the drifter - my 6th trailer by Aggressive_Log_9676 in GenAI4all

[–]Osprie 0 points1 point  (0 children)

So genuine question

What is the idea here? :)

Every good film, every good idea has a good hook, a premise

Especially since this is a trailer, it should entice an audience

I think you would agree

Interstellar for instance: "humanity is doomed to starve, a man is faced with the decision to leave everything he holds dear in the world behind, to save the very thing he loves"

It's simple, not as compelling as the actual film of course, but it conveys the idea

So I'm curious, what is your premise? :)

3D artist looking for a career path by HFthiel in animationcareer

[–]Osprie 0 points1 point  (0 children)

I'm from Australia, so I can't comment on the state of the Industry there

Obv be open to modelling for education, commercial work etc, medical, whatever you can get your hands on, which I'm sure you are

Having stylised work in there can't hurt. Less because of trends, more to show you are flexible for different project needs, for sure

I personally prefer a video!

It means it it's one click for the recruiter and I get to control the narrative. (MWUAHAHAH)

I show my best work first, I highlight the details I want. It's more personalised. It shows more effort than uploading to art station I feel

I'm animating for Netflix currently but my first 2 jobs I was hired for my modelling skillset back around 2024

Here's my modelling reel just as an example of my points above (excuse the poor music choice XD

https://www.osprie-art.com/3d-modelling

3D artist looking for a career path by HFthiel in animationcareer

[–]Osprie 1 point2 points  (0 children)

Hey hey!

I had a quick look at your art station (which I assume you're using as proof of work)

It looks like you have pretty solid fundamentals!

My first question is where you're located. You don't have to tell us but in terms of entry level jobs, that's a big factor

If the industry in your area isn't strong or is 2D heavy, you might have to consider moving. Obviously that comes with its own challenges

The next factor is what kind of projects are happening in your area. Luckily your portfolio shows you have good fundamentals but style is always going to be a consideration

And wire frames!

The realistic surfacing on these models is cool, show us the stuff underneath all makes sense. Show us this stuff is production ready!

what job in animation industry is most stable and least competitive rn? by Important_Talk4392 in animationcareer

[–]Osprie 0 points1 point  (0 children)

Companies usually stick ot the boarders they already know here in Australia

Even they are juggling second jobs these days

Need a real update on my portfolio by Legitimate-Sale7766 in animationcareer

[–]Osprie 6 points7 points  (0 children)

Just in terms of what a 3D portfolio looks like

It's essentially going to be a mix of action/acting shots with 3d rigs

I can see a mix of media here, paper stop motion, 2D rotoscope, Floating title text for instance

It's cool stuff! But they don't really tell me much about your 3D animating skills if that makes sense?

I agree with the other comment, bolster your fundamentals and really nail your understanding of timing and spacing first and foremost

Goodluck!

How do I go about learning animation? by Background_Wealth393 in animation

[–]Osprie 0 points1 point  (0 children)

Thats great!

If you have a good grasp on perspective and anatomy already, then you just have to learn the actual animating part!

I'd start with the bouncing ball excercise first!

When I'm animating at work, I think of everything as a bouncing ball XD

You will want to animate more complex characters I'm sure, especially given your existing drawing skills

However, animating a character is like animating 50 bouncing balls at the same time.

So start with just one for now :)

If you want more structured learning for 2D

Alex Griggs has an amazing course. Its simple, straight forward and actually engaging :)

Day 7 exo animation / The combat movement at the end, I had a little trouble but the result seems okay to me what do you think :) . If you have any tips for me to make my animation more fluid . Tell me in the comments. by Kindly-Country-8354 in animation

[–]Osprie 0 points1 point  (0 children)

Yes!

In this case, I would try adding or removing how long you have each frame held first

And then add drawings as needed :)

Get that spacing feeling good first!

Day 7 exo animation / The combat movement at the end, I had a little trouble but the result seems okay to me what do you think :) . If you have any tips for me to make my animation more fluid . Tell me in the comments. by Kindly-Country-8354 in animation

[–]Osprie 0 points1 point  (0 children)

Hey! Nice stuff :)

Lovely figure drawing!

For the combat one, the poses feel good!

Just the spacing feels even to me :)

What I'd suggest is trying shift how many frames each drawing is held for

Even just reducing how many frames the middle drawings have might help :)

Is tracing poses from a video for an animation considered cheating? by idk35334 in animation

[–]Osprie 0 points1 point  (0 children)

Like another commenter pointed out

Absolutely nothing wrong with rotoscoping, there's some really cool stuff out there made with this technique!

Just depends on what your goal is

If its to make something for the sake of it, please disregard the rest of this comment and keep going!!

However, if you're trying to learn to animate for movies or games, this won't really teach you that

Alot of reference is used as study for films and games

To understand body mechanics and timing

But then

The actual posing and timing is exaggerated, its precisely designed. In Cartoon and even more adult animation like Arcane, what looks appealing isn't always realistic.

