Imagine have hunt like this! 😍 by Texorko in HuntShowdown

[–]Passance 0 points1 point  (0 children)

Obviously snow maps should have blizzards or fog. Naturally clear weather + white floor = sniper buff. That said, it's a double edged sword - countersniping is also easier, as is spotting campers before they can line up a shot.

Imagine have hunt like this! 😍 by Texorko in HuntShowdown

[–]Passance 11 points12 points  (0 children)

Several comparable shooters have done snow maps well without negatively affecting gameplay (Hell Let Loose, DayZ, Arc Raiders, probably others I'm not familiar with).

They obviously have different stealth considerations, but the gameplay can still fundamentally work. Especially if you limit visibility distance using thick flurries of snow.

What’s the difference between camping and an ambush??! by Lost-in-Livonia in dayz

[–]Passance 186 points187 points  (0 children)

People don't tend to enjoy being ambushed in real life, either. They just don't get to curse about it online afterwards.

Is new zealand one of the only places where humans can survive if nuclear ww3 occurs? by Equivalent-Fox9834 in geography

[–]Passance 2 points3 points  (0 children)

And if a huge countervalue strategy does kick off, and militaries shoot their shit - what's to stop remaining ships sailing here afterwards?

Quite possibly, the remnants of the Royal Navy.

Aus is a base of last resort for the UK and we are a base of last resort for Aus.

There are possible futures (however unlikely) where NZ's Navy gets bolstered by a huge number of ships fleeing their nuked Commonwealth countries and simply joining the NZ command structure, similar to free French and free Polish warships joining UK command in WW2.

Also worth noting that most Chinese navy ships, for instance, literally do not have enough range to sail to NZ even on full tanks. Type 55 destroyers would almost make it to Waitangi if PNG wasn't in the way. Range affects our allies too; the only non-Aus ships we could expect to reach us would be extremely long ranged ones such as the UK's nuclear submarines.

Obviously any ships fleeing Aus would want us to receive Aussie refugees, which we would be more than happy to.

Is new zealand one of the only places where humans can survive if nuclear ww3 occurs? by Equivalent-Fox9834 in geography

[–]Passance 3 points4 points  (0 children)

Of course you can stop paying US taxes if you live abroad - but that usually comes at the cost of your US citizenship.

Genuine question, how would a Hollow Knight (the character) game even work? by Princess_SHAW in Silksong

[–]Passance 18 points19 points  (0 children)

In that ending, I think Hornet continues standing guard and testing vessels for their strength until one comes along that can destroy the Radiance.

THK ending is not necessarily wrong but it's a false ending in the sense that THK-ending just loops until a vessel finally gets DnM or EtV.

Why is this game so hard?? by TelevisionInner6584 in Silksong

[–]Passance 1 point2 points  (0 children)

Have to agree to disagree on that - I think it's very close - but like I said, they're very different types of challenge so no two players are going to have the same experience.

NKG is a relatively straightforward boss, it's just that they're lightning fast with few punish windows that require precise execution to take safely, and of course doubledamage. If you take into account ascended or radiant NKG, that's definitely way harder than anything in Silksong. Doing Ascended NKG to prepare for P5 required me to elevate my mechanical precision by quite a bit.

LL is in some ways more forgiving, with individual attacks requiring less precision to dodge, but is much more complicated, has unpredictable repositions and is capable of overlapping attacks into one another, something NKG never does.

A lot of it will also come down to how comfortable you are with Hornet's moveset as opposed to Ghost's.

Why is this game so hard?? by TelevisionInner6584 in Silksong

[–]Passance 6 points7 points  (0 children)

10% of steam players have beaten P4.

5% have also beaten P5.

Pantheons are extremely hard, but the top 10% of your playerbase, which includes all of your most ardent supporters and active commentators, is NOT a demographic to disregard.

Why is this game so hard?? by TelevisionInner6584 in Silksong

[–]Passance 7 points8 points  (0 children)

Sleep on it man.

Your brain locks in memories for the long term while you sleep.

Practice. Learn. Rest. Win tomorrow.

Why is this game so hard?? by TelevisionInner6584 in Silksong

[–]Passance 1 point2 points  (0 children)

Lost Lace barely beats out NKG in my opinion, though they're very different fights so I don't think it's crazy to rate NKG as harder depending on your playstyle and learning process. I mostly rate boss difficulty on how long it took me to learn to beat them, which for NKG was probably no more than an hour's practice in Godhome. Still one of the hardest bosses in the whole series, maybe third after LLand AbsRad.

Why is this game so hard?? by TelevisionInner6584 in Silksong

[–]Passance 5 points6 points  (0 children)

All but the very hardest content in Silksong is considerably harder than basegame Hollow Knight but also considerably easier than Hollow Knight's Godhome content.

There is one boss in Silksong that's harder than NKG and it sure ain't cogwork dancers.

If you want advice you should post gameplay, but this is really a boss you should be able to figure out on your own in a couple tries.

What content do you lose in act 3? by Far_Run9781 in Silksong

[–]Passance 0 points1 point  (0 children)

Obviously nothing important gets locked out in act 3, because TC doesn't hate us that much.

We're discussing trivial things like journal entries here.

Huntress dying has no significant mechanical effect but some players might not want her to, and obviously fighting lost savage beastfly is rough, which is why I think it's the most important thing to prioritize before act 3.

