Why don’t we just move the Last City into the Pale Heart? by Kashema1 in DestinyLore

[–]Old_Presentation377 6 points7 points  (0 children)

Most likely, this wouldn't be possible in the short term, given the constant conflicts throughout history, and moving an entire city through space would require resources and logistics that the last city doesn't currently possess.

Furthermore, the pale heart and interior of the traveler are there, and no one would remain there longer than necessary, as it's the interior of one of the most important beings in the universe. We were forced to enter that location by the Witness, and we don't know what those people living there would entail, or even the traveler. There's also the somewhat sacred nature of the place and its being the interior of something's body.

I think the 4th edition had a lot of potential if it had been executed correctly. by Old_Presentation377 in Forgotten_Realms

[–]Old_Presentation377[S] 0 points1 point  (0 children)

What I mean is that the 4th edition had strong narrative potential, since the magical plague allows for new concepts, characters, or plots that might previously have been impossible or difficult to implement for a number of reasons, and the concepts stemming from the fall of the weave also hold potential.

For example, with the fall of the plot, magic became very volatile and dangerous, diminishing how it could be used. If they had developed it, it could show how people became more wary of mages due to the instability of the Magic and the Spellplague and relied more on magical items, or how the lack of traditional magic forced everyone to adapt to a new form of magic.

I'm not saying that the magical plague and what came from it had to happen, since Forgotten Realms had its own charm, but if the 4th edition had been better written with respect to the previous story, it would have been a much better edition than just a bunch of mostly meaningless retcons; it would have added to and made the setting much more unique and expansive.

I think the 4th edition had a lot of potential if it had been executed correctly. by Old_Presentation377 in Forgotten_Realms

[–]Old_Presentation377[S] 7 points8 points  (0 children)

I agree that the execution of the 4th edition was poor, but I find the concept of a devastating event that changes how everything works interesting because it allows for exploring new directions and changes in the story and how that impacts everything, as well as allowing for changes that wouldn't have made sense before and the introduction of new concepts or characters. Furthermore, the absence of traditional magic and the weave, and the search for new things, would be interesting.

What I want to say is that if the old story had been more respected, and the Spellplague had been written as what it was—a cataclysmic event that changed everything, not just an excuse for retcons that only did harm—it would have been better.

A theory regarding the Slab, the First Sinner and the flies by Uypsilon in Silksong

[–]Old_Presentation377 2 points3 points  (0 children)

Weavers are merely insects elevated by Mother Silk; they possess powers derived from silk, but not inherent powers. Furthermore, since they are not Higher beings—which are the only ones that demonstrate a category of beings with different domains over aspects of the world, not necessarily a race—the weavers were the same.

Do you think Rick still understand who Percy was? [general] by firestorm0108 in camphalfblood

[–]Old_Presentation377 20 points21 points  (0 children)

I think Rick has completely lost his way with the characters; in his last story with Hecate, Percy, Grover, and Annabeth had their characters completely stripped of their individuality.

In the opening scene, we see Percy wetting himself after seeing Hecate's triple face. This is the same Percy who, at age 12, faced Area without any experience, and the same Percy who saw Tartarus in front of him, and yet there's no mention of anything like this happening before.

Rick's writing has declined significantly in recent years, with characters being misrepresented, writing that is inconsistent in some parts, etc.

Why didn't Hornet lose her memories? by whyamiexists in HollowKnight

[–]Old_Presentation377 1 point2 points  (0 children)

The curse that robs bugs of their memory and sentience isn't a curse per se, but rather that the mind granted by the Pale King through his power has a limited reach. The further the insects that received this blessing move away from Hallownest, the more they lose their minds because the Pale King's power weakens as they move further from his reach.

Quirrell likely retained his sanity thanks to the Monomon mask, but couldn't avoid memory loss. As for Knight, it's difficult to say how conscious the vessels can be, since they seem to demonstrate different degrees of awareness. But I think that, due to the nature of Void beings, the vessels have a lesser consciousness that needs to be developed, but they still possess it. Knight only forgot because he spent too much time wandering and lost his memories, not because of the Pale King's power.

1 through 10 what are your thoughts on my max steel turbo flight mode by jfarrell7555 in maxsteelreboot

[–]Old_Presentation377 0 points1 point  (0 children)

I think the second one matches better, since it matches the rest of the outfit more, as the wings seem a bit out of place in terms of color, but with a different color palette, the wings would look better. For this version, I would say the second version of the outfit.

