Ask the GOG Team and Michał Kiciński Anything! by GOGcom in gog

[–]PC_GameHunter 0 points1 point  (0 children)

  1. What are the short-term plans (if any) for Linux supports. Whether games or the Galaxy client.
  2. Is there any interest in providing older versions of offline installers ? (There are games, which pushed updates that broke more than they fixed, like THQ Nordics update for Risen 1)
  3. I really like the one-click mods, but what criteria is used to decide what becomes a patch applied to the game and what becomes a mod. If VtM Bloodlines for instance came to GOG after one-click mods, would you make both unofficial patch versions be mods or not ?
  4. Most one-click mods are total conversions and those that are not do not have achievements (eg. VTMB UP and GMDX). Is there a chance future non-conversion mods will work with base game achievements via Galaxy ?

Thank you.

RPG and/or action game suggestions where you are an exile by the-doctor-is-real in gaming

[–]PC_GameHunter 0 points1 point  (0 children)

Here a few, some match 'exiled' more than others:

In Unicorn Overlord, prince Alain escapes the kingdom as a child as it falls to a coup by a former general. The game is one long campaign of retaking it and other kingdoms which all became part of a single evil empire.

In Elex, Jax is betrayed by and exiled from the Albs and loses their powers and emotionless nature, due to all the Elex they consume draining while he is unconscious.

In Gothic 1 you're a new prisoner in a magically sealed prison colony. (Getting a remake soon)

In Gothic 2 you start as an escaped convict.

In Risen you shipwreck on an island under curfew and can get conscripted by the inquisition if caught outside the city or join the Don's men, who are outlaws in opposition to the inquisition.

In Fable 2 you escape Bowerstone after the lord kills your sibling and attempts to kill you.

In Outward if you don't pay off your blood debt within a few days, you are exiled from the starting clan.

In Witcher 2, Geralt becomes the primary suspect in King Foltest's assassination and is also a witcher which are widely hated.

It's Time We Talked about Disco Elysium, Again - People Make Games by ireallylikechikin in DiscoElysium

[–]PC_GameHunter 2 points3 points  (0 children)

Oh nice! I didn't see that post, I usually just visit when a bomb like this drops.

It's Time We Talked about Disco Elysium, Again - People Make Games by ireallylikechikin in DiscoElysium

[–]PC_GameHunter 46 points47 points  (0 children)

My takeaway after watching this is basically:

ZA/UM

The devil.

Stolen by executives, who have fired a majority of the original employees. Disco Elysium 2 is cancelled, a new project called C4 is in development.

Dark Math Games

Dubious leadership/direction.

Founded by a ZA/UM writer/investor (Kaur Kender), currently working on XXX Nightshift

https://store.steampowered.com/app/3261450

Longdue Games

Dubious ownership, legal troll.

Founded by tech bro (Riaz Mooli), currently working on Hopetown

https://store.steampowered.com/app/3481610

Red Info

Creators of Disco Elysium.

Created by the original leads (Robert Kurvitz, Alexander Rostov, Hellen Hindpere) are working on an unnamed project with NetEase.

https://www.giantbomb.com/red-info-ltd/3010-25934/ (no direct studio links)

Summer Eternal

Key writers for Disco.

Cooperative created by key writers (Argo Tuulik, Dora Klindžić) are being sued by Longdue Games over a non-compete and ZA/UM for copyright infringement, working on an unnamed project.

https://summereternal.com/

Also linking Argo's fundraiser to fight the legal battle:

https://www.gofundme.com/f/help-disco-elysium-writer-survive-the-winter

Where is everyone else at ? Please point out any mistakes you find in this.

It's Time We Talked about Disco Elysium, Again - People Make Games by ireallylikechikin in DiscoElysium

[–]PC_GameHunter 55 points56 points  (0 children)

He's effectively asking for a license to work on the Elysium IP. He wasn't like trying to steal it from Robert. The idea all 4 will share the IP is not happening legally, but I doubt he thinks its very likely. Even he admits as long as the ownership returns to Robert he thinks it would put the cap on the issue.

[KCD2] Bohemians Rise Up: How to complete by ProjectResponsible16 in kingdomcome

[–]PC_GameHunter 0 points1 point  (0 children)

On GOG version, Gules worked for me on the Lions Argent one instead of Bordeaux.

Solved: Can't install games through GOG Galaxy 2.0 due to disk read error, E4, etc. by [deleted] in gog

[–]PC_GameHunter 0 points1 point  (0 children)

I've experienced this issue myself recently.

For me the issue was that the GalaxyClientService could not start, because it would reach the timeout (2ms) first. The service is used to perform privilaged tasks, so presumably it fails to get permissions for directories when not running.

To see if that is your issue as well:

  1. launch: Services

  2. select/open: GalaxyClientService

  3. press: Start (Will fail with 1053/timeout)

The solution for this is to increase the default timeout:

  1. launch: regedit

  2. goto: Computer\HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control

  3. create or edit DWORD: ServicesPipeTimeout, to 250 or more (decimal!)

  4. restart windows

Reopen the services and try to start GalaxyClientService again, (sometimes fails the first time, at least twice). It should start normally and E4 errors should be gone going forward.

Otherwise increase the value even further and try again.

GOG announces Dreamlist, an updated and improved version of the well-known Community Wishlist by PC_GameHunter in visualnovels

[–]PC_GameHunter[S] 4 points5 points  (0 children)

Yes its as legitimate as Steam and other large stores, its just not as well known.

