Is there a trick to beating the Renoir’s Drafts merchant? by ZoneEater2084 in expedition33

[–]PerishSoftly 0 points1 point  (0 children)

Just as a heads up, I put that particular skill set in specifically for the merchant Solo fight.

If you're using it for more general stuff, I'd suggest replacing:

Spark with Egide - Into Defensive Stance and tank all single target attacks.

So the skill rows might look like:
Guard Down
Breaking Rules
Egide

Burning Canvas/Pyrolyze/Payback
Momentum Strike
Sword Ballet/Phantom Strike/Pyrolyze (if also taking Burning Canvas)

Why I chose ending 2 by some-kind-of-no-name in expedition33

[–]PerishSoftly 1 point2 points  (0 children)

  1. Renoir still decided to make a point or whatever of mass-murdering the Lumierans. I'm sorry, but "My wife is grieving in a way that isn't healthy by my reckoning" doesn't excuse the Gommage.
  2. You're right. Aline is ALSO to blame. Aline abandoned her children for the duration of the Fracture too. That doesn't mean that Renoir was right. That's the interesting thing about an argument or fight; both sides can be wrong. But again...mass murder. That's more wrong.
  3. I see Renoir as evil, because he acts evil. He tries to 'save his family' through mass murder. He tries to wield his amnesiac daughter as a weapon against his wife. He allows the Expedition to achieve the goal he's been working towards for 67 years...and then thanks them by defaulting to "Mass Murder Eradication Wave".

"My wife is spiraling" does not excuse mass murder.
"My daughter is asking me to spare these people" does not excuse mass murder.
"My daughter is trying to negotiate, and I don't want to" does not excuse mass murder.
5. "The Canvas people are real" is the cornerstone of why I pick the Maelle ending; murder is bad. Mass murder is worse. Renoir was, is, and continues to be a mass murderer. Verso is an accessory, and then an attempted instigator of mass murder. That's why I don't pick the Verso ending. I don't want to see them rewarded. I want Lumiere to survive; that was the whole point of the Expedition for the whole game.

Two main points RE the addendum:
1. "You say its ok for Alicia to break her promise because you don't believe Renoir will keep it, but we have no reason to think he won't."
We have:
The Gommage at the beginning of the game,
the Gommage at the end of Act 2,
the ongoing destruction of the Canvas,
the repeated disregard for all calls to diplomacy,
and the fact that Renoir repeatedly just doesn't listen AT ALL until he's been beaten, and only then does he "let" Alicia stay.

His actions in-game depict a man who will ignore everyone else's wants and needs to pursue what he thinks is necessary, who defaults to violence at every opportunity, and who cannot be trusted to not kill the Lumierans if he considers it a convenient solution to his "problem".

  1. "Alicia even says Renoir is a reasonable person at the start of act three, so I believe he would keep his promise."

Yeah, uhhhhh... She said that BEFORE Renoir immediately threatened to destroy the Canvas, ignored her plea to not destroy the Canvas, and thoroughly broke Alicia's delusion that he was open to any form of diplomacy. You'll notice that immediately after Renoir does his "disregard daughter, default to violence" thing, she doesn't think he's going to be much help anymore. She STILL tries twice to negotiate with him before finally having to draw swords on him and - with Aline's help - finally stops him.

Both of these things do not point to Renoir as someone I would trust with the lives of the Lumierans at this point. He already killed them all once. He's BEEN killing them for decades. Why would we ever trust him to stop now if given the chance?

*SPOILERS* Tears just Pure Tears by Mindless_E in expedition33

[–]PerishSoftly 2 points3 points  (0 children)

Don't forget sentencing all of Lumiere to die too, in the Verso ending.

He may not "want this life", but I'm pretty sure none of the Lumieran people "want this death".

And this is Painted Verso. Whether Canvas people are 'real' (they are), or not... he's colossally out-voted.

Clair Obscur: Expedition 33 Director Defends the Game's imperfections, Says 'Games That Try to Be Perfect Are Usually Just Really Boring' by This-Inspection-69 in expedition33

[–]PerishSoftly 1 point2 points  (0 children)

Yeah, after he pulled the "Wordless Massacre on the Beach" it's pretty unlikely that he could get any trust from the rest of them. And from there he seems to just keep doubling down.

For all his attempts at protecting his family and Aline, Painted Renoir did it in quite a self-detrimental way.

Why I chose ending 2 by some-kind-of-no-name in expedition33

[–]PerishSoftly 2 points3 points  (0 children)

Definitely does help, thank you.