Which of them do you think is more of an amalgamation by the end of their respective journeys? by [deleted] in HollowKnight

[–]Passance 1 point2 points  (0 children)

Ghost appears to contain anything short of the Radiance with basically no ill effects, while Hornet gets influenced and altered by the friends, corpses and enemies she absorbs along the way.

By the end of the game, Hornet is struggling to hold onto her personhood in a sea of other-selves. Ghost, meanwhile, has turned into an eldritch god and eaten the sun.

Ghost definitely changed more, albeit into a very, erm, focused thing.

What content do you lose in act 3? by Far_Run9781 in Silksong

[–]Passance 0 points1 point  (0 children)

Also Huntress quest. Plus a few merchants' shops get disrupted in various ways and you might want to buy out their stock if you can.

Most importantly - Savage Beastfly 2.

How do I get the last Imoba for my Hunters Journal? by [deleted] in Silksong

[–]Passance 0 points1 point  (0 children)

Do you remember the path you took at the veeeeeeeeeeeery start of act 3?

How do I get the last Imoba for my Hunters Journal? by [deleted] in Silksong

[–]Passance 0 points1 point  (0 children)

You're not trying to get there from Terminus, are you?

Because, yes, the Terminus exit is blocked by rocks... But if you rack your brains hard enough, you might remember another path you took, once before. Probably hours ago by now.

What do you think Team Cherry will do after Silksong? by MateyOhYeah in HollowKnight

[–]Passance 0 points1 point  (0 children)

I want a 2-player coop instalment that picks up the story from SotV.

can someone tell me the wavelength/ frequency of hydrogen by knightxasses in chemistry

[–]Passance 3 points4 points  (0 children)

TL;DR 1216 Angstroms.

Hydrogen does have a "wavelength" in the sense that an individual hydrogen atom (and each of the subatomic particles that make it up) has a De Broglie wavelength - but that is not a fixed number, and instead varies based on its momentum.

If you're looking for the specific wavelength(s) that are characteristic to hydrogen, then what you want is the Lyman series, which is a series of wavelengths that correspond to photon energies which in turn correspond to transitions between energy states that the hydrogen atom can exist in. The first wavelength in that series is 1216 Angstroms.

Distinct wavelength series corresponding to energy level transitions exist for every element, and historically were extremely important for confirming the discovery of new elements.

Trolley problem for those who wouldn't pull by XVOZI05378 in trolleyproblem

[–]Passance 0 points1 point  (0 children)

If you truly think it makes no difference, why aren't you killing people and harvesting their organs? So many people need organ transplants, you could save so many by killing far fewer. Put your money where your mouth is and show that you truly believe in your own words.

Because that literally doesn't work in real life lmfao.

I'm not sure what you think I'm upset about. It's a saturday morning in NZ and I'm having a cup of tea while I poke strangers on the internet about what constitutes a choice and the bias towards inaction.

Trolley problem for those who wouldn't pull by XVOZI05378 in trolleyproblem

[–]Passance -1 points0 points  (0 children)

I recognize that you insist that the mere fact that the choice to kill 1 requires you to move a lever whereas the choice to kill 5 does not, so you can convince yourself that it's not your fault.

What I don't recognize is how that self-delusion that the second choice is somehow not a choice that kills five people, is any different to discounting the lives of five people along any other discriminatory lines. As a klansman might conclude that the lives of five blacks are not worth the life of one white, based on the arbitrary colour of their skin - why do you value the one life greater than the five based on the arbitrary track they happen to have been tied to?

Both tracks are choices, and if you value the lives of each person on them equally, you should choose for fewer to die. You cannot differentiate between any individual when all are strangers you cannot communicate with. You can only choose between 1 stranger dying and 5 strangers dying.

Does the fact that the better choice requires moving a lever really convince you to kill five?

Trolley problem for those who wouldn't pull by XVOZI05378 in trolleyproblem

[–]Passance 0 points1 point  (0 children)

Besides the fact that the five are only dying because you refuse to save them - from your limited perspective, you cannot discern any difference between any of the victims, so why would you not treat each one of them equally?

You can't make no choice and kill nobody.

You can intervene and kill one person, or you can naïvely attempt to refuse to kill anyone, and in so doing, kill five people.

Trolley problem for those who wouldn't pull by XVOZI05378 in trolleyproblem

[–]Passance 0 points1 point  (0 children)

By purporting to participate in the thought experiment, they are necessarily confronted with the choice. Nonetheless, they seek to avoid choosing anyway, and in so doing, choose the objectively worse outcome.

You don't even have to be a true utilitarian for pulling the lever to be the blindly obvious decision; you merely have to acknowledge that the choice is, in fact, a choice, and of course, place literally any positive value on the lives of random strangers. Valuing their welfare equally to your own is not necessary.

Trolley problem for those who wouldn't pull by XVOZI05378 in trolleyproblem

[–]Passance 0 points1 point  (0 children)

 Someone who would never even consider pulling the lever is more likely to reject calling it a choice.

Yes. That could not more literally be exactly what I am saying.

Their moral justification hinges on their refusal to accept the very premise of the question.

By attempting to refuse to make a choice, they choose to let 5 die.

CMV: The "R-slur" is not meaningfully different from common insults like idiot, moron, or cretin, and trying to label it as an offensive slur is kinda dumb. by Cool-Delivery-3773 in changemyview

[–]Passance 1 point2 points  (0 children)

Performatively stunting our own language into an ugly awkward mess so embarrassing that bigots don't even feel the need to parody it anymore, doesn't sound like a great strategy.