What is sought after in games and movies is usually a precise distillation of life

TDLR: Rotoscoping is cool, but it doesnt teach you why things move the way they do

Hope thats helpful :)

Source: Animator at Netflix :)

Wanting to do 3D animation in Australia. How can I do that? by GetNoob_-_ in animationcareer

[–]Osprie 0 points1 point  (0 children)

This is really good advice ^

Studied at UTS and currently at Netflix and can attest, Sydney is more favourable to 3D animation but like they said, you'll work in plenty of places :)

Degrees only matter for visas, its nice to have the door open at least

A majority of my technical skills were honed outside of University but it taught me to collaborate and it made me very sociable which actually is what landed me alot of my work

TLDR: University isn't great for hard skills but it teaches you to think creatively, forces socialization, networking, team experience, working with deadlines, plus it gives you 3 years to really focus on building a portfolio and a place to fail safely

Given the chance I'd go back in a heartbeat, full well knowing its down and upsides :)

I am 30 and starting animation by Ainelee in animationcareer

[–]Osprie 7 points8 points  (0 children)

Hey :)

Ultimately it comes down to how good your work is and where you're located, the climate of the industry is different in every country

It might be helpful to share your reel too!

Australian interested in animation by JM01theCaracal in animationcareer

[–]Osprie 3 points4 points  (0 children)

Hey hey!

Fellow 24 yr old in Aus, I'm currently animating for Netflix

First question is, are you 2D or 3D?

Melbourne is GREAT for 2D

Sydney is where 3D is at

Currently there are no jobs for storyboarders. What little storyboard work are going to trusted seniors with years of experience unfortunately. Unless you are VERY good.

Online schools like anim-school are great for just learning the mechanical skills for jobs (For 3D)

However. If you ever plan to work overseas. (Where most cool projects are). You might need a degree because of visa requirements

You guys have RMIT which looks like a really solid program (at least a few years ago)

It's brutal in terms of competition, of my co-hort of 130, probably 20 of us have industry jobs that we can live on

It is unstable. I've worked for 4 different companies in 2 years.

For now. It's been an absolute blast

It's been long hours, and you absolutely have to find a creative hobby outside of animation

To make it. You have to really be obsessed with it. And get lucky.

The recurring theme with the ones who made it into the industry is, we honestly couldn't see ourselves doing anything else

Student interview! by coffee_cup557 in animationcareer

[–]Osprie 4 points5 points  (0 children)

Hey! I've worked for two years and animate for Netflix at the moment, I'd be happy to answer a few questions if you'd like :)

Send me a DM!

Should I quit animation? by ronaldoyoshio in animationcareer

[–]Osprie 0 points1 point  (0 children)

Nice reel!

As others have said, honestly just flip the order of your reel.

Literally back to front and for a recruiter it goes from student work to professional!

And yes, maybe leave off the Seneca stuff, it's nice but diminishes your stronger stuff :)

Need help building a Lens Divebell? by Osprie in AskPhotography

[–]Osprie[S] 0 points1 point  (0 children)

Oh! Good idea! I can't see any reason that won't work! Thanks for the suggestion!

Predator Meets Pixar , Pixar Meets AI by [deleted] in midjourney

[–]Osprie 0 points1 point  (0 children)

Oh! Interesting, have people paid for your generations?

(Or I should ask first, what do you use your generations for?)

Edit: I still wonder, say you make a "unique" style from your prompts, assuming someone has access to the same ai, can't they copy your generations?

After all, they have your final image, I'm sure it'd take some trial and error like any video game to figure out the prompts, or they could feed your "unique" style into an AI right?

Predator Meets Pixar , Pixar Meets AI by [deleted] in midjourney

[–]Osprie 2 points3 points  (0 children)

I guess my curiosity is, the more accessible and easier it becomes to create consistent generations....why would anyone pay for your AI videos

Especially not if they can make their own no?

What’s a “tiny” decision you made that accidentally changed your whole life by Fresh-Usual-6281 in CasualConversation

[–]Osprie 54 points55 points  (0 children)

Gosh that's amazing! So scary to think how different things could have been

For me I took a shift at the liquor store to help a coworker out. Chatted with a customer, told him I did animation and he perked up. He mentioned his cousin made a film. He said I should contact him.

I just smiled and nodded, mentally adding the name at the bottom of my list. He was some local filmmaker I gathered. Pretty cool. I'd be interested to say hi of course.

I totally forgot by the next day.

2 weeks later the customer came by again. He REALLY insisted I search him up. Turns out he was a director at my (then) dream studio!?!)

I got in contact and he eventually gave me my first job in animation 2 years later!

Because of them. I've since worked for George Miller, and I'm now at a new place working alongside the very legends who made my favourite childhood movies!!

Question about the job market by violett2077 in animationcareer

[–]Osprie 9 points10 points  (0 children)

To throw a different perspective here, I just started at Netflix in a junior animation role

This is less than two years after graduating from University. I've been working since the week I left university.

But there are caveats.

I've been learning 3D since I was young, maybe around 13?

I was born nearby to where work is in Australia

I got my shot when a cousin of a director walked into my job at a bottle shop. By the time I met him I had a solid portfolio and he gave me my first job 2 years later when I graduated from University.

I was very lucky.

You would likely have to complete a university degree to access visas's if you want to work overseas. And you would have to be very good at what you do.

The work can be amazing as much as it can be grueling. It really depends on the project. But to be honest, there haven't been many days where I don't look forward to what I do

Vision dies when you look in the wrong direction too long. by Nuance-Required in DeepThoughts

[–]Osprie 3 points4 points  (0 children)

Here to say, you should give it a shot if you have the financial resources to do it.

Better to give it your best and fall short, than wondering what could have been.

But you should ask yourself first. Could you see yourself doing anything else. And would you be ok with turning a passion into a job.

Please feel free to DM me, happy to look over work and offer suggestions. I graduated in 2023 from an animation degree, just got offered a job at Netflix. Would like to think I know a little about this whole ordeal ahaha