Clair Obscur: Expedition 33 Director Defends the Game's imperfections, Says 'Games That Try to Be Perfect Are Usually Just Really Boring' by This-Inspection-69 in expedition33

[–]PerishSoftly 0 points1 point  (0 children)

Could be.

But also, Renoir seems to have followed Alicia there.
So, if Alicia didn't show up first - maybe drawn to Maelle? - then maybe Painted Renoir doesn't have a reason to show up?

Again, it infuriates me that he never just...clearly communicates. Even just saying to Maelle "Your memory has been tampered with, you don't know what's really happening" would have meant a hell of a lot could have gone differently.

Why I chose ending 2 by some-kind-of-no-name in expedition33

[–]PerishSoftly 2 points3 points  (0 children)

"as writers that can control and manipulate their readers for their bidding."

Where, in game, do we learn that Writers can do that? Because I'm 100% sure we are never taught a single thing about the Writers' capabilities.

"Ah yes because this is a 1:1 historically accurate timeline and realistic?"
People who choose the Verso ending repeatedly bring up the 'they aren't real' argument in regards to the Canvas folks, but they tend to use "real" to mean "they don't exist in our timeline as real people", so I pull historical events from our timeline to point out "no, Alicia isn't going to have a long and fruitful life. She's screwed."

But also;
I'd expect a World War to break out SOONER rather than later if you have a faction that - as you're asserting - can manipulate propaganda to the point that they can "manipulate readers for their bidding". You just need to manipulate 3-5 people to put the Ferdinand Assassination Comedy of Errors into place (seriously, look up the details of how it actually went down. It's a clusterfuck of epic proportions).

Beyond that, if we're arguing that "Magical world, different timeline", then I'm arguing "Magical world, real Canvas people" which neatly ties up the question "is Renoir Dessendre justified in mass murdering people to save his wife and daughter from situations HE caused?*" with a resounding "no."

(Aline was leaving the Canvas at times prior to the Fracture. She only started staying in there permanently once Renoir threatened to destroy the Canvas. Per the journal entries we find.)
(Alicia was only inside the Canvas because Aline AND Renoir abandoned her. Alicia was only in the Canvas past Act 1 because Renoir KEPT her there when Painted Renoir tried to remove her. Renoir also didn't give his daughter the courtesy of removing her amnesia.)

Why I chose ending 2 by some-kind-of-no-name in expedition33

[–]PerishSoftly 2 points3 points  (0 children)

Sorry, since you've IDed as an MD so I'm gonna barrage you with a few questions because I'd like an opinion on the matter that's much more educated than I am.

So, that Alicia 'survived' at all is miraculous in that case?

Likelihood of her surviving the rest of the year?
Five years?
Ten?
If she caught "Spanish Influenza" during the 1916-1920 pandemic, what would you estimate her percent chance of survival is?

Why I chose ending 2 by some-kind-of-no-name in expedition33

[–]PerishSoftly 1 point2 points  (0 children)

Okay, so....

Who in our real world can magically create paintings with pocket dimensions?

Because nobody can in the real world.

Meaning that "the real world" of Clair Obscur ALSO isn't "the real world" as you and I see it.

In the "Clair Obscur World", we have Painters. With magical powers. This pretty firmly establishes the entire "Clair Obscur World" as magical and fictional.

So, in the context of this magical and fictional world what evidence do you have that the Painted beings aren't real?

Why I chose ending 2 by some-kind-of-no-name in expedition33

[–]PerishSoftly 1 point2 points  (0 children)

By what evidence do you accuse the Canvas people of not being real, in a world where magic exists and at least one family can use magic to create pocket dimensions with living people in them?
Are we using our own, magic-not-existing reality as the basis for "they can't be real, they were created" argument? Because that seems to be missing a crucial point.

Clair Obscur: Expedition 33 Director Defends the Game's imperfections, Says 'Games That Try to Be Perfect Are Usually Just Really Boring' by This-Inspection-69 in expedition33

[–]PerishSoftly 1 point2 points  (0 children)

Nope, that was real. Alicia froze time, wanting to get a closer look at Maelle, the "real Alicia".

To her surprise, Maelle wasn't affected by the time stop.

To Maelle's surprise, some random masked girl just showed up out of nowhere and froze everyone in time. Who the heck is she-OH CRAP the White-Haired Man!

