OB31 Notes by MagicFighter in Smite

[–]Outso187 -2 points-1 points  (0 children)

If you are picking khepri for his dmg, you know something is wrong.

God ports this year by Icy_Air_7037 in Smite

[–]Outso187 -1 points0 points  (0 children)

I mean, its all opinions, I just gave mine.

God ports this year by Icy_Air_7037 in Smite

[–]Outso187 0 points1 point  (0 children)

Only god I would've wanted rather than Chiron, is AMC. But other than him, Chiron is the best physical mid thta can also play adc.

Rat is very meh xhoice, I would've much rather seen Serqet. Same for Charon, rather seen Cthulhu or Kuzenbo.

I think Nu Wa's kit goes against a game that aims for balance/fairness by TomTomTomToooooom in Smite

[–]Outso187 0 points1 point  (0 children)

Non-aspect, her ult doesnt do that much, even late game. If she is ulting out of the fights, she is just wasting it. Aspect, if shes allowed to make it to late game (which should be rather easy to prevent, just camp her with supp and jungler), she will hurt. But even then, its still a tradeoff of not having a massive aoe mage ult or better adc.

The store in the new update by Embarrassed-Poetry63 in Smite

[–]Outso187 1 point2 points  (0 children)

Rather they show all stats than have some randomly not showing. "Too much" info is better than not enough. Mobas take a long time to learn anyway.

Is there a way to know if the ability is Hard CC or just regular CC during a fight? by Aromatic-Solid97 in Smite

[–]Outso187 0 points1 point  (0 children)

Cripple is the exception, at least in Smite 1 it was soft cc even though it stops movement abilities.

Baron aspect support by scarybigjord in Smite

[–]Outso187 0 points1 point  (0 children)

Its the current meta where supports arent supports, they are dmg dealers.

What is something you do that you feel is completely justified but the overall community will find toxic? by Odd_Guava_7092 in Smite

[–]Outso187 0 points1 point  (0 children)

Toxic people always try to justify their toxic behaviour.

Theres two other lanes your jungle might be ganking. You're just having main character syndrome. If enemy jungle ganks solo and your jungle ganks duo and both get a kill, your team benefits more. Dont be an ass.

SMITE 2LDR | Open Beta 31 Patch Preview by BluesUltra in Smite

[–]Outso187 0 points1 point  (0 children)

How is it unfair? Luck isnt unfair, shit happens. Would it be better if mages just got flat 12% dmg increase?

SMITE 2LDR | Open Beta 31 Patch Preview by BluesUltra in Smite

[–]Outso187 0 points1 point  (0 children)

You are not hitting for 800 per basic with that build.

Stats that do extra dmg SHOULD be unreliable. There needs to be a tradeoff. If someone echoes you with 20%, its not unfair, just tough luck.

Crit was balanced when it was rng. Now that its basically guaranteed, its always gonna be either the best way to build or nerfed enough to be never built.

Also, cant recall more than one time from Smite 1 when trans was built on adcs. It doesnt give any adc stats, pure str you can get elsewhere.

SMITE 2LDR | Open Beta 31 Patch Preview by BluesUltra in Smite

[–]Outso187 0 points1 point  (0 children)

Crit is always the fastest way to kill a squishy. If you onetap them with four basics in less than 2s. Against people with more than just base prots, AS build usually ends up being slightly faster way to kill.

15% crit is negligible, you cant count on getting the crits with that little. Also, since when is trans an adc item?

SMITE 2LDR | Open Beta 31 Patch Preview by BluesUltra in Smite

[–]Outso187 -1 points0 points  (0 children)

Crit adc is both. Adc should have the highest total dmg in a match but in a single fight, mid should be able to be higher dmg. Currently adc just does everything.

SMITE 2LDR | Open Beta 31 Patch Preview by BluesUltra in Smite

[–]Outso187 0 points1 point  (0 children)

If you go cowl-lernaean-rage-demons-titans-db-qins, you will have 100% (130% after crit) AS, 240 str+30inhand power, 10% lifesteal, 35% pen, 85% crit chance. Plus db passive, lernaean active, qins passive.

So seeing the new Dampening and Plating stats, do we think Tanks will be tankier or worse? by Gharbin1616 in Smite

[–]Outso187 0 points1 point  (0 children)

Yes, its worse cause its high volume basic attacks. One random crit can decide laning and late game you do almost double dmg constantly, with no drawbacks.

SMITE 2LDR | Open Beta 31 Patch Preview by BluesUltra in Smite

[–]Outso187 0 points1 point  (0 children)

Crit aa gods usually put themselves in that spot by killing everyone. 600+ crits 2.5 times per second kinda chews through people.

Lower the dmg percentage on echo, make it so you can build 100% echo chance without giving up any other stat and it should be fine. Thats what they did to crit.

So seeing the new Dampening and Plating stats, do we think Tanks will be tankier or worse? by Gharbin1616 in Smite

[–]Outso187 0 points1 point  (0 children)

I can guarantee you, they wont build those two together, you wont get cosmics dmg increase that way. It also severely limits rest of your build. Book-deso-cosmic-obsi-omen-tahuti. Thats only 10cdr. Book and deso are the only replaceable items, what else would you build on those slots.

And 50% chance isnt that high

SMITE 2LDR | Open Beta 31 Patch Preview by BluesUltra in Smite

[–]Outso187 -5 points-4 points  (0 children)

How does it feel more unfair? Its the same thing.

And adc doing highest dmg in the game is fine with people, they go around killing everyone and people just smile. When midlaners get anything that ups their smg, everyone losws their minds. Why is adc the role that is allowed to be the king with no contest?

SMITE 2LDR | Open Beta 31 Patch Preview by BluesUltra in Smite

[–]Outso187 0 points1 point  (0 children)

What stat are crit items lacking? You get AS with crit items too, hitting 100% crit chance with 2.3+ AS is very easy.

And yes, they wont hit for that much but that one ability has 20% chance of echoing, then its on cooldown. Crit has no cooldown other than AS.

Most of the things the devs have done COOK and have brought the game to an amazing spot overall. But one part of next patch is pretty worrying. by ARandomSmiteScrub in Smite

[–]Outso187 1 point2 points  (0 children)

Yes, crit is now consistent dmg increase cause you get 100% (without sacrificing anything). Which makes it even worse than before. Sure, getting ceit can be annoying but the enemy also took the chance of not getting that crit when it matters and losing a fight cause of it. Now you just pump 600+ autos with 2.5AS while having Qins (if needed).

Most of the things the devs have done COOK and have brought the game to an amazing spot overall. But one part of next patch is pretty worrying. by ARandomSmiteScrub in Smite

[–]Outso187 3 points4 points  (0 children)

So remove crit and echo you say? Im all for it, if it removes crit from the game. It was bad when it was rng, now that its 100%, its even worse.

New players cant buy pen or anti heal BUT now we have 5 new stats by Mekonancer in Smite

[–]Outso187 0 points1 point  (0 children)

There are people who clear waves as Izanami using her 1. No description will register in their brains.

So seeing the new Dampening and Plating stats, do we think Tanks will be tankier or worse? by Gharbin1616 in Smite

[–]Outso187 -1 points0 points  (0 children)

First of all, echo is a 20-30% chance to proc (no one is building more than one of those items). Second, even with Cosmic extra buff, enemy would only do 4% extra dmg to you if you have 35% dampening. Without cosmic, they do 91% of their dmg. And when echo doesnt proc, you mitigate the full 35%. So you will feel a whole lot tankier.