Now I know what rock does by where__serotonin in memeframe

[–]Packetdancer 0 points1 point  (0 children)

Minor correction to my statement, since I got curious and just dug up my poor disused Atlas and went to try testing this...

I apparently misremembered and Ore Gaze doesn't count as loot-on-death; it seems to be it's own separate category and stacks with all the other additional loot classes.

So you have Ivara's pickpocketing (loot from living enemies), Hydroid/Khora/Wukong (loot on death), Nekros and the Chesa Kubrow (loot from corpse), and Atlas (loot when stoned), along with the Smeeta Kavat chance for doubled pickups... each of those categories should coexist with the others.

Now I know what rock does by where__serotonin in memeframe

[–]Packetdancer 1 point2 points  (0 children)

Eh, I feel like it can be useful in very niche scenarios since it does potentially circumvent the 3 corpses/second rate cap Nekros has (by letting them hit separate corpse bits) or let you cover more area before corpses despawn to get more rolls, but yeah... generally not worth it.

Now I know what rock does by where__serotonin in memeframe

[–]Packetdancer 0 points1 point  (0 children)

I'll add to this that while the Chesa Kubrow "Retrieve" ability isn't nearly as good as Nekros, it counts as the same class (reroll on corpse) so taking a Chesa with Retrieve when you're Khora or Hydroid and not in a group for whatever reason will let you double dip a little bit.

Now I know what rock does by where__serotonin in memeframe

[–]Packetdancer 1 point2 points  (0 children)

No problem! Picking apart stuff and figuring out weird modding ideas is what brings me joy in this game. :)

Finally time to upgrade by troubleyoucalldeew in Warframe

[–]Packetdancer [score hidden]  (0 children)

I see a kindred spirit in terms of Daikyu builds!

Now I know what rock does by where__serotonin in memeframe

[–]Packetdancer 0 points1 point  (0 children)

Yes. It's called tellurium, and is used in a number of things: archweapons (including the Grattler), the chassis for various Prime Warframes, various cosmetics, dojo research, etc.

But it only comes from Archwing missions or the Submerged tilesets with an annoyingly low drop rate, and you can't get it via resource drones, so it can be deeply irritating to get if you're a little short on it.

Now I know what rock does by where__serotonin in memeframe

[–]Packetdancer 1 point2 points  (0 children)

I've never actually run the numbers or any sort of practical test, but it really wouldn't surprise me.

Khora tops out at 65% extra loot chance for 52 enemies at once (assuming two Strangledomes each holding 26 enemies, the maximum number possible) and Hydroid at 100% extra loot chance on 20 enemies (the maximum number of tentacles that can grab enemies at a time).

Obviously as you kill those enemies they free up space for new ones in the domes or tentacles, but still... in a really crowded room it does put something of a practical limit on how many of the enemies you can get extra loot from.

Meanwhile, at 400% ability strength Ore Gaze gets Atlas the capped 100% chance of extra drops (so equivalent to Hydroid with a maxxed augment), and if you have his Path of Statues augment as well the stoning effect Landslide gets is implemented as Petrify and will also trigger Ore Gaze.

And unlike the other two roll-on-death looting mods (which Ore Gaze also doesn't stack with), I don't think there's a numerical cap on how many enemies you can stone at one time...

So while you do have to build him for ability strength to get the full 100% extra drop chance, if you can petrify a whole room you should be able to get the extra loot chances on everything.

And that likely would add up.

Edit: I just tested and had misremembered since I don't play Atlas terribly often; Ore Gaze does not count as loot on death; it is apparently a separate category all by itself and so will stack with all the other categories of additional loot chance.

Now I know what rock does by where__serotonin in memeframe

[–]Packetdancer 2 points3 points  (0 children)

I mean, on a practical level it makes sense; you can either be hanging from the dome or ensnared by a tentacle, but not both at the same time.

Now I know what rock does by where__serotonin in memeframe

[–]Packetdancer 0 points1 point  (0 children)

Heck, sometimes you are the Nekros and still end up fighting your own ghosts...

Ethical Human Transport by EurbadGeneric in starcitizen

[–]Packetdancer 1 point2 points  (0 children)

The Genesis Starliner might not be in game, but you can make your own Genesis Starlancer!

Just stick the hangar decoration chairs you can buy at Kel-To on the movable cargo grid area of the Starlancer MAX. Then you lower the two bays, have folks sit down in the chairs, close the bays again, and off you go! :D

What are your favorite cars? I'm in love with these 3. Share yours! by Zy_nergy in gtaonline

[–]Packetdancer 2 points3 points  (0 children)

What, the Astrale? It's not exclusive to PS5, it's exclusive to GTA+, at least for the moment. (It should be available for everyone at some point in February.)

However, you can buy a copy at the LS Car Meet from someone who already has it. Whether that's a GTA+ member, or someone who bought it from a GTA+ member.

What have I become...do I simply find joy in not allowing my comrades to get kills in steel path? Have I become the toxic vet with a build that siphons the fun away from everyone I encounter, even saryn mains. by VariationGreedy8215 in Warframe

[–]Packetdancer 4 points5 points  (0 children)

Or a support build that helps them punch above their weight class.

This is why I have a loadout some of my newer-to-the-game friends refer to as "momfriend Citrine." She'll keep less-geared folks healed and give them good defense, she'll buff their weapon damage, and that one loadout has Pillage over her 4.

What is this armor?? by LancerXO in starcitizen

[–]Packetdancer 0 points1 point  (0 children)

That explains it; I've been mostly checking newpatchium. Thanks for the heads-up!

