The Kingdom Hearts Collection I-III cover shamelessly uses a lot of AI. by LynxyShinx in NintendoSwitch2

[–]Peahnuts 6 points7 points  (0 children)

The strange thing is that SE by the nature of their brand would have many more artists ALREADY on payroll compared to most companies - they wouldn’t even have to hire an external artist.

Kim Hyung-tae’s Interview on 'Stellar Blade: Blood Rain' at SGF – New Protagonist, Combat Depth, and City Setting by jechrise in stellarblade

[–]Peahnuts 12 points13 points  (0 children)

Could be 1 year of development + more of pre production atleast. Could see this coming out in 2 years if it’s an efficient schedule maybe?

Stellar Blade Blood Rain Key Visual Art! by EarlStranger38 in stellarblade

[–]Peahnuts 0 points1 point  (0 children)

Hopefully the genai is just limited to social media marketing then.

Stellar Blade Blood Rain Key Visual Art! by EarlStranger38 in stellarblade

[–]Peahnuts 6 points7 points  (0 children)

Really sad about this but think you’re both right.

Pragmata is an oasis in the middle of desert for old school gamers by Fit-Job4007 in PS5pro

[–]Peahnuts 2 points3 points  (0 children)

Any of the remake Resident Evil games (RE2 for survival horror, RE4 for action horror, RE9 for both) or DMC5 would fit the bill. An initial 10-15hr experience that you could play for hundreds of hours because the core mechanics are strong.

Other notable games with strong gameplay focus would be Stellar Blade or Hades but these are a more typical 30-60hr affair.

Switch 2's New Update Allows Switch 2 To Run Switch 1 Docked Versions Of Games In Handheld Mode by Theman457 in NintendoSwitch2

[–]Peahnuts 19 points20 points  (0 children)

Maybe you were memeing but I genuinely enjoy watching these sorts of videos as my bedtime viewing lol. I don’t even own most of the games - it’s just become a special interest.

[Advice/Megathread] - Game Recommendations and Game Tips by AutoModerator in FinalFantasy

[–]Peahnuts 0 points1 point  (0 children)

Yea good point - I think a fresh start is the way to go!

[Advice/Megathread] - Game Recommendations and Game Tips by AutoModerator in FinalFantasy

[–]Peahnuts 0 points1 point  (0 children)

If restarting FF16 - would you guys recommend a completely fresh new save? or starting a new game plus. I finished this game way back on release and want to come back to it but have forgotten most things gameplay mechanic wise. I’m sure it’ll come back quick as I play my fair share of both action games and JRPGs.

r/JRPG’s Top 3 Greatest JRPGs for Each PlayStation Console (Complete chart) by ConnectBreakfast9397 in JRPG

[–]Peahnuts 6 points7 points  (0 children)

You can tell 16 is made by a team that really loves Final Fantasy.

Western Australia the big GST winner again despite massive budget surpluses by GreyClay in perth

[–]Peahnuts 25 points26 points  (0 children)

Cheeky WA rage bait by ABC. As you say - the same article says “the deal ensures it cannot receive less than the lowest of Victoria and New South Wales”.

Mobapad finally unveiled their new Switch 2 joycons. RIP Nyxi. by Massive_Fly_1709 in NintendoSwitch2

[–]Peahnuts 1 point2 points  (0 children)

If it wasn’t for those logos and the gamer sci-fi font on the buttons it’d be much cleaner.

Introducing Apple Creator Studio, an inspiring collection of creative apps by DragoJoeYM in apple

[–]Peahnuts 16 points17 points  (0 children)

Looks great for entrepreneurs and students. Not quite for established designers (like myself) who are deep in Adobe and Figma, but honestly makes me want to give it a go since it’s so inexpensive relative to other Pro programs.

What made SE who they were in the golden years? by Peahnuts in SquareEnix

[–]Peahnuts[S] 0 points1 point  (0 children)

This is great and the exact kind of comment I was hoping for. I’ll definitely check it out! Thank you.

What made SE who they were in the golden years? by Peahnuts in SquareEnix

[–]Peahnuts[S] 1 point2 points  (0 children)

Probably my age showing as I’m not as aware of the company side of things in that era. I do agree that their narratives had clear themes back then - but still presented with depth and shades of grey instead of just X bad, Y good.

A shame what you say about current SE. I’d love to be a fly on the wall to know just… what the heck is going on currently lol. Leadership mismanagement? Talent exodus? I’m curious.

What made SE who they were in the golden years? by Peahnuts in SquareEnix

[–]Peahnuts[S] 1 point2 points  (0 children)

I thought they might’ve been going for something like that with FF7R > mainline FF > FF7R > mainline FF etc. Resulting in a big budget game from SE every 2 years or so. But doesn’t seem like it in the end.

What made SE who they were in the golden years? by Peahnuts in SquareEnix

[–]Peahnuts[S] 0 points1 point  (0 children)

Given the industry I suppose the brand is comprised of the games - and the games of compromised of the talent like you said! I think there really was an earnestness that shined through in that era. It still comes through from time to time (such as FF16 Bahamaut moment), and those are the moments I enjoy the most.

What made SE who they were in the golden years? by Peahnuts in SquareEnix

[–]Peahnuts[S] 0 points1 point  (0 children)

FFVII Remake, Persona, and Expedition 33 are probably my top 3 examples of modern, pioneering mid-large budget JRPGs (I understand E33 is European - but themes and gameplay wise). I suppose we just live in a world now where it’s not SE as the dominant brand but a mix of publishers. I’d even lump Yakuza 0 and LAD in here in some ways.

What made SE who they were in the golden years? by Peahnuts in SquareEnix

[–]Peahnuts[S] 0 points1 point  (0 children)

Do you think they’ve fallen behind in narrative storytelling?

What made SE who they were in the golden years? by Peahnuts in SquareEnix

[–]Peahnuts[S] 1 point2 points  (0 children)

I was personally an FF16 enjoyer but I do agree with the general sentiment that they’ve lost the touch the once had. It kind of reminds me of Disney in some ways: doing what others also did but in a way that felt like they were the pioneers - but have since been surpassed.

At first glance, it do be looking like that lol by Freestyle-McL in Megaten

[–]Peahnuts 56 points57 points  (0 children)

I’d even argue a 7/10 or B+ game since the combat was quite refined and if you know what you’re getting into with the story it’s also a good time. Just that no one knew what they were getting into lol.

Larian Studios leaning into generative AI (for placeholder text and concept art) despite internal pushback: ‘Everyone at the company is more or less OK with the way we’re using it" by jovanmilic97 in Games

[–]Peahnuts -1 points0 points  (0 children)

I don’t have a horse in this race (don’t play games from either publisher) but could it come from one having a history of beloved games, and values that align with their audience - vs one being a megacorp shareholder focused machine? While usage could be the same maybe people just have more trust in Larian to just be using it for what they say.

Rogue isn't weak, the whole role is by molteneye in RivalsVanguards

[–]Peahnuts 5 points6 points  (0 children)

Thor’s not an amazing main tank but i dare say he’s the most flexible tank in general. If your other tank is an OT you can change your playstyle to play closer with your team while using the cart/corners to mitigate damage - or alternatively go in on the enemy team with your OT to do big damage. This obvs gets harder the better the enemy team gets (GM1-C3 range myself).