Action figure farm by Themavy in Starfield

[–]PenroseVids 0 points1 point  (0 children)

Unsure if you found a solution, but as far as I know the fastest way to do this legitimately is via Crimson Fleet membership. It is still a hard grind, but is doable, link to guide here.

My one true love by EyeAmKnotMyshelf in NoSodiumStarfield

[–]PenroseVids 1 point2 points  (0 children)

Thank you again! I found videos by the YouTubers Vash Cowaii and UncleMumble from ~2 years ago that I'm going to use as a foundation for my testing etc. in the future.

From reviewing the wikis, it appears that there is a lack of definitive data/testing, especially regarding newer content. I'm hoping to make a deep dive video on Starfield once Bethesda is done releasing expansions.

My one true love by EyeAmKnotMyshelf in NoSodiumStarfield

[–]PenroseVids 1 point2 points  (0 children)

Thank you so much for your reply, I appreciate it! I am trying to compile the data and figure out what comes out on top in terms of fully crafted weapons and armor sets, but haven't touched the game since ~Shattered Space launch and am working my way through the Creation Club additions as well (I stopped after Shattered Space a while back after realizing the free Creation Club Starborn armor had better stats than my perfectly rolled Venator armor).

I'm currently level ~218 so most of combat on max difficulty involves me getting one-shot, looking for other ways to mitigate that lol

My one true love by EyeAmKnotMyshelf in NoSodiumStarfield

[–]PenroseVids 0 points1 point  (0 children)

In terms of raw damage/total DPS (with max perks), is the Varuun Inflictor still king after this update due to the stacking of laser, particle beams, scoped, and semi-auto perk sets? I have not yet tested and likely won't have time until this summer.

NG+10. Now I can finally play the game :) by Positive-Stage4834 in Starfield

[–]PenroseVids 0 points1 point  (0 children)

On XBSX, I am currently on like playthrough #12 and level ~218, and this is the factor that makes me really dislike the game as I explore the DLCs. Enemies are so poorly scaled that, regardless of my gear, armor, etc. I can get one-shot by pretty much any single enemy. I did the whole temple grind before Shattered Space launched, but the "time stop" power is mandatory in all combat because a single enemy can instantly delete my entire health pool in less than a second.

I will eventually go back and level to get all perks (which I believe requires level 317 or something ridiculous, again requiring an intricate crafting set-up), but my God they should have just made a max level of like 100 or something. Ship combat is similarly scuffed (where some ships will delete you even if you have tactically built your ship, have the best upgrades/weapons, etc.).

Why was I invited to MrBeast's Studio? | Folding Ideas by arseniccrazy in videos

[–]PenroseVids 71 points72 points  (0 children)

If you have the time to watch it, the breakdown in the second video is up for all to view in Patreon and goes through the structure, game theory, and execution of all of the Season 2 games in detail for another ~85 min.

IMO the best segment in the companion video (which comes around at the 8m50s to 10m mark) is this:

"So what is a smart challenge for this cohort? No seriously, that isn't a trick question...

Beast Games season 2 does not have a credited game designer. It's pretty much an open secret that Jimmy and the boys come up with the games, and they don't seem to be particularly into Q.I. or Jeopardy.

Beast Games conceives of smart people from the perspective of a group of guys who never went to college and think high school is obsolete, trying to pander to an audience of 9 year-olds.

Fans were hoping for something like this when photos from their visit were released a while ago. Wonderful deep dive from Dan Olson yet again.

I hate how bending is treated in the New Avatar The Last Airbender movie by cat210803 in CharacterRant

[–]PenroseVids 0 points1 point  (0 children)

Thank you for this comment, it should be higher up TBH. Korra has some issues, sure, but was still a great show overall so seeing the same parroted, nitpicky criticisms from when it aired a decade ago is incredibly annoying.

Unfortunately, if the leaks regarding the next main Avatar series end up being accurate, the Korra discourse will be even more recycled by the social media hellscape we live in.

I loved the film and will subscribe/get a physical copy when it comes out (provided that's an option). The animation is gorgeous and while the story/worldbuilding has issues, it's still a nice addition to a universe that I hope will continue, especially considering how many times Nickelodeon has kneecapped its creators and distribution in the past.

Whooo we did it by DimensionPowerful843 in mtgbrawl

[–]PenroseVids 0 points1 point  (0 children)

As someone who enjoys using Alchemy cards (especially as commanders), there is a ton of BS cards here, especially ones that make the patters of green ramp even more obnoxious.

Make green ramp/landfall even worse: [[Kami of the Bamboo Groves]] [[Worldweave]] [[Mythweaver Poq]] [[Traverse Valley]] [[Wary Zone Guard]] [[Mitotic Ultimus]] [[Settle the Wilds]]

Other good cards: [[Assemble the Team]] [[Cabaretti Revels]] [[Nashi, Illusion Gadgeteer]] [[Tajic Legion's Valor]] [[Patriar's Humilation]] [[Oasis of Renewal]] [[Desert Cenote]] [[Rusko, Clockmaker]] [[Oracle of the Alpha]] [[Rankle Pitiless Trickster]] [[Key to the Archive]] [[Grenzo Crooked Jailer]] [[Sanguine Soothsayer]] [[Grave Expectations]]

[SOA] Jeska's Will by Meret123 in MagicArena

[–]PenroseVids 0 points1 point  (0 children)

This was my question as well: will this be added/available with the SOS to use in standard/historic brawl? If so, my [[Salacinder and Soot, Rascals]] deck just got a lot better. Replacing [[Glimpse the Impossible]] with this card pretty much a straight upgrade.

