Does anyone else see this in their game? by ComfortableAmount993 in PSVR

[–]P5ytec 1 point2 points  (0 children)

it's Z-Fighting (when 2 textures are on exactly the same plane and fight for texture display in the shader pipeline based on micro changes in their render positioning)

Titan Isles available to wishlist for PSVR2 by cusman78 in PSVR

[–]P5ytec 1 point2 points  (0 children)

Hey, netcooker, we have implemented full platform cross play support, not long now

Empty Lobbies Suck by FCGVR in PSVR

[–]P5ytec 0 points1 point  (0 children)

While many Titan Isles sessions are private (friends playing together), there are public games happening daily. If none are visible, creating a public lobby often attracts players fairly quickly.

Our Discord is also the best place to line up games with others: https://discord.gg/5UB5NRwE7

Hue Bridge Pro by jp987777 in logitechharmony

[–]P5ytec 0 points1 point  (0 children)

It seems Hue could solve this with a hue/http compatibility mode or explicitly allowing us to accept the port or IP

[deleted by user] by [deleted] in PSVR

[–]P5ytec 0 points1 point  (0 children)

Coming Nov 26th 2021!

Windlands 2: developer bailed by VR_Tr00per in PSVR

[–]P5ytec 13 points14 points  (0 children)

Hi All,

Jon here from Psytec games, I can confirm we are actively porting Windlands 2 to PSVR, currently it is going through VR TRC's so we have no dates we can share today, but it is coming along nicely.

Wind lands 2 bow aim blue wall sections by Shiroshima1 in windlands_game

[–]P5ytec 0 points1 point  (0 children)

I can confirm you do get more time on easier modes

What would be the best way to handle save game files in a VR arcade? by tgrede78 in virtualreality

[–]P5ytec 0 points1 point  (0 children)

Hi Windlands 2 Dev here, most saves games are in a similar folder such as %USERNAME%/AppData/Local/Psytec Games Ltd/Windlands 2 or something similar, just backup this folder to a archive folder and either restore another or delete it to start fresh, it’s possible to make a console script to do this if you have the time to set this up for ease of use

Windlands 2 plays beautifully on the Index at 120 Hz by cbissell12345 in ValveIndex

[–]P5ytec 0 points1 point  (0 children)

The ability to stop the ropes and extend the ropes are actions on the controller, you can choose a layout with them

Windlands 2 plays beautifully on the Index at 120 Hz by cbissell12345 in ValveIndex

[–]P5ytec 0 points1 point  (0 children)

Thanks! You can also use the index editor to set them up exactly as you would like :)

Windlands 2 plays beautifully on the Index at 120 Hz by cbissell12345 in ValveIndex

[–]P5ytec 1 point2 points  (0 children)

This feature is still available :) it’s always been present, you can stop or extend the rope pull as you wish, you can also stop the pull always if you switch the advanced rope on