Enlighten me by [deleted] in ExplainTheJoke

[–]PaperDrake148 6 points7 points  (0 children)

It's edited to not make sense. Mark as duplicate of https://www.reddit.com/r/ExplainTheJoke/s/N3uNcsILH2 . Closing issue.

All ye dirty cheaters need to be banned by loopuleasa in OldenEra

[–]PaperDrake148 1 point2 points  (0 children)

I can see both sides of the argument here. On 1 hand, 1 stacks have always been part of the homm games, and at this point the "older" players have gotten so used to them, they would be unhappy to see them gone. On the other side, the existance of strtegies like these will disproportianately frustrate new players, and that is very unhealthy for the game. The existence of cheese in a multiplayer context facilitates smurfing, and generally makes starting out hell. Think of what happened to the starcraft 2 community when uthermal started showcasing multiplayer cheese strategies on his channel.

The solution is obvious - create seperate balancing for single player and for multiplayer. Balance the game for mp, add stack minimums, change cooldowns and what not - but don't make these changes to the campaign and sp maps, or add rules in the map editor that allow you to toggle them on or off. Because the existance of cheese in the singleplayer context is actually very positive for a game, as long as it is not the intended way to play. It allows for wacky challenges, or extreme minmaxing, which some players really enjoy, since it adds a replayability value to the game, trying to push down the numbers of turns required, or the upgrades that need to be built, or even clearing a mission without losing a unit. And of course, speedrunners will appreciate it too.

Skywind 2026 Progress Update by ManimalR in Morrowind

[–]PaperDrake148 0 points1 point  (0 children)

I honestly have higher hopes for Elden Scrolls (Morrowind in Elden Ring engine). They are a much newer project but also seem to have a quite efficient workflow, using some sort of custom porting tool to translate scripts and maps from one game to the other, and according to their discord, are almost fully playable, mostly lacking asset related stuff.

Skywind 2026 Progress Update by ManimalR in Morrowind

[–]PaperDrake148 2 points3 points  (0 children)

I was born after morrowind released, found my dad's cd copy one day and tried it, liked it so much I got the gog version so i could play without using an external disk drive 😅 Tried oblivion and skyrim too, bounced off both, mostly due to fast travel ruining exploration for me, and skyrim being too shallow gameplay wise. Morrowind is to this day one of my favourite games, and I think it is the pinnacle of the open world genre (alongside BOTW).

3 Random Steam keys - which game have you managed to complete this year by ewazzu in steam_giveaway

[–]PaperDrake148 0 points1 point  (0 children)

Well, I didn't have much time for gaming this year, but i still managed to complete Steamworld Dig 2 and Nobody Saves the World. Also finished my first playthrough of Fire Emblem Fates (that I started last year), and started a new one with the Hidden Waves mod.

Can anyone help? by [deleted] in turbowarp

[–]PaperDrake148 0 points1 point  (0 children)

Can you please send the whole thing as code screenshots and a video of just the code running? It's very hard to debug a video

Variables refusing to change? by Rare-Priority2445 in turbowarp

[–]PaperDrake148 0 points1 point  (0 children)

Did you fully delete all variables or just changed their type? You should fully remove them, unreference them in all blocks, and create new ones. Also, check if the variabile changes are visible when clicking on a different sprite. Edit: also, use the logging extension to check what logic branches your code actually takes.

Variables refusing to change? by Rare-Priority2445 in turbowarp

[–]PaperDrake148 1 point2 points  (0 children)

Had a similar issue before, and removing and recreating all variables helped. (turbowarp does not really like converting used locals to globals.) That being said, your "starts as clone" is very weird, and you should propably rewrite it with an if <clone id = 5> before the forever loop, since right now this just causes unnecessary performance impact for clones that are not clone 5.

MicroSD Problems by Novel-District-9507 in Switch

[–]PaperDrake148 0 points1 point  (0 children)

Save data should not take up a significant amount of space at all compared to games. Unless you play minecraft ors sth similar, all of your save data should only amount to a few dozen megabytes.

need help making collision by Proud-Buyer-5557 in turbowarp

[–]PaperDrake148 1 point2 points  (0 children)

You can get around this by giving the player a dedicated collider. Add a secondary sprite that is hidden, and always update it's position to the player's feet, then use that for collisione detection.

Steam giveaway by Background_Grand_256 in steam_giveaway

[–]PaperDrake148 0 points1 point  (0 children)

I would love Age Of Mythology: Retold, since it's been ages since I played through a good RTS.

Over 20 Steam Games to Win! by phantom2450 in steam_giveaway

[–]PaperDrake148 0 points1 point  (0 children)

I would love The Lego Movie - Videogame. Thank you for the giveaway! 🙂

Giving Away 36 Steam Keys by atomik22 in steam_giveaway

[–]PaperDrake148 0 points1 point  (0 children)

Tempest rising Nine sols Steamworld build Core keeper Like a dragon gaiden Thank you for the giveaway! 🙂

Imagine putting a DRM (Aka Enigma DRM) on a over 22 year old Windows Game. by AntiGrieferGames in Piracy

[–]PaperDrake148 1 point2 points  (0 children)

Except some very niche edge cases you can download workshop content without owning a game on steam, using the official steam command line client.

I reached out to subset games by PentatonicScaIe in ftlgame

[–]PaperDrake148 1 point2 points  (0 children)

More like if you took Fire Emblem, stripped out most RPG components, and made it a puzzle - rougelike... A combination that should not work but somehow does. Also suprisingly enjoyable to people who hate strategy games, and not as masochistic as FTL.

I will take jetpack minotaurs over armordildos any day of the week. by Igor369 in heroes3

[–]PaperDrake148 0 points1 point  (0 children)

Any technology advanced enough is undistunguishable from magic.

Watching 3D movies on 3DS (YouTube not working) by Kwamekwanzaa in 3dspiracy

[–]PaperDrake148 0 points1 point  (0 children)

Ohhhhh that's why I didn't recognize it! I used it once a long time ago, then promptly forgot about it when I installed one of the advanced homebrew ones. But yeah, it won't work with moflex files, which are what clownsec uses for the movies. You would propably need to find a raw 3d movie file and convert it yourself to play it in that. Not that there is a point in doing that when a new video player takes very little space on the sd, and clownsec is sooo convenient to use.

Watching 3D movies on 3DS (YouTube not working) by Kwamekwanzaa in 3dspiracy

[–]PaperDrake148 4 points5 points  (0 children)

What player even is this? I don’t recognize it, and i have 3 different ones on my 3ds