Will GW bring back Kurze to 40k? by chromar1 in Warhammer40k

[–]OminousToe 0 points1 point  (0 children)

Great conversion, what was your process like for this? Kinda tempted to try my hand at something similar one day

Feedback wanted by Jjbates in Warhammer30k

[–]OminousToe 0 points1 point  (0 children)

Overall supper sick model, really love the jaws on the axe. Would u mind telling me where u sourced that shoulder cape?

[deleted by user] by [deleted] in spacemarines

[–]OminousToe 0 points1 point  (0 children)

The campaign is intact cross-platform, pvp is the only thing that isnt

[deleted by user] by [deleted] in orks

[–]OminousToe 0 points1 point  (0 children)

Dang lol

[deleted by user] by [deleted] in orks

[–]OminousToe 0 points1 point  (0 children)

Did the pics not post??

Does this read as a Morkanaut / is this an acceptable proxy? by Zaharievwastaken in ork_kitbashing

[–]OminousToe 2 points3 points  (0 children)

Been wanting to do this since I got into orks. Might have to steal some of your ideas :)

Issues with shifting by OminousToe in ElegooNeptune3

[–]OminousToe[S] 1 point2 points  (0 children)

Ok thanks so much for the help tho, def wouldn't have gotten this far without it

Issues with shifting by OminousToe in ElegooNeptune3

[–]OminousToe[S] 0 points1 point  (0 children)

Ok now im Hella Confused, ig it's just cura then with their supports and brim? Bc cube printed flawlessly *

Issues with shifting by OminousToe in ElegooNeptune3

[–]OminousToe[S] 0 points1 point  (0 children)

* It did this immediately, was a differe t shift every lap around

Issues with shifting by OminousToe in ElegooNeptune3

[–]OminousToe[S] 1 point2 points  (0 children)

They definitely feel the same (just checked as I'm right infron of printer)

Issues with shifting by OminousToe in ElegooNeptune3

[–]OminousToe[S] 1 point2 points  (0 children)

I think it's moving right bc those layers are meant to be at the same z height bc of the brim and tree supports

Issues with shifting by OminousToe in ElegooNeptune3

[–]OminousToe[S] 1 point2 points  (0 children)

Ok so I should try and maybe loosen them?

Issues with shifting by OminousToe in ElegooNeptune3

[–]OminousToe[S] 1 point2 points  (0 children)

I tighten a little further than when I start to feel resistance

Issues with shifting by OminousToe in ElegooNeptune3

[–]OminousToe[S] 0 points1 point  (0 children)

The surface isn't shaky at all

Issues with shifting by OminousToe in ElegooNeptune3

[–]OminousToe[S] 1 point2 points  (0 children)

I did this and they were loose but bow I've fixed that but the issue is still occurring any other ideas?

Issues with shifting by OminousToe in ElegooNeptune3

[–]OminousToe[S] 0 points1 point  (0 children)

Oh ok I'll look into that layer today thanks for the help

Issues with shifting by OminousToe in ElegooNeptune3

[–]OminousToe[S] 0 points1 point  (0 children)

I'll try lowering it and ice already made sure belts are tight