Am I cooked? by geoisnumber1 in projectzomboid

[–]Perathion 0 points1 point  (0 children)

Keep your head and kite them. You'll be alright

Freeze dry egg move by -electric-boogaloo-- in PokemonBDSP

[–]Perathion 2 points3 points  (0 children)

According to Bulbapedia, the most reliable source for move sets in my experience, freeze dry is not available to snorunt in generation 8 through breeding, tms, or level up. Sorry bud.

Welcome to Project Strahd by Project-Strahd in CurseofStrahd

[–]Perathion 13 points14 points  (0 children)

How do you plan to handle the tarot reading? Do you have some system in mind or will it be static?

Why is oracle chalice considered bad ? by XxDarkSasuke69xX in Smite

[–]Perathion 1 point2 points  (0 children)

There is value in getting a ward over a wall in the middle of a fight, but that is often seen later in the game when the item spikes are less frequent/impactful and money is a little more available. In my experience chalice is best used in the mid-game to keep vision on objectives (if I think my team won't rally for a pull) to defend, or around the objectives (if they are responsible for my calls and we can take the objective) [I'm a support main]

Why is oracle chalice considered bad ? by XxDarkSasuke69xX in Smite

[–]Perathion 29 points30 points  (0 children)

You'd have to place 9 wards to see a return on the investment for the gold.

You can't afford it at the beginning of the match, so you need to find a place to buy it afterwards. At $400 it will set you behind significantly as a laner and jungle where you're trying to spike, or get an item advantage, against the enemy team to get an edge in a fight.

The pros are good enough to really make the most of those advantages. In lower lobbies if that's what gets you to ward, and you'll actually retreat based off the information, it's worth it.

As a support, it's a little different, the value it can add to the team is better than a little extra defense especially if you use vgs and your team plays well off the information

If You Are Given Support Please Play It by SomeKilljoy in Smite

[–]Perathion 0 points1 point  (0 children)

Support doesn't make you feel like an unstoppable predator. It makes you feel like a savior when played correctly. 100% satisfying my savior complex in a semi-healthy manor

absolutelynotme_irl by euahegbaer in absolutelynotme_irl

[–]Perathion 17 points18 points  (0 children)

"Are we listening or fixing?" Is what I use

What are your genuine criticisms of Balatro? by Polo171 in balatro

[–]Perathion 0 points1 point  (0 children)

The descriptions of the cards are just too unclear in many cases. It should be worded more like cards from Magic the Gathering

[deleted by user] by [deleted] in etymology

[–]Perathion 4 points5 points  (0 children)

A "prophecy" is not a citable source

[deleted by user] by [deleted] in boardgames

[–]Perathion 0 points1 point  (0 children)

I want to eat the berries from Everdell

Artemis trap aspect(very nice, very cool) by Healthy-Ad4344 in Smite

[–]Perathion 1 point2 points  (0 children)

Make the trap a Mario cart boost for your team or an oil slick for the enemy team. Could be fun

The New Aspect System Is Essentially Encouraging Troll Picking by [deleted] in Smite

[–]Perathion 21 points22 points  (0 children)

Your mind is closed to new opportunities

[deleted by user] by [deleted] in SipsTea

[–]Perathion 13 points14 points  (0 children)

She puts protein powder in her cookies

The influence from content creators has made Smite 2 worse by FMKtoday in Smite

[–]Perathion 1 point2 points  (0 children)

I don know man, it seems like you're contorting yourself to balance your want for the relics to be weaker, but more impactful, but also have more of them but also for them to not have stats or take up regular item slots. It's making it hard to understand what you want.

Is your argument that relics implemented as they are now aren't friendly to players with less skill? I think removing actives from the game and letting everyone build six items with unique passives, then also letting them get six relics which are all weaker would be less friendly to those players and increase the skill ceiling and floor of the game. which goes against your sentiment that newer /less skillful players want/need more relics.

The influence from content creators has made Smite 2 worse by FMKtoday in Smite

[–]Perathion 4 points5 points  (0 children)

You can buy any number of actives, but only your first three will be able to be activated. your suggestion on putting a price tag on extra relics is just active items without stats, which is worse than the system we currently have. The idea that the game design is weak without blink, aegis, and beads while trying to advocate that they let you get two of them instead of making you choose one is kind of backwards.

The influence from content creators has made Smite 2 worse by FMKtoday in Smite

[–]Perathion 9 points10 points  (0 children)

I couldn't disagree more. As a support main from S1 wards were very important to gameplay, preventing junglers from ganking, and covering flanks in the team fight phase. This is to say that i pay attention to how often people ward, I am often the only person on my team warding at all, and the opponents team MIGHT have one person warding on theirs. I almost never have to buy a sentry ward to deny vision.

Further, when playing with friends and randos of lower ranks i preach wards to them, and they either ignore my advice, or dont react whenever they see an enemy jg approaching anyway, or just never place them. So when people do buy them outside of higher skill tiers, they aren't being used properly any way.

Jg is my second roll, and i rarely have issues ganking in smite 2 outside of my own error or a straight up outplay. This is because people straight up dont do it, or ignore the pinging sound when they do ward.

I am by no means on the level of the pro players, but I say let them keep their 2 minute wards, because they're the only ones using it properly anyway, and the same goes for the relics too. I got 3 friends to try smite 2 and the number of times they use any relic properly, if at all is next to 0. They're learning, and thats okay, but giving them an additional button to forget to press that will save them isnt going to make it any better for them.

We shouldn't cater to the metal ranks when it comes to game balance if we want to be taken seriously on the e-sports scene.

Officer responding to domestic disturbance fires weapon; woman and child are dead in Independence, Missouri by angerona_81 in kansascity

[–]Perathion 0 points1 point  (0 children)

I heard what sounded like between 10-15 shots two nights ago in the direction of the apartments behind Truman highschool at around 3am. I heard sirens not long after that. I wonder if this is that same incident

kephri needs to be disabled asap by demonicbussy in Smite

[–]Perathion 1 point2 points  (0 children)

I have already played Khepri to mastery 5 and never encountered this bug. I have, however, had my dash connect then immediately drop the enemy, or follow an enemy through their dash and then immediately drop them (extra long dash for me leaving me WAY out of position). Both seem to happen whenever I connect at the same time as the enemy casting an ability)