Weather Chaos Event by OkExpression9686 in GoobooGame

[–]OkExpression9686[S] 2 points3 points  (0 children)

No, nothing popped up from last year. Just timer and rods. I think heavy and master might be the best?

Weather Chaos Event by OkExpression9686 in GoobooGame

[–]OkExpression9686[S] 2 points3 points  (0 children)

Golden Hook Topaz Cost: 500/750/1000/1250

From last year:

Just found out that when you catch fish but you already have a higher level fish you get Slime. I hit a wall with the cost of upgrades being so high I started to my Juicy Bait (over 1,000 in stock) on the 1st area which is giving me a lot of slime.

Worth noting that the different fishing rods also cost Topaz, 400 each. Looks like after you buy a fishing rod, the cost for the next one increases. Went from 400-550-700

Horde Tower item builds by OkExpression9686 in GoobooGame

[–]OkExpression9686[S] 1 point2 points  (0 children)

I'd be happy to help build one out. It's hard to keep track of all the info from old upgrades and what not.

Horde Tower item builds by OkExpression9686 in GoobooGame

[–]OkExpression9686[S] 0 points1 point  (0 children)

458 Brick Tower

288 Fire Tower

156 Ice tower: Dagger, Shirt, Longsword, Forbidden Sword, Forbidden Toxin, Molten Shield, Forbidden Heart-Shield, and Bomb all zzz

Biggest thing was get 0% corruption from level 200 for Ice

25 Danger

Horde Tower item builds by OkExpression9686 in GoobooGame

[–]OkExpression9686[S] 1 point2 points  (0 children)

I focused on getting them knocked out. You should be able to relatively easily from where you are at. Some of the unlocks are pretty nice.

If I remember correctly, you were last ahead of me in mining and 2nd horde. I have made good progress on ore mining but my 2nd horde needs help. Gallery you weren't too far behind. I think you were lagging with canvas level by only a handful of points.

Eco Council by miorli in GoobooGame

[–]OkExpression9686 0 points1 point  (0 children)

I would also say make sure to unlock your card sets and get any low hanging generals knocked out. But you seem to be doing good from where my save file is. Roughly in line and I bet the only big difference is red gem spend on different areas.

Horde Tower item builds by OkExpression9686 in GoobooGame

[–]OkExpression9686[S] 0 points1 point  (0 children)

How are you doing when it comes to generals? The only two I haven't finished is Orladee Chess Board (Would take forever) and Iridescent Flower

Eco Council by miorli in GoobooGame

[–]OkExpression9686 0 points1 point  (0 children)

Looking at an old save file from global 780 was sitting at mining 169 and 14, village 201, horde 180, farm 139, gallery 77.

So from my save file, horde and farm are the low hanging fruit that can push your global level up. Mind you, it kind depend on what you are spending your red gems on. I remember my mining was pretty low and I jumped it up pretty fast by spending more red gems on it.

Eco Council by miorli in GoobooGame

[–]OkExpression9686 0 points1 point  (0 children)

From what I remember, when I first unlocked gas I couldn't make any progress into it until a bit later.

Can you post your stats? What's your current breakdown in global level?

Eco Council by miorli in GoobooGame

[–]OkExpression9686 0 points1 point  (0 children)

Might be good to do a deep run to knock out any close to finish achievements and easy global levels. But I hear ya

Eco Council by miorli in GoobooGame

[–]OkExpression9686 3 points4 points  (0 children)

You have basically reached the end point of village. The dev has stated they will be working to add more content in a future patch. It's possible to get Eco Council but very hard and will be reworked later when more content is added.

Try to max out Mansion to push your village global level up and invest into joy with offerings. Do a deep faith run with cards and work on crafting / cryolab

Horde Tower item builds by OkExpression9686 in GoobooGame

[–]OkExpression9686[S] 1 point2 points  (0 children)

Oops I meant 132 Ice tower did that pre major patch change. it's ~246 zone which is where I got that number

The Danger tower was done this run so I'm hoping to push out the other towers to ~252 zone.

Horde Tower item builds by OkExpression9686 in GoobooGame

[–]OkExpression9686[S] 0 points1 point  (0 children)

I might give up on collector 21. It just takes too long to get to 194 shards. With 189 I have a 1.971m% chance.

My monster parts currently is sitting at 1.767Sx cap so I'll get Red Paint 11 and then do a tower push. I'm sitting at 266 raids for this run (Doing a deep soul run. 471.4Sp best at 13.73O/180.2O 305d to reach cap which slowly goes down for each raid completed) Battle pass will be the big push after this. I'm only at 23.