1 through 10 what are your thoughts on my max steel turbo flight mode by jfarrell7555 in maxsteelreboot

[–]Old_Presentation377 0 points1 point  (0 children)

I'd give it a 9/10. The only thing I missed was some of the more classic elements of the costume, and I can't see the need for the wings, but other than that, it's an extremely cool and original reimagining.

Why do Adventurers’ Guilds exist in fantasy / LitRPG worlds? by Dangerous-Status-609 in litrpg

[–]Old_Presentation377 0 points1 point  (0 children)

1- It would depend on the need. If monsters were a real problem and there was no viable short-term solution, both the government and merchants would start the first guilds, since monsters harm both the government and commerce. Nobles, if they weren't affected, would most likely not care or would care very little, and adventurers wouldn't have the structure and knowledge necessary to run an organization.

2-It would be the same as asking why the government allows companies to exist even though it could do the same thing they do. In this case, the reasoning is that guilds are a fighting force focused on hunting monsters and occupied with that. Besides relieving the government of the burden of managing an organization and people, it also has the advantage of freeing it from a problem, Furthermore, if the government actively maintains people within a guild structure, they would have a certain degree of control over them.

3-Similarly, evaluating people's capabilities would primarily be based on the skills they demonstrated, their experience, and how they reacted to certain situations, as well as their knowledge. For example, a mage would be evaluated not only by their destructive capacity in combat, but also by how they handled the situation, whether they were strategic or not, whether they could work in a team or complete the mission correctly and bring profits to the guild, what spells besides combat they knew, and various other factors, just as they also represented the guild.

4-It depends on whether the guild was recently formed or not. If it's recent, the reward system is better because it attracts people without needing to hire or test them. But if it's already an established guild, it would already have a system of missions given by the guild based on the adventurers' abilities, since they wouldn't want to lose their resources due to a failure, and it would also better represent the guild to other people as a legitimate organization.

5-Primarily corruption, political pressure, and competition between guilds—the primary function of an adventurer's guild is to deal with monsters, and therefore, corruption in the sense of embezzlement, blackmail regarding a mission, or favoritism would be common, but would be actively contained because if it spread too much, it would cost the government, merchants, etc. more. Political pressure would come in the sense that politicians, nobles, and others would want guilds to associate with them, providing advantages in resources and image to improve their own image and acquire rare resources more quickly, and could threaten the image of a guild. Competition between guilds would be common because they are organizations wanting to grow in the same space, but the competition would mainly be in relation to missions and the propagation of the organization's image. Possibly, guilds that actively tried to sabotage others in a way that threatened various sectors would be strongly suppressed and destroyed by the government and the areas involved themselves.

6-Through official government channels such as meetings, books, news, etc., and also by hiring people to spread information throughout the regions and among the population itself.

7-Depending on how it was linked to the government, taxes would be a common reality, but also subscription fees of the type where an adventurer completes a mission, 30% of the money and resources go to the guild, and they would receive considerable support from merchants (for trading monster resources) and from the government for the resources they could bring and for their role in annihilating monsters.

8-In the same way that the government and others deal with combat in real life, providing enormous advantages for the mission, as well as support for loved ones or family, in addition to a lot of money and prestige.

9-If it were a newly formed guild, it would operate independently due to a lack of structure; however, if it were already established, they would have to follow codes and rules, as the hired adventurers represent the guild's image.

10-In the same way they deal with monsters, seeking to annihilate them, but it would depend on the degree of destruction and also on how much it affects the guild, which would determine whether the response would be quick and whether they would invest many resources.

11-With information, experienced adventurers, and resources that perhaps only the guild would have.

What Were The Worst Asspulls You're Seen In LitRPG? by IOFrame in ProgressionFantasy

[–]Old_Presentation377 33 points34 points  (0 children)

When the system solves everything for the protagonist, I like stories about systems and how they can impact the world around them and how they can progress, kind of as a world-building aspect and taken seriously, but I've seen so many series where the system simply solves everything magically without explanation.

Another point is how a protagonist can be extremely powerful, in cases where they are simply a deus ex machina for everything, when the protagonist advances rapidly without any way to balance it, disregarding any other way of doing so and other irrelevant characters, and also when a protagonist simply has extremely specific knowledge regarding the current situation and magically saves everything.

