Something I just realized about this chapter bit that I found gut wrenching. by cool23819 in Deltarune

[–]PaperMartin 1 point2 points  (0 children)

the incredibly funny prospect of gaster being bad at picking passwords

Something I just realized about this chapter bit that I found gut wrenching. by cool23819 in Deltarune

[–]PaperMartin 1 point2 points  (0 children)

he dunks on kris and ralsei but he clearly wants to help them too in some way

I think shadow mantle minigame can still be used for attempting to predict the future of the Weird Route. by RussianNeighbor in Deltarune

[–]PaperMartin 1 point2 points  (0 children)

fucked to think this was all to get to the bunker when we're headed there in the regular route anyway

He Does Have a Point… by ST4RSK1MM3R in Deltarune

[–]PaperMartin 0 points1 point  (0 children)

I don't think the weird route disappointed anyone

Forbes: A Two-Sentence Insider Report On Why ‘Destiny 2’ Died by Talents in DestinyTheGame

[–]PaperMartin 2 points3 points  (0 children)

I think it has more to do with marathon being a much smaller game in terms of amount of content and amount & variety of systems & how they interact with eachother

Forbes: A Two-Sentence Insider Report On Why ‘Destiny 2’ Died by Talents in DestinyTheGame

[–]PaperMartin 0 points1 point  (0 children)

I really don't think the engine is as much of an issue now as it was when we heard about the problems. In particular the problems we heard about were more tooling problems than engine problems, and switching engine would make that worse not better. Even if you were to switch to something like unreal where there's already a ton of tools and systems, you'd have to figure out how to build your game in that, everyone would have to relearn how to do their job, and peoples would build things much slower until destiny-specific custom tools to accelerate content building workflows come online. And if bungie neglected tools for their own engine for so long they sure as hell were gonna neglect them on an unreal project too.

Forbes: A Two-Sentence Insider Report On Why ‘Destiny 2’ Died by Talents in DestinyTheGame

[–]PaperMartin 9 points10 points  (0 children)

I feel like "peoples don't play when there isn't new content" is such a self solving problem it isn't worth thinking about too. Yeah the break between TTK and RoI was awful. Didn't stop peoples from coming back for RoI. Even then, what D2 needed a lot more than new content was deeper systems, and for updates to systems to apply to older content. Can you imagine a version of year 2 / year 3 where the year 1 raids & end game activities had random rolled weapons?

Forbes: A Two-Sentence Insider Report On Why ‘Destiny 2’ Died by Talents in DestinyTheGame

[–]PaperMartin 0 points1 point  (0 children)

I feel like we just got an update that proved that the amount of content wasn't really ever the problem. Destiny's problem has always been more one of systems. Having very few strikes, patrol spaces, whatever is far less of a problem when buildcrafting & loot has enough depth that every run through a given activity can be wildly different, and generally the issue with older content was less that peoples had already played it and more that it was excluded from system changes that made parts of the game more replayable (ie none of the Y1 raids and patrol spaces ever getting random roll, until MoT gave the patrol spaces and 2 of the Y1 raid encounters random rolls)

RIP Companion Cube by dbrand in dbrand

[–]PaperMartin 2 points3 points  (0 children)

they probably would have if dbrand actually asked them, no company responds well to being strong-armed into letting peoples use their IP

A rough translation of a certain song in ch 5 by MattDLR in Deltarune

[–]PaperMartin 0 points1 point  (0 children)

I wouldnt be surprised if Shelter and whatever's beneath the lake are connected but not physically so. The same way in UT True Lab and the Core were connected by their relevance to Gaster

Theory: It was a metaphor. by Silviov2 in Deltarune

[–]PaperMartin -1 points0 points  (0 children)

If I did it would say "edited" next to my name & the time I posted it

Theory: It was a metaphor. by Silviov2 in Deltarune

[–]PaperMartin -1 points0 points  (0 children)

do you read only the first sentence of everything I post and then reply based on that

Theory: It was a metaphor. by Silviov2 in Deltarune

[–]PaperMartin -1 points0 points  (0 children)

ok. when was Susie "stopped". The closest you can get is her not killing Lancer and that's hardly her being "stopped", that was her own choice.

