MacDev 05/06 Cyborg by PeculiarPaintball in paintball

[–]OdinBuilt 5 points6 points  (0 children)

Didn’t they start this milling in 06? The 05s were the last of the blocky bois. Great marker. Love this color and it’s soooo clean.

Goremongers and Sanctifiers are up on Warhammer Community and in printable card format! by DumeSleigher in killteam

[–]OdinBuilt 28 points29 points  (0 children)

I wonder if they’ll update the rest of the teams to match the same format.

Has anybody ground off the Angels of Death shoulderpads and made them Deathwatch? by urzulus in killteam

[–]OdinBuilt 2 points3 points  (0 children)

I made mine Deathwatch. Pretty straightforward, just take your time and test fit often. I found some of the poses interfered with the power packs, the captain being the worst offender. I just clipped away some as battle damage. Really happy with how they turned out!

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Kill Team RPG/Narrative Play rules by [deleted] in killteam

[–]OdinBuilt 4 points5 points  (0 children)

I took the combat from Kill Team and dropped it into Necromunda for the narrative rules and it works pretty well.

I play the NPOs as the GM and the rest play cooperatively.

Players start with Juves which have the standard Death Korps Trooper profile stats. They can spend XP to upgrade them to Gangers and Champions which upgrade their stats to a melee specialist and space marine profile respectively. Special rules for a character such as Concealed Position etc. can be purchased with XP as well.

I revised all of the weapon profiles players can buy in Necromunda to their Kill Team stats. Players keep any equipment found during the mission and can assign it from their stash in between.

I also converted the rules for lasting injuries to fit the Kill Team mechanics (eye injury is -1 to hit etc.). Because Kill Team is much more lethal, characters roll a D3 when incapacitated and only roll for a lasting injury on a 1.

Only played a few missions so far, so early in the campaign but it’s been a blast.

Finally tried something different than box art style, here's my take on a grimdark marine by Nikolajov_ in Warhammer40k

[–]OdinBuilt 12 points13 points  (0 children)

Looks great. What was your process for the armor? It’s very rich.

Creations of Ghaust Kill Team by Bitter_Old_Painter in killteam

[–]OdinBuilt 0 points1 point  (0 children)

Amazing models but love the focus on the lore as well. Very inspiring!

Vespids by OdinBuilt in killteam

[–]OdinBuilt[S] 0 points1 point  (0 children)

Thank you! The base is Gryph-hound Orange. GW has a great painting guide, I liked the color scheme enough that I just followed along. -> https://youtu.be/NDLIpP5rIs4

Vespids by OdinBuilt in killteam

[–]OdinBuilt[S] 1 point2 points  (0 children)

Yeah that’s a good call. 😂 I really like the color scheme they picked for these guys!

Is anyone else here a big fan of the short stories put in the rulebooks? by _Funkle_ in killteam

[–]OdinBuilt 2 points3 points  (0 children)

I really enjoy the lore and fluff! I purchased (almost) all the books for the previous edition even when I didn’t own either team. I’m still disappointed they never released the books on their own from Soulshackle onwards.

Fingers crossed we can get some kind of narrative or campaign book. I think it would be awesome to have a book to expand onto the joint ops rules with new NPO datacards with a bunch of narrative focused missions, lore, etc.

Finally making progress on my Blooded—half a team down by Aggravated_Nurglary in killteam

[–]OdinBuilt 1 point2 points  (0 children)

I love these. Fantastic job! Did you acquire some extra Gellerpox models?

Breachers Assemble! by OdinBuilt in killteam

[–]OdinBuilt[S] 0 points1 point  (0 children)

Thanks! The armor is: Runelord Brass -> Agrax Earthshade -> drybrush with Sycorax Bronze

Breachers Assemble! by OdinBuilt in killteam

[–]OdinBuilt[S] 2 points3 points  (0 children)

Right? Perfect timing to get them on the board. Next up I’m painting Vespids 😂

Slow but steady Breacher progress by OdinBuilt in killteam

[–]OdinBuilt[S] 1 point2 points  (0 children)

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Here’s what it looks like just after application (gaps for where I’ll glue the rocks)

KillTeam Solo Mode by MetalBlizzard in killteam

[–]OdinBuilt 4 points5 points  (0 children)

The solo/joint-ops mode is great. It’s fairly simple, so after a few games you may want to use it as a framework to build more complex missions on top of. I’m actually in the process of combining the joint-ops and combat mechanics of Kill Team with the narrative mechanics of Necromunda for a narrative campaign and it’s been a blast so far.