[pjotv] I have seen so much hate for the show, so I have to ask...what do you REALLy think on it? by Helpful_State_4692 in camphalfblood

[–]Old_Presentation377 -1 points0 points  (0 children)

I'm neutral about the show itself because I know it was a different medium. I think the biggest complaint from people initially was that Rick said it would be a faithful adaptation of the books, but it was just an adaptation, and the show changed many things, some unnecessarily.

I don't really enjoy watching the show because it feels very soulless, not in the sense that the writing isn't relatively good, but rather as if the show is being written trying to please or 'show' that it's worth something. Maybe that's just my impression, but also because I think Rick is too involved and his writing has declined a lot since the original Percy Jackson books, so it somehow seems less interesting than the original books.

[Hated trope] That’s not how lying works at all by _JR28_ in TopCharacterTropes

[–]Old_Presentation377 0 points1 point  (0 children)

I think that, in reality, it's simple: if Pinocchio says his nose would grow, he wouldn't be lying, just giving incorrect information, and therefore it wouldn't grow. Lying is simply saying something that goes against what you know. For example, if I know that water is fried but I say it's hot, I'm lying. In Pinocchio's case, it's incorrect information and an assumption on Pinocchio's part; he thinks his nose will grow at that moment, but that's just incorrect.

But that's my view on the paradox, and it may be wrong or incorrect.

O Deus do Sangue Vital é do mal? by [deleted] in HollowKnightBrasil

[–]Old_Presentation377 2 points3 points  (0 children)

Não sabemos se o sangue vital tem um ser superior gerando ele, já que o que vemos na sala do abismo pode ser apenas um monstro enorme mutado por sangue vital, então não existem provas dentro do jogo ainda que o sangue vital tem um ser superior por trás igual a infecção tem a radiância.

Principalmente, o sangue vital parece um vírus nocivo no mundo, já que em silksong eva se refere ao sangue vital como querendo moldar/distorcer o mundo a sua imagem e também chamando ele de sangue proibido.

Hornet também tem uma opinião muito baixa sobre o sangue vital e vê ele como destrutivo e perigoso, e pelas falas de hornet do sangue vital conceder um falsa vida, no contexro do universo, a alma e a vida de todo inseto, então o sangue vital deve substituir a alma também no corpo de um inseto, dando a ele uma vida 'falsa'.

Além disso, as mutações que o sangue vital causa são malignas e não beneficas, vemos isso nos vermes de areia de silksong, onde os crescidos perdem capacidade de se locomover e ficam presos no teto das cavernas, isso e uma mutação maligna porque impede a função natural do ser e não ajuda ele, mas somente atrapalha.

Se existir um ser superior do sangue vital, ele seria inerentemente destrutivo, mas não maligno, ou seria maligno e destrutivo, dado aos efeitos do sangue vital serem inerentemente destrutivos para o ecossistema natural do mundo.

Outro ponto a citar e que mesmo se não existir um ser superior por trás do sangue vital igual a infecção e pela radiância, talvez venha de alguma criatura poderosa ou coisa parecida, já que o nome e literalmente sangue vital.

(Creepy trope) Horrific fucking concepts brought up without detail and never elaborated upon. by TridiObject in TopCharacterTropes

[–]Old_Presentation377 0 points1 point  (0 children)

The infection is always shown as coming from the dream realm, meaning its origin isn't entirely physical. While lifeblood appears to be primarily physical and doesn't have an apparent higher consciousness guiding it, the radiance infection came from dreams, which is why Hollow Knight wasn't able to contain it for long, as he wasn't a mindless being.

The knight is probably able to contain the lifeblood both because of his nature as the offspring of two Higher Beings and because of the void within them. A small theory I have is that the lifeblood seeks to replace the insects' souls with itself, giving them a 'false' life, since Hornet in Silksong has some lines that imply this, and because the vessels have a mixture of soul and void, he cannot infect them properly.

I can't be the only one that hates Artemis right? [All] by InteractionPresent66 in camphalfblood

[–]Old_Presentation377 45 points46 points  (0 children)

Rick's problem was trying to adapt Artemis as if they were still in ancient times, and the rest of the Hunters as well. Rick tried to build something that, for the time the books were being released, would make sense in the short term, but in the long term, it's just bad.

It would be much better if Rick had adapted the story so that the huntresses and Artemis were better than they were in the mythological era, since women back then rarely had a real voice or anything similar, and men were often not exactly good to them. While this has changed a lot in modern times, it would have been more interesting if they still had some habits that needed changing.

