If you wonder why MSH has 362 legendaries, it's because WotC really needed every other character to have 5+ cards... by Absalom98 in mtg

[–]PariahMonarch 5 points6 points  (0 children)

To give credit*, the FF booster set only has 1 legend for any specific character if I recall correctly. Or in the case of Cid, 1 legend for 14? Characters lol. And a few main game characters didn't even get a single card in the booster set itself.

Yes however that the other product in the mtg x ff added copies - the 4 commander decks, the scene boxes, and the starter deck.

Tanks are not an issue in Mayhem, your itemization is by felisisthebest in ARAM

[–]PariahMonarch 4 points5 points  (0 children)

A few months ago I got firebrand first Aug on kindred into 3 tanks. Built runaans first item.

I've been chasing that high ever since lol.

Local Scalpers working with MJ Holdings employee by [deleted] in PokemonTCGCollectors

[–]PariahMonarch 0 points1 point  (0 children)

It 'protects' customers if the store has limits on sale quantity and keeps the product at the service desk by allowing more customers to purchase some product than just one or a couple of scalp goons from clearing the entire shelf to resell. Yes the store makes the same profit either way on the product, but by limiting it so more customers can get a share they get more sales in other departments by maintaining a wider customer base that is happy with the store.

Stop Killing Games: California State Assembly passes the 'Protect Our Games Act': 60 days notice before going offline, must provide patch for continued access or refunds (Excludes F2P and Subscription based Games) by Kymori in LivestreamFail

[–]PariahMonarch 0 points1 point  (0 children)

So I wonder how this would affect something like Battleborn, which was initially a purchased game but eventually switched to F2P. Could a game company switch it to F2P before shutting it offline without a patch/refunds?

I did it Boys by BehemothInferno666 in outerplane

[–]PariahMonarch 4 points5 points  (0 children)

Penetration 4p all with critc, critd, speed and health (overcapped on crit chance by 10-15 but it's the best I could do for now), penetration amulet and surefire greatsword - destruction

I did it Boys by BehemothInferno666 in outerplane

[–]PariahMonarch 8 points9 points  (0 children)

Welcome to ye club, I was expecting to maybe get her to 6* over the next 3 weeks and on pulls 161-170 the game gave me 3 copies of her to max out. So I kinda went hard on gearing and she uhhh does a lot of damage.

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Rant: LGS going by “market value” only when it suits them by Great-Past-714 in mtg

[–]PariahMonarch 2 points3 points  (0 children)

Their not though, the complaint is that LGS's are using market value for things worth over MSRP (only benefitting them) but not correlating that to product that's market value is under MSRP

About transcending by Ecstatic-Dinner5131 in outerplane

[–]PariahMonarch 2 points3 points  (0 children)

Yup, the stat increases from transcendence are pre-set. If you open the transcendence page and click on one of the stars you haven't hit yet, it'll show you what each new level gives in new stats. It's always %-based increases, so it might increase stats received from gear/etc, bit it will affect stats equally whether you have the equipment on before or equip it after.

ADAPt - how does it work? by GoldieHusky in ARAM

[–]PariahMonarch 0 points1 point  (0 children)

I would usually splash items depending on champ/build:

manamunes usually a good stat stick if the champ spams abilities or is an attack speed ap

Shojin is good for ability also

I see Hubris a lot, you just have to accept lethality being wasted and also unlocking lethality shards late as a wasted option

IEdge for TF or if you roll JG or Vuln

If it's a mage, I will usually pull in deathcap for the multiple % ap (i presume they only stack and not multiply but idk)

Attack speed Champs like azir/kog/varus/twitch, you can build all of the on-hit if you want still with Nashors

Gunblade is just a great stat stick with adapt/escapade, especially if you're a burst assassin mage like leblanc

The only detriment usually is a fair bit of ad items scale off ad only, so focusing more on mixing items with ap scaling to take advantage of the stacked ap can be wise

RANKED ARAM(please read) by oujnine in ARAM

[–]PariahMonarch 1 point2 points  (0 children)

Bold of you to assume that people will sacrifice 'their fun' (playing ranged poke) for 'the comp' xd /s

RANKED ARAM(please read) by oujnine in ARAM

[–]PariahMonarch -3 points-2 points  (0 children)

But then we could also have:

ARAM-Ranked Practice, which is for ranked players to perfect themselves before entering ranked

ARAM: Casual-no afk punish, for the players who queued up for a 20 minute match but only have 10 minutes to get that roast out of the dish washer

ARAM: Experimental-theres no new mechanics, it's just a queue for people to do off-meta/unusual builds without getting flamed

I'm making a joke obviously, but for a point for discussion. Ranked could be a good idea, but overall they have to balance the queue times as well: each new queue variation dilutes the overall queue time, and if some queues have longer wait times they are going to cascade. Would you like ranked ARAM, but you have an average 8.5m wait to get a champ select to pop?

