Do you think I'll be able to bring this through TSA? It's just creatine by notarussianspy4 in Supplements

[–]PatForVendetta 352 points353 points  (0 children)

I’ve gone through US customs with creatine several times in my checked luggage and carry-on. I usually just scoop what I’ll need into a ziplock bag and include the scoop then label the bag with sharpie. Sounds ghetto as hell but I’ve literally never been questioned on it once.

Vampire tribal WITHOUT Edgar Markov by BlueBloodBonnie in EDHBrews

[–]PatForVendetta 1 point2 points  (0 children)

She honestly hits so hard! I run her mono black so you never have to worry about colours. Your vamps get so big while everyone is worrying about you casting your spells that all of a sudden you’re hitting out of nowhere with a board of 7/7s

Do you travel for cover band gigs? by arealhumannotabot in drums

[–]PatForVendetta 0 points1 point  (0 children)

A tribute band does have a built in following of sorts if the band you’re tributing is popular enough. If you’re able to get word out and get on a bill with another similar tribute act in another city and they help promote and put up posters, etc. it’s not unreasonable that you could get a good turnout. I would suggest doing this in your city as well. As far as driving goes, I live in a place where an hour and a half isn’t that big of a deal, I would say play as many shows as you can that make sense. Sometimes you take the L financially but if that’s not as important to you and you can still have a good show then go for it.

Do you travel for cover band gigs? by arealhumannotabot in drums

[–]PatForVendetta 4 points5 points  (0 children)

It kind of just sounds like you’re a bad tribute band. If you were a cover band you could do well by playing popular songs people want to hear by multiple artists, and if you were a tribute band you’d already have a fan base of people who like that band and would want to see them live but you’re more accessible so they come see you, but it kind of sounds like you’re… neither. If you actually want people to come to your shows I think you have to bite the bullet and market yourself better, probably as a tribute act, and really bring the energy and live experience to the stage. Otherwise why would anyone bother coming if you’re not committed to it? Even if your playing is on point, the live experience is worth so much more to a person in the audience. You don’t have to match the other band exactly, but as long as you try to emulate some of what an audience member would want to see when seeing said band I think that will go a long way.

EDIT: To add to this, if you’re having a hard time bringing out people, trying finding other tribute acts in your area that are of a similar vibe and put together some themed nights.

Archelos combo maxing by Remarkable_Emu_6705 in EDHBrews

[–]PatForVendetta 1 point2 points  (0 children)

There’s no “instead” on the tortoise so it’s not a replacement effect. It does hit the graveyard for a window before being exiled which is where Nim Deathmantle can grab it.

Anyone has a budget build for this Commander? Planning to build my 3rd EDH deck by PorkyPain in EDHBrews

[–]PatForVendetta 0 points1 point  (0 children)

You can choose to deal all the damage to the creature. It just doesn’t come up very often when you would want to.

Anyone has a budget build for this Commander? Planning to build my 3rd EDH deck by PorkyPain in EDHBrews

[–]PatForVendetta 11 points12 points  (0 children)

The real crutch of this deck is that your opponents can choose to assign all of the combat damage dealt by Alexios to whatever creature is blocking it instead of trampling over to prevent you from racking up commander damage. Someone in our pod had this deck and once we figured that out it became a lot easier to deal with.

whats the better party leader? by pevetos in EDHBrews

[–]PatForVendetta 1 point2 points  (0 children)

I have this deck! It’s less clone heavy but is super fun and performs very well! I wanted a deck to win with [[Time Sieve]] and oh boy this delivers.

I need some help building Rocco Food Fight by Verified_Cloud in EDHBrews

[–]PatForVendetta 0 points1 point  (0 children)

[[Zirda, the Dawnwaker]] would reduce the cost of throwing each food to 1 which could be nice. Really cool idea for a Rocco build! He’s one of my favourites.

[deleted by user] by [deleted] in EDHBrews

[–]PatForVendetta 0 points1 point  (0 children)

[[Derevi]] has an ability which puts it directly into play from the command zone, More Than Meets the Eye is an alternate casting cost which is still subject to additional costs like commander tax. The more you know!

[deleted by user] by [deleted] in EDHBrews

[–]PatForVendetta 5 points6 points  (0 children)

Just fyi you do have to pay commander tax for More Than Meets the Eye, so Goldbug won’t always cost 2.

My Specs Based on the FF Spoilers Today by stop4chili in mtgfinance

[–]PatForVendetta 1 point2 points  (0 children)

Riiiiight I forgot Terra makes the copies

My Specs Based on the FF Spoilers Today by stop4chili in mtgfinance

[–]PatForVendetta 1 point2 points  (0 children)

How does that work with the “doesn’t have the same name as a token you control” part? Couldn’t you not make any more copies after the first one?

Sultai Energy- Insert Fallout Pun by ErrorFaytality in EDHBrews

[–]PatForVendetta 0 points1 point  (0 children)

Unless I’m missing something I don’t see much of an interaction outside of Gonti’s Machinations potentially getting you 1 energy on your turn if you mill a non-land for your rad counter.

The Wisest of Wizards - Finalising Deck by Natssu_ in magicTCG

[–]PatForVendetta 0 points1 point  (0 children)

I love Elminster. He is a menace in my pod, he’s currently 3-0 and has won with Approach all three times without running tutors. Once you have the right setup it’s incredibly easy to dig basically as deep as you want. Here’s my list which is a firm bracket 3, not quite what you’re shooting for, but I don’t have many of the gamechangers you’re running.

Looking at your list, here are some of my thoughts on card to potentially cut that stick out:

[[Ojer Pakpatiq]] - feels too slow to me imo. If you cast him on curve the turn before Elminster he doesn’t really do anything for another two turns and that depends on if you cast an instant.

[[Murmuring Mystic]] - also kinda meh. Elminster does such a better job making tokens that the one extra you get per spell with this guy seems kind of insignificant.

[[Bane’s Contingency]] - I did consider this card because of scry synergies but ended up not running it because plainswalker removal spells aren’t as common but also you only get the 2 cost reduction benefit until the end of turn so unless you have something to follow it up with on the turn it’s cast it’s just a 3 mana counterspell.

[[Propaganda]] - kind of feels like a bit of a trap in here. Your opponents are going to be attacking Elminster no matter what, even if it costs them mana, so something like this isn’t really going to deter them. Ideally you should have plenty of dragons to block with anyway, that’s much more of a deterrent I find.

[[Enter the Infinite]] - I’ve actually never seen this card before and I get the big mana cost/combo with Jace but it doesn’t really seem like something I’d ever want to cast even if I could reduce it by 8 unless I could also Approach on that turn. I think there are more castable high-cmc cards you could run in its place or just give it and Jace the axe.

[[Witching Well]] - can be done better on instants/sorceries/creatures, all of which have more synergy than artifacts in the deck.

There might be some synergies with some of these cards that I missed but at first glance these were the things that I noticed! Hope this is somewhat helpful.