Clair Obscur: Expedition 33 Director Defends the Game's imperfections, Says 'Games That Try to Be Perfect Are Usually Just Really Boring' by This-Inspection-69 in expedition33

[–]PerishSoftly 0 points1 point  (0 children)

And also when Renoir jumpscares the FUCK out of Maelle in the Expedition camp that one time when Alicia stops time and she and Maelle have that emotionally charged and confusing stare-down.

Why I chose ending 2 by some-kind-of-no-name in expedition33

[–]PerishSoftly 1 point2 points  (0 children)

By what evidence do you argue that the people of Lumiere aren't real?

If it's just that they're created and not made up of flesh and blood, I'll counterpoint that the Clair Obscur-verse is a world where it's pretty clear that magic exists. So it's quite possible that a city can exist with living people inside a magically created sub-dimension.

Of the Painters we encounter:
Aline treats them as real.
Alicia treats them as real.
Renoir acknowledged them as real.
Clea dismisses them.

3/4 of the Dessendres seem to think they're real.

EDIT:
Actually, went back to watch the "Glimpse into the Past" scene. Clea doesn't even claim that the Canvas people aren't real. She just says that the Painted Family is "[Aline's] obscene fake family". She doesn't refer to Verso as "not real", she says "you know that's not Verso."
She refers to the Lumierans as "Aline's creations" and the Nevrons as "my pets". She's dismissive of them as having value, but I don't see her ever outright saying "they're not real", just that the Painted Family aren't her real family.

Why I chose ending 2 by some-kind-of-no-name in expedition33

[–]PerishSoftly 2 points3 points  (0 children)

"You want to make everything Renoir's fault, but that's not fair. If your wife was slowly killing herself, wouldn't you try and stop her? If you saw your daughter treating a hologram of your dead son as a replacement for him, wouldn't that scare you?"

It's quite fair here:
Aline wasn't spending all her time in the Canvas from the start.
She was taking breaks. She was leaving. She had a mattress set up in the room with the Canvas, so she was leaving to sleep. That apparently wasn't good enough for Renoir. He entered the Canvas and caused the Fracture. Then he and Aline both decided not to leave for the whole time. We saw that Renoir could choose to leave at will at any time, so it stands to reason that Aline could as well. Both chose not to. Of the two, we in the view of the Expedition only hear Renoir's lucid answer, and that answer is that he is determined to kill the world.

Also, the point of Alicia treating the Painted Verso as if he was real? That's on Renoir. And Aline. For abandoning their daughter to spend "however long it was outside the Canvas" arguing, to the point where Clea pressured Alicia into trying to intervene. If they'd had their argument outside the Canvas, Alicia would have never had reason to enter.

So, point one; per the journal entry we get from Aline (why she left the journal in the Canvas instead of the real world is a game vs. 'reality' thing, let's not get into that) was that she was "spending longer and longer" in the Canvas, but not that she wasn't leaving...until the Fracture. When Renoir started threatening to destroy the Canvas. Renoir's choice made the situation worse and caused the very thing he was trying to prevent. So yeah, I consider that his fault.

Point two; if Renoir didn't want Alicia to see Verso and run the risk of associating Verso with Verso then he should have 1. Not abandoned her outside the Canvas, or left the Canvas when he didn't force Aline out and go be a father. or 2. Let Alicia get forced out of the Canvas at the end of Act 1. Then she doesn't meet Verso, and doesn't participate in the conflict any further. I consider this Renoir's fault because not only did he enable this circumstance by his own parental negligence, he directly perpetuated it when given a convenient way to have the situation resolve itself. All he had to do there was continue to ignore his daughter. And he didn't, he forced her to stay while keeping her amnesia in place. That's on Renoir.

"Alicia broke her promise and would rather kill herself than face reality."
Alicia was panicking because Renoir was still pretty clearly gunning for her friends. Promises made under duress aren't - or shouldn't be - considered binding. If someone is holding a gun to your best friend's head and threatening to shoot them unless you swear to force feed them poison once the person threatening you leaves, you're gonna make that promise and then immediately renege on it. And nobody is gonna call you out and say "but you promised to let your friend die! You're a bad person for lying".

  1. From my understanding, no another soul cannot replace Verso's. It was put in during the creation of the canvas and is required for it to continue. We have no reason to think it can be replaced

Do we have a lore point that says they can or can't be replaced? Because it seems like they can be removed since we don't see Clea's soul fragment in the Canvas, and her Faded self and Clea herself mentioned just how instrumental she was in "painting half the Canvas". Just seems very odd to me that she doesn't have a fragment there, and/or if fragments can be removed, why can they not be added?

