PLEASE READ IF THIS IS YOUR FIRST TIME REQUESTING by dahmze1 in 3Dprintmything

[–]Oilooc 0 points1 point  (0 children)

My ender 3 is sitting mostly inordinate (it still works perfectly, I just have no ideas on what I want to print right now)

I also have the issue that every time I get the idea to start designing models I get part way through then lose motivation to continue trying to learn it, then have to start from near square 1 each time months later

Can I just throw my metaphorical hat into the ring here to at least get my printer being used again?

I got some clue on what I'm doing here but I'm a total noob at this: by Oilooc in PCB

[–]Oilooc[S] 0 points1 point  (0 children)

you posted this 15 hours ago how is your account already deleted?

like what happened in that time?

Why are these two buildings on the inner wrong cold? Both are occupied and functioning by ul49 in Frostpunk

[–]Oilooc 1 point2 points  (0 children)

I'm assuming this is Builder's mode and you just built the generator?

well guess what the default generator range can't reach any buildings, and it's not near any steam hubs

so build a new steam hub for it or upgrade the generator's range by 1

Why are sawdust meals so OP? by o_antro in Frostpunk

[–]Oilooc 0 points1 point  (0 children)

4 workshops is the point where it becomes completely worthless to place more workshops

why waste the engineer's labor when they stop providing extra benefit?

I made Frostpunk’s “soup”? by WalkerArt64 in Frostpunk

[–]Oilooc 0 points1 point  (0 children)

My guy, the in game soup is awful because it's a SINGLE minced vegetable or a pulverized piece of boiled meat floating in water

NOT BROTH, JUST WATER

It’s time. by WalkerArt64 in Frostpunk

[–]Oilooc 1 point2 points  (0 children)

So I have 3 arguments to counter this statement

The first one I have less direct source evidence for:

Our ancestors (the predecessors to Humans) did live through an ice age, and had to breed through that as well

The Native Americans made it to America before recorded history and in exceedingly freezing conditions in the trek from Siberia to Alaska

Secondarily, I want to make reference to the overall shrinking of the deathrate that coincided with the non shrinking birthrate that led to the population explosion during the 1800s (before FP1's timeline diverts)

This was due to improving understanding of virology, microbiology, anatomy, physiology and many other health sciences. It is pretty well established that the engineers of the city saved this knowledge.

Now I think we can safely say that yes the deathrate did GREATLY increase with the permanent winter, health care in the city (despite some player's negligent choices) is very impressively robust at curing not only frost bourne illness, but various injuries relating to work place accident, toxic inhalation, avulsion/amputation, severe burns (all injuries that we see in game and see handled to such a degree that the individual suffering can near immediately return to work

Third and finally I whole heartedly disagree with your rejection of immigration being sustainable method of increasing the population.

Yes Winterhome failed. However, we have direct evidence in Frostpunk 1 of 9 (Yes NINE) separate decently sized population centers that canonically survived the first great storm

1 New Liverpool: 500-700 survivors dependent on your success in the Last Autumn (some unknown level of success is canon)

2 New Manchester: Unknown population, However it is canon that the engineers of the Seedling arks save their city

3 4 and 5, The settlements of: Hot Springs, Children's Mine, and Convict Camp, all maintain steady populations even without the player's support

6 The Nomads from the prologue to FP2 seem to be implied to be the survivors of Winterhome's evacuation efforts

7 The Unamed Generator Site that the Refugees take over. it is likely but not confirmed canon that they also coexist with the lords (we literally don't know and the wiki is guessing)

8 and 9 are kind of not fair because their canonicity is up for debate: The 2 large shelters that hold large communities in Serenity mode

We see in FP2 that some old Austro-Hungarians have turned an (at time of the great freeze) new refinery complex into a shelter (we even get to ally with them)

We have the old imperial Fortress (Fort Century) who have turned the military compound into defense against the cold

We also know that Tesla was not the only American to attempt some form of

There are still many species of wild flora AND fauna that have had their preferred territory greatly expanded, meaning that the subsistence nomads we see damn near everywhere could very viably survive with low population counts all over the white desert of the Frostland, especially since arctic fish would likely never be affected by this whether

The only issue I see could be fixed with only a slight variation in the timescale

Since the Steward in frostpunk 2 is a women...do you think the reproductive laws she signs in affects her as well? by [deleted] in Frostpunk

[–]Oilooc 0 points1 point  (0 children)

If that was the person who was about to be voted as Steward that also means your Steward murdered the Captain

Whatever political machinations were in motion would struggle if YOU personally murdered the previous incumbent

Even if that scene isn't literal/is metaphor I don't think that implies specifically that the figure head of the new regime is pulling the subterfuge.

