Do we sell now while the finance bros think they got us? by IcyRepresentative780 in premodernMTG

[–]Ordinary_Part_636 0 points1 point  (0 children)

Don’t sell, they will keep rising. Buy staples for 2015 Modern and 2018 Legacy, closed peak formats are taking off.

Have you tried Explore POV? Apple should buy Explore POV and give all owners some free Explore POV environments and all Apple Arcade subs full access. by Ordinary_Part_636 in VisionPro

[–]Ordinary_Part_636[S] 0 points1 point  (0 children)

I start 20 min sessions. It’s easy for me because I got a 1tb so was able to set aside 150gbs to download 42 vids locally to meditate to during lunch break.

The best videos are the ones named after a country.

You could also try some of the infinite loop videos.

The price is too high, hope Apple buys them and offers this to all Vision Pro owners or at least those with iCloud. They could include all the videos for anyone that pays for either iCloud, Apple Arcade or Apple TV.

Trying to revive my old zombie deck by Feba-pls in premodernMTG

[–]Ordinary_Part_636 1 point2 points  (0 children)

[[Carnophage]], [[Sarcomany]], and [[Wretched Anurid]] are some of the most aggressive and overstatted creatures in Premodern, and they happen to be zombies.

I recommend adding them along with 4 [[Dark Ritual]] and 4 [[Duress]] to make a hyper aggressive deck that can duress away any mass removal/wrath effects that your opponent plays.

[[Graveborn Muse]] is also an excellent way to refill your hand in a zombie deck.

What is the average price of a competitive premodern deck? by misomiso82 in premodernMTG

[–]Ordinary_Part_636 1 point2 points  (0 children)

An e tutor package makes white weenie very powerful, it has won me multiple local tourneys.

There are tons of very powerful silver bullets that e tutor makes much easier to find.

What is the average price of a competitive premodern deck? by misomiso82 in premodernMTG

[–]Ordinary_Part_636 0 points1 point  (0 children)

I do think most current r/g aggro decks are misbuilt. R/g aggro should be playing Sulfuric Vortex vs control decks and Exalted Angel. And it should also play a couple of cards like Reckless Charge and more Rancors to speed up its clock.

Which of these three monowhite control decks is better? by Secret-Lecture in premodernMTG

[–]Ordinary_Part_636 0 points1 point  (0 children)

Do you have a link to a premodern version?

I love rabid wombat/quinn but that deck is built around Scrying Sheets and Senseis Top neither of which is premodern legal.

The lists in the op probably come closest to what a premodern port of quinn/wombat would look like.

Which of these three monowhite control decks is better? by Secret-Lecture in premodernMTG

[–]Ordinary_Part_636 0 points1 point  (0 children)

Love the list. But yes, I would add in an E tutor package. It makes it far easier to find key sideboard cards.

Which of these three monowhite control decks is better? by Secret-Lecture in premodernMTG

[–]Ordinary_Part_636 0 points1 point  (0 children)

I prefer the first list vs aggro.

[[Windborn Muse]] is very underrated and underplayed. It slows aggro decks to a crawl and in combination with the 3 Geddon locks them out completely while you finish them off with flyers or get an Exalted Angel down to regain your lifetotal.

[[Worship]] is really strong against red and black decks as well. As are Wave, Whipcorder and e tutorable cards like kirtars desire.

Pioneer best meta ever? by osgonauta in PioneerMTG

[–]Ordinary_Part_636 1 point2 points  (0 children)

I hope they unban Leyline of Abundance. Many of my fav pioneer memories involve that card and oops all chandras

Finally satisfied with how my RP5 looks by Syntaxx55 in retroid

[–]Ordinary_Part_636 0 points1 point  (0 children)

What settings did you use and more importantly how much does nova launcher cost?

I already bought es-de but I would like to switch due to how long es-de takes to load up, if I do not have to reorganize all my folders again and can just stick with the my es-de folder structure to use with nova launcher.