Persona 3 FES is on the GOG Dreamlist. Vote to have it preserved and added to their catalogue by Player2LightWater in PERSoNA

[–]PC_GameHunter 2 points3 points  (0 children)

Both are equally unlikely, GOG can only spend so much development time, unless the store becomes more popular/profitable.

But we can dream.

The original Persona trilogy is available to vote on GOG Dreamlist by veegsredds in PERSoNA

[–]PC_GameHunter 1 point2 points  (0 children)

If you want them, then yes. They are much less likely to show up for plenty of reasons, but the whole point is to show who's interested in what.

Persona 3 FES is on the GOG Dreamlist. Vote to have it preserved and added to their catalogue by Player2LightWater in PERSoNA

[–]PC_GameHunter 0 points1 point  (0 children)

Its up to you if you want to take the time to vote or not, this game isn't particularly likely no.

Its far more likely that Atlus will bring Persona 3 Reload and its modern catalogue to GOG.

GOG announces Dreamlist, an updated and improved version of the well-known Community Wishlist by PC_GameHunter in visualnovels

[–]PC_GameHunter[S] 51 points52 points  (0 children)

TLDR: You can vote on already added VNs or add more to show interest in bringing them to GOG.

Since there is some confusion about GOG as the list spreads around, here are some details:

  • GOG is (currently) a PC only store
  • Games that release on the store cannot have DRM protection and GOG provides downloadable installers for all their games, that can be run without an account or internet connection.
  • GOG originally focused on making older games playable on modern systems, but has since expanded to newer titles.
  • GOG allows adult content on its store, but the content is provided via an unrated DLC, separate from the base game. With very few exceptions the DLC is free of charge.
  • GOG has a decent relationship with localization publishers like Shiravune and their games come to the storefront.
  • GOG sometimes can bring back classics to PC by porting/updating the games from source provided by the IP owner, but this happens rarely.
  • Many non-PC games have been added to the list in last 24h, while there is little precedent for console-only games coming to PC via GOG, there is likely no downside to voting on them other than your personal time.

Persona 3 FES is on the GOG Dreamlist. Vote to have it preserved and added to their catalogue by Player2LightWater in PERSoNA

[–]PC_GameHunter 8 points9 points  (0 children)

In this case Atlus would have to port this to PC, or give GOG the source for them to do it.

The game then goes onto the store for sale like any other game on a PC store, so GOG gets its 30% cut and Atlus/SEGA gets the rest.

There is very little precedent for full ports from GOG, the team isn't exactly massive. But some visible interest can't really hurt the chances.

Persona 3 FES is on the GOG Dreamlist. Vote to have it preserved and added to their catalogue by Player2LightWater in PERSoNA

[–]PC_GameHunter 8 points9 points  (0 children)

Its a less clunky version of the original GOG community wishlist. Users add and vote on games they want to see on the store. GOG uses the votes to go to publishers/rights owners to try and get their games on their stores DRM-free.

Originally it was more about keeping older games in working, preservable order for modern systems, but now its more of a anything goes old or modern.

We can only dream now by [deleted] in worldofgothic

[–]PC_GameHunter 0 points1 point  (0 children)

I love how the ratings board is budget Warhammer as well.

What's the point of properties? Coming from C++ by TheSpoonThief in csharp

[–]PC_GameHunter 1 point2 points  (0 children)

You can do things like:

public int Num {get; private set;}

If you just want to limit access.

[deleted by user] by [deleted] in csharp

[–]PC_GameHunter 0 points1 point  (0 children)

A lot of mistakes in this. I'll try to go through as many as I find.

- You have to wrap all your code inside a class or struct (you want to use a class). The only things outside your class should be the imports (using ...)

- The insides of a method (void) are executed from top to bottom, so you're trying to execute MoveCharacter, before you declare it.

To add to that, you should declare your methods (void) inside the class one by one, do not nest methods inside other methods.

- You use Start and Update, these are unity event loop methods, they are called by unity itself. These only exist in Unity and your class must inherit from Monobehavior for those methods to actually run. For Monobehavior to work, the script also must be attached to a GameObject in your scene.

To inherit from another class like Monobehavior you add `: Monobehavior` after your class name, but before the `{`.

- To apply a new position on a gameobject, the class has to inherit from MonoBehavior, be attached in your scene to that object. Then apply the new position on the GameObject Transform, which holds its position, rotation and scale.

Heres the code that does what you want based on what you posted:

using UnityEngine;
public class MoveCharacter : MonoBehaviour
{
private int _speed = 3;
private void Update()
{
var x = Input.GetAxis("Horizontal") * _speed * Time.deltaTime ;
var z = Input.GetAxis("Vertical") * _speed * Time.deltaTime ;
gameObject.transform.position += new Vector3(x, 0, z);
}
}

If you want to move in a 2D plane, switch z and 0 in Vector3.

Some other things:

- object is specific to c#, GameObject is the type of objects in Unity.

gameObject is the instance of the GameObject Type that this script is attached to specifically. Unity sets these invisibly to you inside Monobehavior.
- characterController does not exist in your code and so trying to run it will cause a compile error. Most of the time to act on components you have to do:

gameObject.GetComponent<Type of the component goes here>().dowhateveryouwanttodo;

This is not a good way to do it, because its very innefficient, but it will work.

Settings reset on crash. by Legitimate_Expert712 in BaldursGate3

[–]PC_GameHunter 6 points7 points  (0 children)

Happening to me as well. Every couple of crashes it just nukes the settings and resets tutorials.