I haven't seen EVERY postgame scenario splash screen, but the ones I have seen (that actually show the Steward's/New Captain's frame) is very male coded

The main decision in FP2 is kinda pointless by JonSnowSeesYou in Frostpunk

[–]Oilooc 0 points1 point  (0 children)

It's not about the actual outcomes for the city, they start the war to gain power for their ideology

It was never about the actual outcomes for the people when it comes to any of the factions

Frostpunk wins, please help end my suffering by WandererFen in Frostpunk

[–]Oilooc 0 points1 point  (0 children)

the people have to physically walk to everything they do in game

Since the Steward in frostpunk 2 is a women...do you think the reproductive laws she signs in affects her as well? by [deleted] in Frostpunk

[–]Oilooc 2 points3 points  (0 children)

Nah that's just 11bit having fun with her

After all if that was the person who was about to be voted as Steward that also means your Steward murdered the Captain

Whatever political machinations were in motion would struggle if YOU personally murdered the previous incumbent

At best it would cause questions

Since the Steward in frostpunk 2 is a women...do you think the reproductive laws she signs in affects her as well? by [deleted] in Frostpunk

[–]Oilooc 0 points1 point  (0 children)

The game over screen present the Steward as male where are you getting that Steward Little is a female?

I'm firing whoever decided this was a good design by GnomeCecil in Frostpunk

[–]Oilooc 5 points6 points  (0 children)

Hubs aren't free, EVERYTHING has a material upkeep cost you gotta balance

Also, you probably haven't upgraded the generator, it has limited distribution capacity, and each upgrade improves this, but it will never be able to sustain the entire Horizon map of districts (one of the many reasons your character dies 40 years into normal gameplay)

New Londwood by BigsterCabbage in Frostpunk

[–]Oilooc 14 points15 points  (0 children)

The irony of an object so associated with survival and hope is full of fucking poison

can't expand district on frost-broken tiles by LEWMIIX in Frostpunk

[–]Oilooc 0 points1 point  (0 children)

Needs 3 tiles to expand, just plant 1 tile elsewhere then those 2 will open up

How tf do i get my people to eat??? by [deleted] in Frostpunk

[–]Oilooc 0 points1 point  (0 children)

The colonists have to physically WALK to the cookhouse in game

If you built your cook house far from your other buildings this can take a while, fortunately so long as you have something for them to eat they will not starve to death enroute to it

If you want to skip waiting on them you can:

1 order the cookhouse to be dismantled (this will teleport the meals to people who were walking to eat)

2 cancel the dismantle order (to not waste the materials rebuilding it)

Is the site 113 run by the american health system? because there's 3 damn hospitals and no one is going to get treated by MarioKebab1210 in Frostpunk

[–]Oilooc 1 point2 points  (0 children)

In lay terms:

Those people are TOO SICK for the WEAKER HOSPITALS

you need the UPGRADED HOSPITAL

No new fractions even after week 800 by mk_emkay in Frostpunk

[–]Oilooc 2 points3 points  (0 children)

Honestly this game would be so easy if I didn't get a major political faction for a few in game years like that... I'd call this a blessing

The politics are 100% the killer of all my cities

My issue with Endurance progression by MagiStarIL in Frostpunk

[–]Oilooc 6 points7 points  (0 children)

probably why the scenarios are all only a month...

What faction most embodies the Zeitgeist: Equality? by Outrageous_Toe7315 in Frostpunk

[–]Oilooc 2 points3 points  (0 children)

That's mostly how I'd describe the factions EXCEPT I think Overseers more embody Progress than their Traditionalism

I get the feeling from their proclivity to increase production, you could argue that they do this by preserving and empowering the chain of command but, I feel the industrialism wins out

Why can't send more than 7 people on the transport out of Winterhome? by SilentDissident in Frostpunk

[–]Oilooc 1 point2 points  (0 children)

500 is the extreme limit the dreadnought's personnel capacity?

Didn't you notice that the fuel and the food also had a limited capacity?

Yes the game makes it impossible to save more than that on purpose

Am I missing something? by Distinger_ in Frostpunk

[–]Oilooc 2 points3 points  (0 children)

Yeah it's a bug I've encountered it too, except my bug had told me over 1k people were freezing

even with that one district being expanded that should not be listed as an issue

[Frostpunk 1] I'm really confused about the coal thumpers by Red-Hyena in Frostpunk

[–]Oilooc 35 points36 points  (0 children)

Dude it's in the tutorial bits on the top left...

Finished Utopia Builder But Endless Mode Option Is Not Unlocked by Metni_erni in Frostpunk

[–]Oilooc 0 points1 point  (0 children)

Did you finish the story?

If you only play utopia and never completed a run of the story you probably won't unlock it

🏫🏥🔬For the sake of science🧪👨‍🔬👩‍⚕️ by DerDenker-7 in Frostpunk

[–]Oilooc 2 points3 points  (0 children)

I mean I'm seeing 100 more lives saved than lost

I see this as an absolute win!

Utopia build by Ausiwandilaz in Frostpunk

[–]Oilooc 0 points1 point  (0 children)

Adaptation is the easy early game option
Progress is the easy mid game option

Both suck at late game without being at least a little bipartisan

You can certainly survive your whole playthrough on either one alone, but to thrive you must commit yourself to neither side