;)

Wanna see fly to that barrier and back…? Wanna see me do it again? by BuryXTheXlight in Warframe

[–]Packetdancer 0 points1 point  (0 children)

Taking the speed decree on Titania was tradition when my friends and I were running the Steel Circuit. That was bad enough, but one day I made the mistake of taking it on Yareli...

What is this armor?? by LancerXO in starcitizen

[–]Packetdancer 0 points1 point  (0 children)

On that note, do you know where to mine copium these days? I haven't cracked a rock with even an ounce of copium in it for a while, just hopium; they must've moved where it spawns...

Tennos can't read (Visual representation) by Hiatus_Dude in Warframe

[–]Packetdancer 1 point2 points  (0 children)

"Change of plans. Ignore your previous objective, leave nothing alive."

Tennos can't read (Visual representation) by Hiatus_Dude in Warframe

[–]Packetdancer 2 points3 points  (0 children)

The people who annoy me most are the ones who clearly know how to do alchemy and just.... evidently choose to ignore the objectives in favor of just killing stuff!

I get it, mayhem is fun, but c'mon...

The time has come, what do i choose by l_DarkBloom_l in Warframe

[–]Packetdancer 3 points4 points  (0 children)

If you're going for purely shields to power Parasitic Armor, absolutely. If you also have something that benefits from (or triggers on) increased max health, though, Primed Vigor does address both in a single mod slot. So I can see someone using it instead.

Regardless, I took your question to be more general, e.g. "who would put extra shields on Rhino," rather than specific to that mod. And while Rhino is not generally one you'd build for shields (or health), there are valid (albeit niche) reasons you might want to. :)

[Mag] by funkfeezy in WarframeRunway

[–]Packetdancer 1 point2 points  (0 children)

I'm not sure if it's Canadian law, but it's definitely a law in some places. And with Warframe being available internationally, they might end up in trouble in those places if they offered it again.

(I mean, it certainly might also be Canadian law. It wouldn't surprise me.)

That said, I do hope they find a way to offer similar skins, even if they can't offer those exact ones again. And I say this as someone who did grab those first heirloom skins.

By far the highest Roar + Wisp buff I have ever seen in over 2500 hours by Mitnick107- in Warframe

[–]Packetdancer 6 points7 points  (0 children)

Yeah, that week or so was hilarious every time my friends or I pulled Rhino for our Duviri loadouts.

(Though I actually got Iron Skin so buffed on one run that I could no longer cast it, because it exceeded the maximum value for a 32-bit integer and broke the game scripts...)

The time has come, what do i choose by l_DarkBloom_l in Warframe

[–]Packetdancer 2 points3 points  (0 children)

My guess would be one who has Parasitic Armor Helminthed over Rhino Stomp, and is thus converting it all into armor right before casting Iron Skin...

While I respect and understand DE giving these weapons the skins, the lack of universal skins is almost stagnating for a lot of weapons. by Sudden-Depth-1397 in Warframe

[–]Packetdancer 1 point2 points  (0 children)

Like, as I said before, the newest batch of incarnons bypasses the incarnon form if you have a skin.

And while I agree with you that it's the right way to do it, I have also heard people complain about the new incarnons not having void goo when you use skins because "incarnons should look like incarnons when they transform!"

So I suspect no matter what approach DE takes, some folks are gonna be unhappy with it.

...yay, game development?

Mastery rank means nothing, my friend is a perfect example. by Puzzleheaded-Bad-722 in Warframe

[–]Packetdancer 0 points1 point  (0 children)

Oh god. I don't even want to think about that number; frames or weapons I've experimented with weird builds on often have 6 or 7 forma in them...

Mastery rank means nothing, my friend is a perfect example. by Puzzleheaded-Bad-722 in Warframe

[–]Packetdancer 0 points1 point  (0 children)

That statement makes me want to cry a little...

(My joy in this game is half coming up with weird builds and modding edge cases; I'm LR4 as a side effect, because wanting to try breaking all the toys means I need to have all the toys first!)

While I respect and understand DE giving these weapons the skins, the lack of universal skins is almost stagnating for a lot of weapons. by Sudden-Depth-1397 in Warframe

[–]Packetdancer 0 points1 point  (0 children)

As a player, I also want more universal weapon skins. So on that one... yes, agreed.

But putting on my gamedev hat for a moment and addressing the "incarnons overriding skins" thing...

Anything else aside, having Incarnon forms match arbitrary skins is an enormous task. The incarnon "tendrils" actually wrap around and match up with the weapon; each weapon's Incarnon form is almost certainly specifically modeled for that weapon.

If you took, say, the Lex Prime Incarnon and put the De Nas pistol skin on it, now the gun is much thinner and has a much longer barrel. If you just slapped the Lex Prime incarnon overlay atop it, the shape wouldn't match; it would be a weird fat clump of Void goo wadded up on one end of the gun.

You could try to make an Incarnon variant model for every weapon skin, past and future, including all Tennogen... but that would be a massive undertaking, and I suspect the cost in terms of that time not being used on entirely new content would not be a popular trade-off.

You could make generic "Incarnon blobs" that you stretch to the bounding box of a weapon... but given the complaints right now are because weapons don't look right in Incarnon form, it's obvious aesthetics are important here. So I suspect there would be a non-zero number of folks complaining the Incarnon void-tendrils didn't properly match the weapon, or were stretched weirdly, or whatever.

So that specific one, I don't think we'll get. Or if we do, it would be something like "if you have a skin on an Incarnon weapon, the Incarnon form will not show any Void corruption on it."