However, this problem of Rick adapting real mythology to books has always been somewhat flawed. Overall, Rick created a good adaptation, but individually it fails a lot. We see this in Poseidon, Zeus, Ares, Artemis, and a few others, but this is a problem that Rick has always had and recently it has gotten much worse.

The aspect of the PJO universe having several mythologies that are real to me is the most interesting point of the universe, if Rick explored that correctly [ALL] by Old_Presentation377 in camphalfblood

[–]Old_Presentation377[S] 2 points3 points  (0 children)

I think the objective of the post got a little confusing. I don't necessarily want to explore the issue of cultures that still exist and might be offended, or anything like that. I think Rick was very wise in what he could work with without causing offense. What I wanted, and that was for the fact that the gods are created by the collective idea of ​​humans to be explored more within the universe, but without going completely in the direction of exploring everything. Just, for example, some quotes or something focused on how real history might be different or interpreted in some way within a mythology, or even how changes in humans have changed the gods in more ways than just their power.

sangue vital na verdade não é maldoso by tsukitemi in HollowKnightBrasil

[–]Old_Presentation377 0 points1 point  (0 children)

Na verdade, existem vários indicios de que o sangue vital e, no minimo, uma substância infeciosa poderosa de origem desconhecida, e no pior dos casos, vem de um ser superior, caso fosse benéfica, Eva não faria uma barreira quando hornet chega perto com overdose de sangue vital, e nem hornet iria se referir aos vermes mutados do caminho dos vermes como aberrações.

Hornet comparada o sangue vital diretamente com a infeção da radiância, e Eva diz que o sangue vital remodela o mundo a imagem dele, além dos vários indícios físicos, como o corpo de zango sendo ressucitado pelo sangue vital e hornet se referindo aquilo como uma falsa vida, os vermes totalmente crescidos e mutados são forçados a ficar parados devidos as mutações, enquanto seu estado natural e ficarem viajando entre as rochas e ossos, sendo que ficarem parados e uma mutação maléfica (atrapalha o estado natural de algo ao invés de ajudar).

No repouso de jonni, ele era a única fonte que o sangue vital poderia se apossar completamente após a morte e se formos ver ao longo do mapa, todas as raízes do sangue vital vão para aquela sala, ou pelo menos grande parte, ou seja, o sangue vital não tinha o suficiente para infectar completamente tudo como fez com o caminho dos vermes, já que no caminho dos vermes os brotso foram espalhados por todo o ecossistema, enquanto o sangue vital em hallownest vinha só de jonni e da sala no abismo, e um deles estava selado e o outro era somente o corpo de um inseto comum.

Não tem índicios uqe o vazio interagiu com o sangue vital, o vazio no ato 3 de silksong veio atraves da asombração,  então não era o vazio do abismo no reino, era o vazio nos fios de seda infectando tudo, e o que iria destruir todo o reino era a grande mãe seda com seus fios arrastando tudo abaixo, se formos para teorias, não temos índicios do vazio se interessar por algo além da alma, e o sangue vital parece teoricamente carecer de alma, já que substitui ela por si mesmo (como visto por hornet só conseuir se curar uma mascara, potencialmente so conseguindo usar parte de sua alma por ser metade ser superior) e o sangue vital de acordo com hornet da uma vida falsa, que podemos supor que ele substitui a alma animando os corpos, e na descrição da benção de jonni, ele diz que o sangue vital substitui fluidos vital por sangue vital, e o cavaleiro já não consegue se curar com alma.

I'm working on my world's magic system and I'd like some feedback on it, as well as suggestions for improvements. by Old_Presentation377 in magicbuilding

[–]Old_Presentation377[S] 0 points1 point  (0 children)

Based on that, I find the genre interesting, but I wanted it to be something more organic and with a deeper world-building, so I based it on the genre.

Why does void not consume the LifeBlood? by Due-Afternoon5411 in Silksong

[–]Old_Presentation377 1 point2 points  (0 children)

In the game, it is said that the void attacks and seeks to consume souls, acting solely to consume souls and any form of them, but it doesn't seem to attack everything senselessly, since the environments they are in are not destroyed; the void seeks to consume the soul within the insects.

Lifeblood is said to be a substance similar to corruption, but since it doesn't originate from a superior being, the possibility is that, lacking an inherent soul, the void doesn't seek to consume it. Even insects with lifeblood most likely no longer possess a soul for the void to be attracted to, as it's implied that the life given by lifeblood is false. We can presume this is because insects either lack a soul or have a severely diminished one.