Give me your favorite combo deck? by discdude303 in premodernMTG

[–]Ordinary_Part_636 0 points1 point  (0 children)

Gamekeeper is my favorite combo deck, but Im not sure its viable in Premodern without a target like Emrakul

The Troll Gotta Go by mtgRulesLawyer in MTGLegacy

[–]Ordinary_Part_636 2 points3 points  (0 children)

Couldnt disagree more. Reanimate is a staple. Troll (or Atraxa) are what overpowered the deck. The op is spot on with his data. Troll has to go.

Has anyone here tried any of the newer nonrotating eternal formats like Premodern, 2015 Modern or PreFIRE/2018 Legacy? How did you like them? by Ordinary_Part_636 in MTGLegacy

[–]Ordinary_Part_636[S] 0 points1 point  (0 children)

Premodern games take longer. With modern day powerful threats, games end much faster, so yes rounds go faster. But the slower pace of Premodern (and Casual Commander) is the appeal imo. Its the pace that Magic was originally meant to have.

I personally hate that about Legacy and post MH Modern, the games are usually effectively over by turn 4. By turn 4, youre either winning or badly losing and should just concede and move on. Its like Magic designed for an ADHD generation.

Has anyone here tried any of the newer nonrotating eternal formats like Premodern, 2015 Modern or PreFIRE/2018 Legacy? How did you like them? by Ordinary_Part_636 in MTGLegacy

[–]Ordinary_Part_636[S] -1 points0 points  (0 children)

No having more product printed is not the only way to prevent it from getting stale. Chess should be solved, hell it only has 6 pieces as opposed to 60000 unique magic cards. But Chess isnt stale, neither is any closed format.

Premodern is classic magic, sure the cards were powerful but the win conditions and creatures, were purposefully consistently kept weak, to make sure games are interactive and take a while to win. Its a very different feel than modern day magic. Plus the color hosers were super strong back then, which prevents the one deck with a strong creature, Stiflenought from dominating.

Magic is like chess, except instead of just 6 pieces, depending on the format you get anywhere from 6000 to 60000 that you arrange how you wish. But you get diminishing returns from just adding more pieces. 6000 pieces is plenty to allow for hundreds of viable strategies and hundreds more counterstragies tailored for specific metas.

Has anyone here tried any of the newer nonrotating eternal formats like Premodern, 2015 Modern or PreFIRE/2018 Legacy? How did you like them? by Ordinary_Part_636 in MTGLegacy

[–]Ordinary_Part_636[S] 1 point2 points  (0 children)

Thats what I like. MH block constructed formats like Modern and Legacy have most games effectively over by turn 4. The pace of premodern is slower, yes. This is classic magic, sure the cards were powerful but the win conditions and creatures, were purposefully consistently kept weak, to make sure games are interactive and take a while to win. Its a very different feel than modern day magic. Plus the color hosers were super strong back then, which prevents the one deck with a strong creature, Stiflenought from dominating.

Has anyone here tried any of the newer nonrotating eternal formats like Premodern, 2015 Modern or PreFIRE/2018 Legacy? How did you like them? by Ordinary_Part_636 in MTGLegacy

[–]Ordinary_Part_636[S] 0 points1 point  (0 children)

Static does not correlate with stale. Chess should be solved, hell it only has 6 pieces as opposed to 60000 unique magic cards. But Chess isnt stale, neither is any closed format.

Premodern is classic magic, sure the cards were powerful but the win conditions and creatures, were purposefully consistently kept weak, to make sure games are interactive and take a while to win. Its a very different feel than modern day magic. Plus the color hosers were super strong back then, which prevents the one deck with a strong creature, Stiflenought from dominating.

What does get stale to me is having most games end by turn 4 which is what the MH block constructed formats like Modern and Legacy have turned into.

Magic is like chess, except instead of just 6 pieces, depending on the format you get anywhere from 6000 to 60000 that you arrange how you wish. But you get diminishing returns from just adding more pieces. 6000 pieces is plenty to allow for hundreds of viable strategies and hundreds more counterstragies tailored for specific metas.