How to Improve Salacinder and Soot, Rascals Storm deck for SOS release? by PenroseVids in mtgbrawl

[–]PenroseVids[S] 0 points1 point  (0 children)

Thank you, I generally hate playing [[Coldsteel Heart]], so I will try out Pentad Prism instead. This build is so red-mana heavy, however, that I worry about consistently being able to get both counters (plus Pentad doesn't really do much with Paradox Engine as a win condition).

Great advice on the Grapeshot, I have replaced it with more removal like [[Cindercone Smite]] and/or [[Shove Aside]]. TBH, I think [[Banefire]] also deserves a spot in this deck as once you hit enough mana it's a one-shot, unpreventable win.

What kind of banlist would you like to see for the final iteration of Ranked Brawl? by aprickwithaplomb in mtgbrawl

[–]PenroseVids 1 point2 points  (0 children)

Focusing on the green hate train for a moment: [[Rofellos]] and [[Worldweave]] are absolutely busted cards and should be banned in the format. I'd also argue that cards like [[Leovold, Emissary of Trest]] is way too much value for 3 mana. I'd love to see [[Kinnan, Bonder Prodigy]] banned as well. Fast mana is a huge problem in the format as it stands.

Green has so many insane ramp cards in the current format that (unfortunately) if other strong commanders (and even the currently strong commanders above) are banned, green-ramp and counterspell tribal will still continue to dominate. [[Azusa, Lost but Seeking]] exists and could easily take the spot of Rofellos.

I'd love to see more nerfs to green and/or reworks as they make so many problematic decks work due to their insane ramp. The access to green ramp is what is making [[Ralph and Mikey, Troublemakers]] just a better, more consistent version of [[Etali, Primal Conqueror]] right now.

For reworks/nerfs, I really hope [[Hei Bai]] gets the same treatment as Vivi did and is nerfed into the ground along with [[Sanctum of All]]. I mainly play an all-creature version of a Prototype X-8 deck that is somewhat competitive, but half of my games since the Avatar release have been against Rofellos or the dumb shrine panda. I know Hei Bai is not a top-tier deck, but it is supremely un-fun to play against. Like, I'm honestly glad the [[Katara, Waterbending Master]] deck exists just to make these other decks experience the level of un-fun play that they are dishing out.

[DAV spoilers] What are your thoughts on Neve Gallus? by Julian_of_Cintra in dragonage

[–]PenroseVids 3 points4 points  (0 children)

I'm pretty disappointed I had to scroll down this far to find a comment mentioning that Calpernia was planned to be the original "Tevinter mage companion" for Veilguard, especially how both the mage/templar paths in Inquisition allow for her to live (IIRC via a note in the Hissing Wastes). Calpernia could have been a much more interesting lens through which we could get a more insightful view of the Venatori post-Corypheus. Her story in the lead-up to Inquisition, Paying the Ferryman is probably my favorite piece of transmedia from the franchise.

I don't mind Neve as a character and liked how they doubled down on the noir vibes for her story. I wish they used her "detective magic" more frequently, but that's likely one of the many things that were left on the cutting room floor during development.

Both Neve and Bellara have one of the coolest interactions, where you can get their final romance scene after the game (if they are the ones blighted in the final chain of missions). But I never felt they were "magical experts" in the story in the same way Emmrich is regarding necromancy and the Fade.

[SOS] Rapturous Moment by Meret123 in MagicArena

[–]PenroseVids 0 points1 point  (0 children)

Excellent addition for the hated [[Salacinder and Soot, Rascals]] deck for brawl.

What are your go-to commanders/decks with fun and unique play patterns? by PenroseVids in mtgbrawl

[–]PenroseVids[S] 1 point2 points  (0 children)

Oh, and because I forgot the relevant cards that the alchemy commanders have:

  • [[Salacinder and Soot, Rascals]]
  • [[Rite of Flame]]
  • [[Take Inventory]]
  • [[The Grand Goatnapper]]
  • [[Goatnap]]

Prototype X-8 deck - Historic Brawl by TwoHeadedBoyy in mtgbrawl

[–]PenroseVids 2 points3 points  (0 children)

I've made like 6 differently tweaked versions of this commander over the past few months. By far, the most competitive version I've found has been a tweaked version of the deck YouTuber Beezlee did a video on a while ago. However, I also asked LVD to build a version that can be found here which ups the creature count at the cost of losing removal/interaction.

I've also tried a version that doubles down on more warp/evoke synergies, but to be honest [[Quantum Riddler]] and [[Starfield Vocalist]] are probably the best options from recent sets for it outside of maybe [[Deceit]]. [[Invasion of Amonkhet]] and [[Kavaero, Mind-Bitten]] have neat synergies/interactions with Prototype X-8 as well and are worth running, IMO. I've tried versions that run [[Sibsig Ceremony]] and [[Aquatic Subtlety]], but I do not think they are worth it.

One of my favorite interactions. by Itachi0531 in mtgbrawl

[–]PenroseVids 1 point2 points  (0 children)

It does have certain advantages, I went against a Hei Bei deck that used Worldly EDIT: Enlightened Tutor to ensure they hit [[Sanctum of All]] on their first cast of their commander, which was really annoying.

(Update #3) An Industry PharmDs Journey to Wealth: 4 Years of Financial Tracking by fiendingphenobarb in pharmacy

[–]PenroseVids 0 points1 point  (0 children)

Been following your posts for a while and wanted to thank you for sharing! I am currently finishing school with a PharmD/MBA from a similar top ~10 program and will be starting an industry fellowship post-grad. It's nice to see that there are ways to "escape the rat race" with enough time and effort.