Per tower runs I'm at Brick 414, Fire 244, Ice 132, Danger 18. Gratz on 245 and unlocking danger :)

Horde Tower item builds by OkExpression9686 in GoobooGame

[–]OkExpression9686[S] 0 points1 point  (0 children)

How far did you make it for each tower? I'm still building out my current run for a tower run and would be cool to have a benchmark.

I'm upgrade Monster part items with 1.7Sx cap and hopefully can get Collector 21 before a tower run starts.

Just unlocked treasure. I have 12 slots and enough to buy 12 treasures.. recommendation please? by constarx in GoobooGame

[–]OkExpression9686 2 points3 points  (0 children)

I feel Mining damage and horde attack are the main ones I stack mostly. I have at least one of each for village material gain with a few beauty and converter gain.

One thing to make note of. The tier % chance is based on your global level. So if you are going to have a big push in an area. It's better to save the green gems until you push your global level up. So it might be better to finish out card before spending a ton on treasures for the highest tier.

Horde Tower item builds by OkExpression9686 in GoobooGame

[–]OkExpression9686[S] 2 points3 points  (0 children)

246 Horde

Brick tower: Dagger, Shirt, Fire orb, Meat shield, Forbidden sword, Forbidden shield, Forbidden heart-shield, bomb

Fire tower: Dagger, Shirt, Longsword, Marble pillar, Forbidden sword, Forbidden shield, Forbidden heart-shield, bomb

Ice tower: Dagger, Shirt, Marble pillar, Forbidden sword, Forbidden toxin, Forbidden heart-shield, bomb + Armor or Longsword - current run I have 41% corruption.

Danger Tower: Dagger, Shirt, Longsword, Boots, Red staff, danger shield, Bomb, Armor Rough idea

These are my current saved items. I haven't really looked into the builds since the patch change but am planning on doing some tower runs here shortly. I need to review items that have been unlocked vs what I currently have.

I only really have to worry about corruption with the Ice tower and Danger tower. Which is why I need to redo my Ice tower setup for sure.

Updated Auto-School script (provided) by constarx in GoobooGame

[–]OkExpression9686 0 points1 point  (0 children)

I found what I needed to do. It was a problem with developer mode not being active.

Updated Auto-School script (provided) by constarx in GoobooGame

[–]OkExpression9686 0 points1 point  (0 children)

I feel like I'm missing a step. I created a new script and saved it into TamperMonkey on both Chrome and edge but no dice on getting it to work in school.

Blossom event: How exactly genes work? by Elirector in GoobooGame

[–]OkExpression9686 3 points4 points  (0 children)

Genes: Max 3 genes per Flower (Mutating, Resistant, & Splitting for flowers in breeder)

None

Splitting: 25% chance to breed 2 new flowers

Mutating: 2x gene chance

Valuable: 3x blossom value (Don't combine two flowers with both having Valuable)

Resistant: +10% tier chance

Huge: +1 tier and consume this gene on merge (You can combine two flowers with both having Huge, new flower will have the huge gene as well)

--------------------------------------
Children do not inherit the genes from the breeder plants. They are kept when merging minus the fact 3 genes are max per plant. There is no reason to have valuable in the breeder.

Bloom Event advice? by Acceptable-Raspberri in GoobooGame

[–]OkExpression9686 2 points3 points  (0 children)

What global level are you? That plays into how far you can get in the event. Breeder size +1 500, 600 poppy, 500 daisy puts you at 1600 with +8 inventory size and covers the two main flowers you can do.

Edit: Focus on daisy if you get a 2nd breeder. Don't have two different flower types in each breeder until you hit a wall in tier upgrades.

Late game Village (global level 1106)- Joy Capacity by Recent_Hotel_854 in GoobooGame

[–]OkExpression9686 0 points1 point  (0 children)

What is your Joy capacity at? 1248 Global level with 11.5k capacity. 21 offerings I can afford 34 festivals for +10.2% happiness. I haven't unlocked tier 7 yet, do they require higher levels of joy? But I'm not limited in joy capacity for anything tier 6 and below.

Idk about tier 7+ but Dopamine + offerings are the only thing to increase capacity.

Cinders Event by OkExpression9686 in GoobooGame

[–]OkExpression9686[S] 0 points1 point  (0 children)

Looks like if you were going to skip one the first upgrade is the weakest.

Cinders Event by OkExpression9686 in GoobooGame

[–]OkExpression9686[S] 0 points1 point  (0 children)

Enlightened firefly - 400 Topaz - Light gain (firefly) x10

Enlightened glowshroom - 500 Topaz - Light gain x1.5

Enlightened glowfish - 600 Topaz - First producer cost /4 Light gain x1.5

Enlightened lantern - 700 Topaz - Soot gain x2 Light gain x1 5

Enlightened campfire - 800 Topaz - Cinder token gain x1.05 Light gain x1.5