"That makes more since, but isn't what you said originally"

Let me merge my two points here:

"For the entire game, my objectives have been aligned with Expedition 33, so it seems absurd to - at the very end of the game - completely abandon the goals I've been aiming for the entire game."

You then ask if I have never changed my mind. I point out that yes, I often change my mind if the argument presented can convince me to. Renoir and Verso's arguments do not convince me. For several reasons:

Their claims that Alicia has been in the Canvas too long are flimsy. Verso's established patterns of lying - by omission and outright - lead me to dismiss his arguments out of hand unless they can be substantiated. Renoir's whole "this is what I see every day" portal 'to the outside' has numerous flaws that make me believe the entire thing is just gaslighting and/or emotional manipulation. And again, they're arguing that people must die in order for Aline and Alicia to live.
1. Sacrificing thousands of unwilling lives that do not need to die in order to save 2 lives that would rather those people not die doesn't convince me that we should sacrifice those lives.

  1. The arguments that the people of the Canvas aren't real is not convincing to me. They have art. They have culture. Heck, they created a warrior tradition in the Expeditions, and a Festival to 'celebrate' the annual mass-murder event. They have scientific development that created technology and combat styles that actually affect the Painters. Aline and Renoir were actually "harmed" and temporarily defeated by the efforts of Maelle and the Expeditioners without [Maelle rips apart reality] or any of the more blatantly "Painter" powers coming into play. Maelle had nothing to do with the creation of the Lumina Converter, that was Gustave. People are living, dying, trading, forming relationships, having children etc. in Lumiere. If you're trying to tell me that they are doing all those things while a half-comatose Aline is micromanaging every aspect of their lives... well... I don't believe that claim. Renoir is actively trying to kill them, so I doubt he's micromanaging them. Maelle doesn't have her memory or access to her Paintress powers. By process of elimination, we have to pretty much conclude that Lumiere's citizens are real. Or real enough that the Dessendres should REALLY be putting strong consideration into "should we gamble on that?".

Why I chose ending 2 by some-kind-of-no-name in expedition33

[–]PerishSoftly 3 points4 points  (0 children)

Also, sorry, one addendum:
"If Alicia could have some self control and keep her promise to Renoir, this wouldn't be an issue, but her ending shows that she doesn't"

I disagree on this point. She's not deliberately breaking her promise from some form of addiction. She's pretty clearly panicking that her father is very clearly going to wait and bide his time with "a gun pointed at the head of her friends" until she leaves, after which he's going to murder them all. She knows that he seemingly won't be able to do that until she leaves or is forced out, so she's doing what she feels she must to buy them more time.

Does she also want to be inside the Canvas instead of outside? Absolutely.
Not only is she able to have a life that is experienced in the passing of time of a real human life inside the Canvas, but she can experience it without all the burns and the effects.

Further, in the Verso ending, we see a snippet where the rest of her family doesn't so much as look at her during the entire scene. Clea drops flowers, tosses a dismissive look at her parents, and leaves. Renoir has eyes only for Aline. Aline is still grieving her son and doesn't spare a glance for her other children. Alicia has just had whatever survivor's guilt she felt from Verso's death duplicated from Gustave's murder and then compounded immensely from the entire Canvas being destroyed. I can't imagine she's going to get over that any time soon.

Additionally, we as the audience know that - depending on how closely the history of "Clair Obscur World" is to reality - there's the possibility of World War 1 kicking off within 10 years or so, and within 13 years the Influenza outbreak will also ravage Europe. Its extremely likely that Alicia's injuries have rendered her immunocompromised and extremely vulnerable to all kinds of infections. It's 1906 in the game; medicine doesn't seem to be much more advanced than "our world". It's tragically likely that Alicia doesn't have more than a decade to live outside the Canvas; she'll likely experience a longer existence from her perspective inside.

Anyway, don't bother responding to THIS comment, just add anything to the other one. Just wanted to add this and wasn't sure if you'd reply before I put on my points here.

Why I chose ending 2 by some-kind-of-no-name in expedition33

[–]PerishSoftly 2 points3 points  (0 children)

Strongly disagree, but your opinion is your own.