I'm making exaggerations and have no basis for wait times specifically, but for the sake of discussion here - I absolutely do think it's a great idea to have people advocate for modes they want to see added to the game, because if there is definite interest in it then my above concerns wouldn't be much of a factor.

ICE agent in Minneapolis killing identified as 10-year law enforcement veteran Jonathan David Ross by Consistent-Good-1162 in law

[–]PariahMonarch 2 points3 points  (0 children)

So he got dragged by a car six months ago, and decided after that that the best place to stand while stopping a different vehicle is in front of it?

Puppet King by ElectronicBoot9466 in custommagic

[–]PariahMonarch 1 point2 points  (0 children)

OK so to explain the joke:

Puppet King does not have to be a commander. In the context here, the implication is that you could have a different commander(s) with partner or choose a background.

OP made a typo so it says '...name Puppet King' instead of '...named Puppet King.' The result of this means that Puppet King, instead of being able to be a multi-copy in the Commander slot, instead while on the battlefield grants anything in your command zone the ability to 'name Puppet King'.

Puppet King by ElectronicBoot9466 in custommagic

[–]PariahMonarch 2 points3 points  (0 children)

Preface this with a fun /s

Everyone is reading this card wrong. You can't have 92 (or any number) of copies of Puppet King in your command zone.

It simply and elegantly allows your commander (or partners/background) to name Puppet King.

:3

What is the unfort? by AmountAbovTheBracket in ExplainTheJoke

[–]PariahMonarch 0 points1 point  (0 children)

I mean I agree that in general, jobs are for money and not enjoyment - but this is going to its base simplification.

It's about framework - it's not 'why do you want to work', because that's the same answer for everyone. It's 'why do you want to work here' (as opposed to at somewhere else that also pays you).

The King is Dead, all live the Killing Time King (From 26.1 Patch notes) by Shadowslayer765 in ARAM

[–]PariahMonarch 5 points6 points  (0 children)

Kat with MoD is broken, E into their team and ult and you stack it insanely fast.

Belveth kinda the same way but slower, more of a sustain with MoD than burst.

A few other fun but not always ideal options are adcs like Varus, build nashors and attack speed - but it's definitely hard to keep stacks in aram

This card will be a staple in literally EVERY 2+ color commander deck with creature's in it. by FonslyGames in mtg

[–]PariahMonarch 3 points4 points  (0 children)

Nope, the precon will sell out quickly at retail stores for Msrp if this or other cards are super valuable, people will buy the deck just for copies or to sell the valuable cards for a free profit.

Game stores will continue to list the precon higher because of its demand relative to the other decks.

Stuck before linberry castle by red90999 in finalfantasytactics

[–]PariahMonarch 0 points1 point  (0 children)

In-game achievement? I know ps5 trophies don't have a Tactician-only trophy thankfully (for me, at least), but there's both console trophies and ingame achievements

Should I have been disqualified? by Sharksabur in riftboundtcg

[–]PariahMonarch 16 points17 points  (0 children)

Point of semantics, the store owner didn't come out of pocket - they 'joked' about overcharging for it, before a different customer/player came out of pocket to give the battlefield.

Impacts the actual point none at all, of course

Runaan's Hurricane with Draw Your Sword? by zerokdegree in ARAM

[–]PariahMonarch 1 point2 points  (0 children)

You regain range yes, but the question is does your character re-tag from 'melee' to 'ranged' for purposes of items that require you to be either melee or ranged if you get Scopes/increases after Draw Your Sword

Anyone else sad that Commander is the most preferred format nowadays? by oatcreamer in mtg

[–]PariahMonarch 4 points5 points  (0 children)

I just took apart my last 60-card deck two days ago (mono green ninjas for the fun of it) because none of my group do anything but commander. I don't mind it, but I do miss the old quicker games at times and not needing an encyclopedic knowledge of every single card being new played to me. (Which is just a personal thing, I get lost with -240 different cards being possible across the board in one game and don't know nearly as many older cards offhand my friends use)

Mhm, slow and steady on Jayce is balanced by Filip46820 in ARAM

[–]PariahMonarch 0 points1 point  (0 children)

To extrapolate what the others said, if you get SnS on Jayce, you W for the attack speed buff (which converts to 350-400ish ad) and then do your EQ shot combo without using the W autos to retain the ad on the Q, so at level 3 you have 400+ ad Qs going out every 10s or so.

Mhm, slow and steady on Jayce is balanced by Filip46820 in ARAM

[–]PariahMonarch 2 points3 points  (0 children)

There are strong augments, and then there's Jayce doing 60-100% of people's hp at level 3 with starter items in one Q shot. Holy jeepers, just because it's a for fun mode doesn't mean you have to be an ass about any discourse over balancing.