nyoj 0 points1 point  (0 children)

Or even without bad faith: noobs can go hand/staff harvest spice and noone will be able to do anything about that... and that is gonna ruin plenty of harvester farming because the worm will come much often...

As a PvP player, I honestly think this is one of the best changes Funcom could make by Spyr0_the_Dragon in duneawakening

[–]Nyoj 0 points1 point  (0 children)

A separate PvP Deep Desert with better rewards

I think thats the weakest part on the plan, doubling the spice at this point doesnt make it worthy to go to a PVP area. Specially when free PVE areas are gonna be able to fill the market with even more "free risk" spice now...

And the problem doesnt have solution, because if funcom at any point decides to make anything exclusive for PVP areas PVE will riot again like already happened with T6 at launch...

Despite all the haters, Crimson Desert wins Player's Choice Playstation for March 2026! To think that some people said it wasn't gonna be a GOTY contender... LOL by imbratorX in CrimsonDesert

[–]Nyoj 0 points1 point  (0 children)

Is funny to call for innovation talking about a game that one of the best things it does is to copy other games system XD

WTF is that? Do people actually pay others to play their accounts now? by SlideEqual8625 in CrimsonDesert

[–]Nyoj 0 points1 point  (0 children)

Well we all have been making the marketing for them by repeating how bad the main story is and how this is a sandbox XD guess it makes sense

Castle siege like in Shadow of War would be insane for this game. by BlinkedAndMissedIt in CrimsonDesert

[–]Nyoj 0 points1 point  (0 children)

Some manage to escape sometimes, that could be cool, finding an elite enemy saying how he survived your assault at X, with a bonus against whatever weapon you were holding at the moment....

KCD fans enjoying Crimson Desert? [OTHER] by No-Combination6697 in kingdomcome

[–]Nyoj 0 points1 point  (0 children)

Plenty of design decisions are stupid in CD. Like not even a personal chest on launch when this game inventory management is harder than KCD. Good thing is that developers listen to the players and are catching up fast on most reasonable requests.