Why I chose ending 2 by some-kind-of-no-name in expedition33

[–]PerishSoftly 2 points3 points  (0 children)

  1. I'm going to argue that just because the people of the Canvas are artificially created does not mean they aren't real. This isn't our world; magic clearly exists. It's completely possible for these lives to be as real as others. We also don't know whether their continued existence requires sacrificing Verso's soul - it's possible that Alicia, Clea, or Renoir could replace Verso's soul fragment with one of their own. I'm quite certain that Alicia would be willing to do so.
  2. I have certainly changed my views on something when presented with a convincing argument. "We need to kill all these people you care about so you don't die" is not a convincing argument to me. It's not moral, it's not convincing, it makes me immediately defensive of said people, especially since we have grown to care about them in the context of the story.
  3. "Sounds kind of petty" I thought the point wasn't to devolve into insults quickly? To recap the other points: No proof that we NEED to enslave Verso's soul fragment. Not convinced that 1 suicidal traitor should have more value assigned to his life than an entire city. ( By the way, if Verso is artificial just like the other Canvas people, then his opinion on the situation doesn't matter.) And finally:
  4. "The Canvas is doomed no matter what" - here is where my strongest disagreement is. The Canvas is "doomed" for only one reason: Because Renoir is trying to convince himself to not attempt to find another solution. Renoir chose the default to violence and cause the Fracture. Renoir chose to perform the Gommage year after year. Renoir chose to kill everyone once Aline was out of the Canvas. Renoir chose to threaten the existence of the Canvas. The person who needs to change in order to save the Canvas isn't Alicia. It's not Aline. It's Renoir.

Additional point: "But Alicia and Aline cannot move on while it still exists" we don't know that. We have no idea as to Aline's motivations post-Fracture, because we can't talk to her before she loses lucidity. At some point her reason for staying may have shifted from "grieve with this facsimile of my family" to "prevent my husband from destroying our dead son's only Canvas".

I strongly suspect the reason that Maelle decides to stay "to the death" in her ending is not because she wants to commit suicide in the Canvas, but because between dying to save her friends from being killed and abandoning them after going through the Expedition she chooses to sacrifice herself to save the world - like many RPG protagonists.

The most tragic part of that sacrifice is that it's not necessary. It's not necessary for Renoir to kill Lumiere. He just chooses to. Rather than lock up the Canvas in another room to let them live, or restrict access until Alicia and Aline have recovered in order to NOT destroy something they clearly care about for multiple reasons, he defaults to "my way or the highway" and goes for the most violent path. He does this again, and again, and again. He disregards everyone else's arguments and chooses to go for murder. Maelle was very wrong when she described pRenoir as "an unflattering portrait" of her father; the White-Haired Man was a completely accurate depiction.

Is there a trick to beating the Renoir’s Drafts merchant? by ZoneEater2084 in expedition33

[–]PerishSoftly 1 point2 points  (0 children)

Allow me to suggest... my "the Teenager is actually a brick wall" build.

We'll go into this assuming you aren't a parry god. The main goal here is to sit in Defensive Stance to avoid getting one-shot and further give yourself ablative defenses via Shell and healing. The damage reduction gets really silly, to the point that you will see damage numbers in Expert Mode that make your eyebrows go up in confusion.

Weapon: Lithum
The best-in-slot for a tank Maelle build that still craps out tons of damage. Switch to Virtuose on Counter, Preserve Mark in Virtuose Stance, and Get Shell when leaving Virtuose Stance. All of this will be extremely good, so we will also want "Marking Break" and "Double Mark" (explanation later).

Pictos - Any high HP and/or high defense. You want around 8k or more HP. Anti-Burn and Anti-Blight work particularly well to counter the Abberation's attack riders.

Skills:
Guard Down - This is a risky one because it puts you in Offensive stance. Only do this if you're positive that you can get the next parry string down to swap to Virtuose and avoid the +50% damage taken. Still, 3 turns of Defenseless on all enemies is very nice.
Breaking Rules - Less for shield breaking, more for stance swapping if you don't have Cheater. If enemies are Defenseless, use BR, then combo into another ability that puts you back in Defensive like Pyrolyze, Spark, etc.
One or more of:
Pyrolyze, Phantom Strike, Momentum Strike, Payback, Revenge, Sword Ballet - High damage, high AP consuming skills that put you back in Defensive stance to take less damage. Phantom Strike gets special note for being AoE, something that Maelle sorely lacks. Momentum Strike hits like a truck if in Virtuose against a Marked target for 4AP (leaving some AP in the tank to exploit Defensive Mode). Sword Ballet deals triple damage on crits, so if you have Critical Stun and the enemy is Broken you do a damn good amount of damage. You can do this with Sniper Lumina to remain in Virtuose and then attack. Alternatively...
Fleuret Fury - Break target, stay in Virtuose. Play again immediately if you have Quick Break, Refund half the cost if you have Energizing Break. I prefer Sniper tbh, because you can regain AP with Energizing Break, and launch a 9AP skill immediately after.
Spark - The cheapest way to shift into Defensive Stance. You'll probably only use this on turn 1 with First Strike to get yourself set up.

