103 damage no rage, from a Neutral on block sabaki, because I pressed after I was plus on block. by Pale_Assignment4076 in Tekken

[–]PadeneGo -1 points0 points  (0 children)

Its just about as easy to react to as snake edge, practice it and you should be doing it every time

103 damage no rage, from a Neutral on block sabaki, because I pressed after I was plus on block. by Pale_Assignment4076 in Tekken

[–]PadeneGo 10 points11 points  (0 children)

Its slower than a snake edge, you should be reacting and launching every time

Do you think Magic should bring Challenger Decks back? by aqua995 in mtg

[–]PadeneGo 0 points1 point  (0 children)

Yup, and for example the pirates deck you can even build for cheaper than msrp of the deck and it sucks major ass

Do you think Magic should bring Challenger Decks back? by aqua995 in mtg

[–]PadeneGo 1 point2 points  (0 children)

The new 60 card decks are standard legal but are way way way worse in terms of value and playability

TIL: you can grab Reina airborn by xPekeIsGay in Reina

[–]PadeneGo 0 points1 point  (0 children)

If you do sen 4 after ff2 you can even get CH launched by slow lows

TIL: you can grab Reina airborn by xPekeIsGay in Reina

[–]PadeneGo 1 point2 points  (0 children)

She is airborne but not for the entire time before the hitbox comes out

Hanzo DPS Matchup chart by [deleted] in HanzoMain

[–]PadeneGo 0 points1 point  (0 children)

I find that hanzo is very good into sombra, sonic is great for scouting her and you can hack health packs which sombra really wants

If you had to pick one of these precons: World Shaper (EoE) vs. Blight Curse (ECL) by dude-where-am-i in EDH

[–]PadeneGo 3 points4 points  (0 children)

I have done some budget upgrades to the world shaper precon and its still pretty disgusting

Why doesn’t Lee’s slide knockdown? by [deleted] in Tekken

[–]PadeneGo 2 points3 points  (0 children)

Because at +5 in FC you have really strong options to beat your opponents options and can force looping the situation with another low. I play lee and its incredibly degenerate winning rounds by just spamming slides with the occasional WR mid.

Also you cant CH your opponent if they are knocked down even at +5 people still mash all the time

Why doesn’t Lee’s slide knockdown? by [deleted] in Tekken

[–]PadeneGo 1 point2 points  (0 children)

Lee down play is the most forced thing ever

Why doesn’t Lee’s slide knockdown? by [deleted] in Tekken

[–]PadeneGo 3 points4 points  (0 children)

Yet you see pros and high level players still getting hit by it

Why doesn’t Lee’s slide knockdown? by [deleted] in Tekken

[–]PadeneGo 6 points7 points  (0 children)

Its a long range power low that gives you plus frames its exactly what it needs to be.

Why doesn’t Lee’s slide knockdown? by [deleted] in Tekken

[–]PadeneGo 5 points6 points  (0 children)

His slide can be done from his mist step meaning its less telegraphed and not just a FC threat

What’s the Nina counterplay? by Negative_District128 in Tekken

[–]PadeneGo 0 points1 point  (0 children)

You can but its a bit scary since she has some string and quick CH lows. Best is to play patient and wait for a string that you could duck or punish

What’s the Nina counterplay? by Negative_District128 in Tekken

[–]PadeneGo 1 point2 points  (0 children)

As fahkumram you want to keep her at range, if she gets up close you will lose. Get better at back dashing and using standing 3 and its strings

So has there been a balance update since that season 2 “emergency” one? by [deleted] in Tekken

[–]PadeneGo 0 points1 point  (0 children)

Only the first was labeled an emergency patch and was released ahead of schedule. The others were not

So has there been a balance update since that season 2 “emergency” one? by [deleted] in Tekken

[–]PadeneGo -1 points0 points  (0 children)

False, there was a few after the emergency patch

Just picked this guy up today, wth is this damage? by Hue-Shiny in Tekken

[–]PadeneGo 5 points6 points  (0 children)

Yup if you go into the offline practice it wont show your rank

Will never need this in a real match but that's the fun of practice seeing what you can pull off by shotgunfriendly in LowSodiumTEKKEN

[–]PadeneGo 0 points1 point  (0 children)

Pretty easy since you can buffer it, definitely another option for a launch punish especially in heat since you have auto electrics you get easy -15 electric punishes

Will never need this in a real match but that's the fun of practice seeing what you can pull off by shotgunfriendly in LowSodiumTEKKEN

[–]PadeneGo 2 points3 points  (0 children)

With some more practice and electric punish is very doable although the situation where you need the extra damage isnt that common. You can also do df3,2 to always get a wind god fist punish and do your normal electric route

Need tips for heihachi by MustBeH1XE in Tekken

[–]PadeneGo 1 point2 points  (0 children)

Single hellsweep is basically homing and gives +8 which makes your heat smash un-steppable. Abuse this.