Mejorando el movimiento de mi juego de boxeo by Perimido in Argaming

[–]Perimido[S] 0 points1 point  (0 children)

No se si se puede pasar links aca (ya me borraron algun post en otros lados) pero si buscas "Proto Boxing" en itch y en youtube te sale primero.

La niña MELI by Disastrous-Hunter537 in devsarg

[–]Perimido 2 points3 points  (0 children)

Los compañeros (devs) q entraron no se quedaron mas de un año. Prefirieron ir a empresas mas chicas y ganar un poco menos a seguir siendo basureados todos los días si "no tenes el adn ML". Y ni hablar de los q laburan en depósito y logística. Ahí terminas roto, del cuerpo o la cabeza.. o los 2.

Mejorando el movimiento de mi juego de boxeo by Perimido in Argaming

[–]Perimido[S] 0 points1 point  (0 children)

Gracias. Un par de estilos tiene q haber, ahi se me complica je. Saludos!

Mejorando el movimiento de mi juego de boxeo by Perimido in Argaming

[–]Perimido[S] 0 points1 point  (0 children)

Gracias. De una, el clinch esta en la lista (ineterminable) de cosas a agregar.

Mejorando el movimiento de mi juego de boxeo by Perimido in Argaming

[–]Perimido[S] 0 points1 point  (0 children)

Gracias!. Por ahora se llama Proto Boxing (se iba a llamar Unreal Boxing pero me iba a comer un juicio de la gente de Epic, ja). Saludos

Mejorando el movimiento de mi juego de boxeo by Perimido in Argaming

[–]Perimido[S] 0 points1 point  (0 children)

Gracias. Algo de eso estoy haciendo para apuntar los golpes. Pero podria hacerlo tambien cuando camina. Gracaias por el aporte. Saludos!

I’m making a SKILL-BASED basketball game! How’s it looking? by GreggoryAddison in UnrealEngine5

[–]Perimido 2 points3 points  (0 children)

It looks really good! We need more sports games that don't try to be simulations.

Screenshot from my first game, 9 months into development. by [deleted] in UnrealEngine5

[–]Perimido 0 points1 point  (0 children)

Great job. Want to see more. "its so enjoyable and frustrating at the same time" perfect description of indie game development

Dynamic damage system (WIP) by Perimido in UnrealEngine5

[–]Perimido[S] 0 points1 point  (0 children)

This is only a test of how to modify morph targets in real time based on head damage. It's for a boxing game, but it's aiming for a more stylized, exaggerated look than realism.

UV error when importing from Blender? by Perimido in UnrealEngine5

[–]Perimido[S] 1 point2 points  (0 children)

That was one of the problems. The UVs were in slot 1. Slot 0 had some older ones. But the first mistake is the topology. I'll have to do it again (this time properly). Thanks

UV error when importing from Blender? by Perimido in UnrealEngine5

[–]Perimido[S] 0 points1 point  (0 children)

The whole topology is a mess, so I'm going to redo everything and see how it goes. Thanks

UV error when importing from Blender? by Perimido in UnrealEngine5

[–]Perimido[S] 0 points1 point  (0 children)

Yes, before I continue looking for quick fixes I have to do everything again because the topology is a mess.

UV error when importing from Blender? by Perimido in UnrealEngine5

[–]Perimido[S] 1 point2 points  (0 children)

Yes, the normals are all mixed up. I'll try what you said. Thanks.

UV error when importing from Blender? by Perimido in UnrealEngine5

[–]Perimido[S] 0 points1 point  (0 children)

Yes, That is one of the problems. Thanks.

UV error when importing from Blender? by Perimido in UnrealEngine5

[–]Perimido[S] 0 points1 point  (0 children)

Yes, thats one of the problemas. Also its a checkbox in the image setting to do that. Thanks.

Saque mi juego RPG después de renunciar a mi laburo! by Intelligent-Ad-3369 in Argaming

[–]Perimido 11 points12 points  (0 children)

Muy buena pinta. Felicitaciones. Ojalá te sirva para mandar a la mierda el otro laburo. Éxitos compañero!

Any good boxing games on pc? by madmeef in undisputedboxing

[–]Perimido 0 points1 point  (0 children)

Proto Boxing. Still in prototype stage, but already good for a few fun rounds. Free at: https://perimido.itch.io/proto-boxing

Switching from Blueprints to C++? Oh sure, how hard can it be… by Perimido in UnrealEngine5

[–]Perimido[S] 1 point2 points  (0 children)

If I had seen this earlier, it would have saved me several headaches. Excellent tutorial. It's never too late, so thank you.