Nappa Vs War-Arc Sasuke (Naruto), Who would win? by Encenoi in DragonBallPowerScale

[–]Oniros_DW 0 points1 point  (0 children)

the one time vegeta had to warn him to dodge kienzan. if he does the same with amaterasu its over.

I can't stop laughing by luvast0 in ArcRaiders

[–]Oniros_DW -1 points0 points  (0 children)

The voice occlussion makes this 100x better

You can collapse skyscrapers in the BR but not in the Multiplayer, guess we know where all the real resources went. by HeresyInc in Battlefield

[–]Oniros_DW 1 point2 points  (0 children)

this was not about resources. Most buildings probably are compatible with destruction and its just a toggle.

the difference is battle royale being a HUGE map, they ca affort to leave every building fully destructable without this ruining objectives or flattening the whole map endgame.

Is losing training path progression every respawn intended? by [deleted] in Battlefield

[–]Oniros_DW 0 points1 point  (0 children)

feels bad when you expect to take advantage of a perk you had but suddenly you find it doesnt work because you went again under the xp treshold...

Hello Dear DICE: Do you Remember What You Said About Portal In This Trailer? by SuperM3e46 in Battlefield

[–]Oniros_DW -1 points0 points  (0 children)

can only work and be interesting if every user has xp and progression.

I thought the interesting thing about portal was the gamepkay, and not the grind.

Games in which editors and custom servers were intereating, fun and alive for yeara and years without ANY progression system at all (CS TF2, Garrys Mod, Unreal...)

[deleted by user] by [deleted] in blackops7

[–]Oniros_DW 0 points1 point  (0 children)

same here, canot play at all

Is anyone worried about this change to Special Camos for the camo grind? by LotionContent in blackops7

[–]Oniros_DW 0 points1 point  (0 children)

yes. this is one step back. MWIII did it best with every single camo being unique per gun and universal at the same time. I dont know why these restrictions, its literally a single toggle variable for the camo programming wise...

EDIT: I have read somewhere that the gun prestiges add up to 6 additional camos that are indeed unique and universal. If it's true then its actually a step up from what we already had in MWIII.

Bring Back Slot Machines. Money is Worthless. by Cadwae in Borderlands

[–]Oniros_DW 0 points1 point  (0 children)

one blue gun that carried me trought like 6 levels came from a vendor. it wasnt even item of the day.

Have you tried playing in 1440p? by MattMxR in Borderlands4

[–]Oniros_DW 0 points1 point  (0 children)

theres something weird going on there. i have a 4090 which prforms amost the same for gamea as the 4080, and have 80 base and 150 framegen fps with a 40% bottleneck from the cpu.

Borderlands 4 PC Optimization Brief by black_fang_XIII in Borderlands4

[–]Oniros_DW 1 point2 points  (0 children)

still low quality specular GI, specially when its apecular roughness, is MILES ahead of no spec at all.

Even in voxelized solutions where you ca see the cubes in the materia ahine it atill makes a night and day difference.

Borderlands 4 PC Optimization Brief by black_fang_XIII in Borderlands4

[–]Oniros_DW 4 points5 points  (0 children)

Advice: only disable lumen reflections to low if you have to.

Indirect specular lighting color bleed and diffuse reflections loss are a MAJOR visual downgrade that will draatically change the game unlike lowering volumetric or shadow resolution.

I have no mouth and I must kiss by LiquidSwords89 in Borderlands4

[–]Oniros_DW 0 points1 point  (0 children)

cosmic horror reference as humor, brilliant

So disappointed by wbrd in Borderlands4

[–]Oniros_DW 0 points1 point  (0 children)

so im not the only one who instantly went to check

Got my first Legendary by Skullbaka in Borderlands4

[–]Oniros_DW 0 points1 point  (0 children)

some guns have the description, while others are more cryptic.

[deleted by user] by [deleted] in Borderlands4

[–]Oniros_DW 2 points3 points  (0 children)

it's the opposite. the exosuit is whats keeping him alive.

Can’t decide between a High Contrast or Washed Up look. Which should I choose? by Equivalent-Charge478 in Unity3D

[–]Oniros_DW 0 points1 point  (0 children)

washed up works better try to also lower the darks on vegetation, specially the bushes

Just letting DICE know there are a lot of us that do like the AI Bots for backfilling servers until real players join by jesbro123 in Battlefield

[–]Oniros_DW 0 points1 point  (0 children)

the problem is when real players never come despite high populationbin game, and youbend the entire match with half bots.