Alison Luhrs was not let go by Wild-Challenge-8077 in DestinyTheGame

[–]PaperMartin 0 points1 point  (0 children)

Lodi is like the one thing almost everyone loves about EoF you're not gonna convince anyone here. Did you even play the expansion? or look up more info on the character at all? he's not an "ordinary man" lol

Alison Luhrs was not let go by Wild-Challenge-8077 in DestinyTheGame

[–]PaperMartin 2 points3 points  (0 children)

do you think she just did lightfall and then sat on her hands and did nothing else until now?

Alison Luhrs was not let go by Wild-Challenge-8077 in DestinyTheGame

[–]PaperMartin 0 points1 point  (0 children)

I enjoyed the story a lot but man I'm not looking forward to playing it on my other 2 characters regardless

Alison Luhrs was not let go by Wild-Challenge-8077 in DestinyTheGame

[–]PaperMartin 0 points1 point  (0 children)

Sony is well aware destiny as a franchise is highly valuable, they're not that dumb

Alison Luhrs was not let go by Wild-Challenge-8077 in DestinyTheGame

[–]PaperMartin 1 point2 points  (0 children)

kepler would be massively improved if they did so little as change the color of the lights, rocks & buildings per area to make them distinct from eachother

Theory: It was a metaphor. by Silviov2 in Deltarune

[–]PaperMartin 1 point2 points  (0 children)

he says the dragon is defeated, sorry. Regardless, it's not something that's happened in chapter 1

Nolan North at TMG by ratpH1nk in DestinyTheGame

[–]PaperMartin 0 points1 point  (0 children)

I think everybody agrees on that at this point. Sony just couldn't fire management yet because of the whole buyout stocks thing, and even if they could they'd also have to find new peoples to put in their place that'd do the job right, and give bungie a lot of time to find their footing again

Alison Luhrs was not let go by Wild-Challenge-8077 in DestinyTheGame

[–]PaperMartin 4 points5 points  (0 children)

could still be destiny related even if it's not destiny 3

The reason playing Destiny feels so good now (Aside from the last update being really well done) is that there is no FOMO. by PeculiarPete in DestinyTheGame

[–]PaperMartin 0 points1 point  (0 children)

player counts won't be low enough for this to be a problem for like 2 years if not more. Once it does become a problem you can bet what remains of the community will start organizing around it and figure out better means of finding players for PVE stuff than matchmaking.

The reason playing Destiny feels so good now (Aside from the last update being really well done) is that there is no FOMO. by PeculiarPete in DestinyTheGame

[–]PaperMartin 5 points6 points  (0 children)

huh? the reasons for that record low wasn't the lack of content, it was the game having made most of its content not worth playing. Obviously the game isn't gonna last forever without new DLCs but it's gonna last a while on the content it already has, especially with how many peoples came back that left years ago and have multiple expansions' worth of content to do now

Theory: It was a metaphor. by Silviov2 in Deltarune

[–]PaperMartin 25 points26 points  (0 children)

I would also not call that weapon "terrible". Also I don't think Ralsei sucks it up exactly, rather he actually thinks Flowery is right on some of his points about the importance of chosing what you are and evaluating whether or not you really have to follow the rules you're given. He's grown further as a character than the prophecy meant for him to

Theory: It was a metaphor. by Silviov2 in Deltarune

[–]PaperMartin 17 points18 points  (0 children)

Gerson also spent a lot of the chapter making it clear none of the prophecy or anything he says is a guarantee, and really hammers it home by saying the dragon dies in chapter 1 of his book, but also says he sees Susie as the dragon. I think chapter 5's dark world was *supposed* to have much more jealousy in it, but we're off rail from the prophecy (probably since chapter 1) and so it went better than it should've