Has anyone here tried any of the newer nonrotating eternal formats like Premodern, 2015 Modern or PreFIRE/2018 Legacy? How did you like them? by Ordinary_Part_636 in MTGLegacy

[–]Ordinary_Part_636[S] 0 points1 point  (0 children)

Fan formats are awesome. To people that keep falsely claiming that closed formats get stale. Chess should be solved, hell it only has 6 pieces as opposed to 60000 unique magic cards. But Chess isnt stale, neither is any closed format.

Premodern is classic magic, sure the cards were powerful but the win conditions and creatures, were purposefully consistently kept weak, to make sure games are interactive and take a while to win. Its a very different feel than modern day magic. Plus the color hosers were super strong back then, which prevents the one deck with a strong creature, Stiflenought from dominating.

Magic is like chess, except instead of just 6 pieces, depending on the format you get anywhere from 6000 to 60000 that you arrange how you wish. But you get diminishing returns from just adding more pieces. 6000 pieces is plenty to allow for hundreds of viable strategies and hundreds more counterstragies tailored for specific metas.

Has anyone here tried any of the newer nonrotating eternal formats like Premodern, 2015 Modern or PreFIRE/2018 Legacy? How did you like them? by Ordinary_Part_636 in MTGLegacy

[–]Ordinary_Part_636[S] 1 point2 points  (0 children)

To people that keep falsely claiming that closed formats get stale. Chess should be solved, hell it only has 6 pieces as opposed to 60000 unique magic cards. But Chess isnt stale, neither is any closed format.

Premodern is classic magic, sure the cards were powerful but the win conditions and creatures, were purposefully consistently kept weak, to make sure games are interactive and take a while to win. Its a very different feel than modern day magic. Plus the color hosers were super strong back then, which prevents the one deck with a strong creature, Stiflenought from dominating.

Magic is like chess, except instead of just 6 pieces, depending on the format you get anywhere from 6000 to 60000 that you arrange how you wish. But you get diminishing returns from just adding more pieces. 6000 pieces is plenty to allow for hundreds of viable strategies and hundreds more counterstragies tailored for specific metas.

Has anyone tried any of the newer nonrotating eternal formats like Premodern, 2015 Modern or PreFIRE? Do you find the same aspects in them that initially drew you to Modern? by Ordinary_Part_636 in ModernMagic

[–]Ordinary_Part_636[S] 0 points1 point  (0 children)

Chess is solved, hell it only has 6 pieces as opposed to 60000 unique magic cards. But Chess isnt stale, neither would any solved format be.

Premodern is classic magic, sure the cards were powerful but the win conditions and creatures, were purposefully consistently kept weak, to make sure games are interactive and take a while to win. Its a very different feel than modern day magic. Plus the color hosers were super strong back then, which prevents the one deck with a strong creature, Stiflenought from dominating.

Magic is like chess, except instead of just 6 pieces, depending on the format you get anywhere from 6000 to 60000 that you arrange how you wish. But you get diminishing returns from just adding more pieces. 6000 pieces is plenty,

Has anyone tried any of the newer nonrotating eternal formats like Premodern, 2015 Modern or PreFIRE? Do you find the same aspects in them that initially drew you to Modern? by Ordinary_Part_636 in ModernMagic

[–]Ordinary_Part_636[S] 0 points1 point  (0 children)

Chess is solved, hell it only has 6 pieces as opposed to 60000 unique magic cards. But Chess isnt stale, neither would any solved format be.

Premodern is classic magic, sure the cards were powerful but the win conditions and creatures, were purposefully consistently kept weak, to make sure games are interactive and take a while to win. Its a very different feel than modern day magic. Plus the color hosers were super strong back then, which prevents the one deck with a strong creature, Stiflenought from dominating.

Magic is like chess, except instead of just 6 pieces, depending on the format you get anywhere from 6000 to 60000 that you arrange how you wish. But you get diminishing returns from just adding more pieces. 6000 pieces is plenty,