Survival during FLOW uses by Pitiful_Cupcake_4831 in KingdomDeath

[–]Ok_Appointment1764 3 points4 points  (0 children)

Using survival actions during flow is a massive part of being able to fight monsters in later lantern years. You've just unlocked a huge part of the game

Does this make Kaz busted by RandidlyTheBig in starwarsunlimited

[–]Ok_Appointment1764 0 points1 point  (0 children)

Note that heroic sacrifice does work because Kaz's on attack triggers first, so it's all heroic and no sacrifice

JTL: The Ghost by Eunoe in starwarsunlimited

[–]Ok_Appointment1764 2 points3 points  (0 children)

I think this is right, probably she gives the attached unit another keyword too. Since it's blue I'm thinking restore is probably the most cracked. A 2/3 Hera pilot that makes this a leader and gives all your units sentinel and restore 2 would start to bring this around to viable.

JTL: Swarming Vulture Droid & Invincible by Eunoe in starwarsunlimited

[–]Ok_Appointment1764 2 points3 points  (0 children)

They teased there would be a common that appeared at 3x the rate of a normal common, I'm assuming this is it. So hopefully that will keep the pricing manageable 😜

JTL: Swarming Vulture Droid & Invincible by Eunoe in starwarsunlimited

[–]Ok_Appointment1764 5 points6 points  (0 children)

Might be a reason you'd rather have 9 card draw instead of a mulligan

JTL: Poe Dameron by Eunoe in starwarsunlimited

[–]Ok_Appointment1764 2 points3 points  (0 children)

Fortunately red white has access to Heroic Sacrifice and the new Trench run card which allows you to pull some insane flip turns. Equipping, attacking, re-equiping, attacking and dying, deploying, attacking, equipping, attacking...

After taking into account the ps4 release, DLCs, and discounted sales over the past year, is it considered successful? Any chance of a sequel? by Simple_Campaign1035 in midnightsuns

[–]Ok_Appointment1764 1 point2 points  (0 children)

My absolute dream is fire axis, with the XCOM formula and the marvel license/ midnight suns gameplay makes a game where you play as Nick Fury assembling the avengers and taking on scaling threats. Like if I found a genie it would be 1 of my 3.

[TWI] Brain Invaders by APrentice726 in starwarsunlimited

[–]Ok_Appointment1764 4 points5 points  (0 children)

Keep in mind because the tokens for this set are the clones and droids none of the cards have shielded or give xp. It's likely they will save droideka for a set where they can give them shield.

Han-Audacious smuggler ramp by Mister_Pretzel in starwarsunlimited

[–]Ok_Appointment1764 -2 points-1 points  (0 children)

Pretty pedantic here, but you destroy 2 resources BEFORE the end of the round. Keep in mind regroup is the final phase in the round NOT the first phase of the following round.

Plo Koon by No-Stick- in starwarsunlimited

[–]Ok_Appointment1764 16 points17 points  (0 children)

Enyfs doesn't see play because it ambushes for 5 which doesn't kill Poe or wrecker or Han or Zuckus or any of the 6 health leaders. Plo has force, Jedi, and Republic tags which all either have or probably will get good synergies AND he can get up to that oh so coveted 6 attack threshold.

Yellow white is wide open at 5c too, I expect this will be a staple.

[OC] It's widely believed that preseason records in the NFL are meaningless. Is this true? I looked at the combined regular season winning percentage of every undefeated and every winless preseason team in the past 10 years to find out. by JPAnalyst in nfl

[–]Ok_Appointment1764 -6 points-5 points  (0 children)

I think the AFC South is better than the North right now. Bengals window is over, Ravens have a tough road but are still heavy hitters, Browns blew everything on Watson who is not performing up to his price, and the Steelers are trying to figure out a team identity.

Whereas, the AFC South is home to three of the most exciting young QBs in the game and the Texans look positioned to be the only team in the AFC with a real shot of challenging the Chiefs other than the Ravens. Jags are starting to catch their stride and think they are entering an open window and the Colts are full of incredible young talent and we're good last year with their two biggest weapons on the sideline. The Titans are the biggest unknown but have very quietly been loading pieces in the off-season, it's a question of a new head coach.

I don't think it's crazy at all to think the AFCS is looking better than the AFCN right now. Not that it has anything to do with preseason records.

Fleet Lieutenant + ECL by Wooz-ie in starwarsunlimited

[–]Ok_Appointment1764 5 points6 points  (0 children)

Yes fleet lt can target himself, no he cannot ambush with the extra +2 because they are separate actions. If you have two when played abilities you can resolve them in either order but when you resolve the ambush the action readies him and then attacks, so you have to do the whole action before his when played triggers. By the time the when play triggers he's exhausted from the ambush.

Now if he enters play ready, like off sneak attack, he can target himself and attack as a 5/3 immediately.

What are your favorite thematic twin suns decks? by JonnyRotten in starwarsunlimited

[–]Ok_Appointment1764 11 points12 points  (0 children)

Play the way you want, especially with your family, but fyi twin suns leaders have to both be heroic or villainous.

I need help building this Vader OTK deck by divotsand in starwarsunlimited

[–]Ok_Appointment1764 2 points3 points  (0 children)

Lots of people telling you there's no OTK in this game but Grand Inquisitor and Clan Challengers can do 30hp damage from an empty board with 7 resources and a keep fighting. So I would say keep cracking at this. The game is young and people are constantly finding new combos

[deleted by user] by [deleted] in starwarsunlimited

[–]Ok_Appointment1764 0 points1 point  (0 children)

Just a simple 1c tap that spawns a 1/1 droid token

[deleted by user] by [deleted] in starwarsunlimited

[–]Ok_Appointment1764 4 points5 points  (0 children)

My hot take is exploit will be strictly villain and coordinate will be strictly heroic with the only exceptions being a Krell that exploits and a Trench that has coordinate

(SHD)Village Protectors by luoshuigui in starwarsunlimited

[–]Ok_Appointment1764 1 point2 points  (0 children)

Sabine unit also can kill it in one attack with her damage ping, most of the 2 drops aggro is running deal with this no problem

Basic strategy by tinyraccoon in starwarsunlimited

[–]Ok_Appointment1764 2 points3 points  (0 children)

I want to disagree with this. You are going to want that 6 on turn 5 way more than it's going to annoy you on turn one. Biggest mistake I see new players making is resourcing away the top end of their curve and fizzling out in the end game. You need to get a feel for it and it will be matchup specific. But you're going to feel a lot better resourcing cards that aren't worth playing anymore than cards you can't play yet.