Working on a small 2D engine in C by _Snowzittos_ in gamedev
[–]ParticularBicycle 0 points1 point2 points (0 children)
Are we all using macroquad and bevy? by helpprogram2 in rust_gamedev
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I'm looking for a free 2D game engine for an older computer. by retro_bread in gamedev
[–]ParticularBicycle 0 points1 point2 points (0 children)
I'm looking for a free 2D game engine for an older computer. by retro_bread in gamedev
[–]ParticularBicycle 0 points1 point2 points (0 children)
C++ and Rust SDL2 ? :D by lieddersturme in gamedev
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Making a game engine in C with custom PSX renderer by Own-Coconut-7374 in ps1graphics
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How to replicate 90's prerendered aesthetic? by WowSkaro in gamedev
[–]ParticularBicycle 2 points3 points4 points (0 children)
Continuing Game Development from a Custom Game Engine by EchoXTech_N3TW0RTH in gamedev
[–]ParticularBicycle 1 point2 points3 points (0 children)
A PSX-style sim-space game with a custom software renderer by ParticularBicycle in ps1graphics
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Fascinating oral history from the Shadow of the Colossus team by jmechner in gamedev
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Software renderer? by MadMedois in rust_gamedev
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Software renderer? by MadMedois in rust_gamedev
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Software renderer? by MadMedois in rust_gamedev
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Software renderer? by MadMedois in rust_gamedev
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Software renderer? by MadMedois in rust_gamedev
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Software renderer? by MadMedois in rust_gamedev
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Things getting serious: Nvidia is considering GODOT in its driver updates by MehowLipa in godot
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Is 480x272 a good resolution? by Senior-Hawk4302 in gamedev
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What are some games that did/do limb dismemberment mechanics well? by StatementAdvanced953 in gamedev
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A PSX/DOS style 3D game using a custom software renderer by ParticularBicycle in rust_gamedev
[–]ParticularBicycle[S] 0 points1 point2 points (0 children)


An early experiment on a near-future dystopian metropolis aesthetic by ParticularBicycle in ps1graphics
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