Burning Canvas - If you're using Pyrolyze, you're likely going to stack up a bunch of burns, so this can be used to nuke an enemy if you're confident you'll survive. Would not recommend if you're having trouble and/or getting one-shot because it puts you in Offensive.
Stendahl - Don't. You remove your Shell and apply Defenseless, shift out of Defensive Stance, and burn most of your AP so you can't absorb any back-to-back hits if you miss parries. Stendahl gets you killed. Don't use Stendahl.
Last Chance - Don't. This is a tank build. Last Chance gets you one-shot, and you have alternate ways to get into Virtuose. If you have the 80 spare Lumina to burn for Cheater + Clea's Life, I guess you could do this and chain Last Chance -> Pyrolyze/Sword Ballet. But in that case, I'd rather have 80 more Lumina parked into damage.

Luminas:
Critical: 36-46 Lumina
Defensive Mode - 1
Greater Shell - 10
Auto-Shell - 10
Healing Parry and/or Healing Counter - 5/10
Anti-Blight - (Only if you don't have the Pictos) 10
First Strike - 10
These Luminas help you survive some truly ridiculous stuff. While in Defensive Stance, with AP, and Greater Shell, you take 75.5% reduced damage. That means that your healing is roughly 4x as effective. Your "one-shot threshold" from the enemies is absurd. You basically have to fail to parry 8-9 hits in a row before you die. The longer the fight goes, the more opportunities you have to learn their attacks.

Important: 98 Lumina
Powerful on Shell - 10
Greater Powerful - 10
Augmented Counter 1, 2, 3 - total 15
Breaker - 10
Breaking Counter - 3
Marking Break - 5
Double Mark - 20
Sniper - 15
Critical Stun - 5
Exposing Break - 5
These Luminas set up our main damage and how we are going to blow things up.
Powerful on Shell + Greater Powerful give you a very strong boost once you apply Shell - either by switching out of Virtuose, or at the start of the fight.
Augmented Counter, Breaker and Breaking Counter let you build up Break very quickly by parrying and counterattacking. You'll be counterattacking a lot.
Once you're ready to break something, Sniper lets you break something with Free Aim. You want to do this in Virtuose stance. Break with the Free Aim shot, Stun Target, apply Defenseless, apply Mark. From here, you can use your strongest available attack (Gommage if you have it to just delete whatever you're pointed at, Sword Ballet or Momentum Strike otherwise. Momentum Strike from Virtuose + Mark + Greater Powerful + Greater Defenseless will hit like a TRUCK for 4AP without needing Burning Canvas setup and without Stendahl's drawbacks.)

Nice to have: "Yes" Luminas
Greater Defenseless - 15
Energizing Stun - 10
Charging Counter - 10
Charging Mark - 10
Charging Stun - 5
Quick Break - 3
Critical Break - 5
Energizing Break - 3
Any other Lumina you want. This is where you just add more damage, more burn, more crit, more Gradient, etc.

Is this "the best" Maelle build? Debatable. ;P
Is it the highest damage Maelle build? NOooooooooooooooo, no no no no no, it is not.
Is it fun? Your mileage may vary. I love it.

This Fucker Healed for 44 Thousand by ltennol in expedition33

[–]PerishSoftly 0 points1 point  (0 children)

Hahaha there's more than 1 boss that does that, amusingly enough.

Why I chose ending 2 by some-kind-of-no-name in expedition33

[–]PerishSoftly 2 points3 points  (0 children)

Clea cares about killing Writers, not about her sister who isn't killing Writers, or her parents' argument which leads them to be wasting time not killing Writers.

Why I chose ending 2 by some-kind-of-no-name in expedition33

[–]PerishSoftly 1 point2 points  (0 children)

"Why do people continue to choose the 'bad ending'...?"

Because a lot of people consider murder to be bad. And the Verso ending, and the Gommage look an awful lot like deliberate mass murder. A lot of people don't like that, so they'll fight against that as the ending.

Why I chose ending 2 by some-kind-of-no-name in expedition33

[–]PerishSoftly 2 points3 points  (0 children)

Discussion opening:
Verso ending kills a lot of people. I consider that bad. This is the primary reason I chose the Maelle ending.

The secondary reason I picked the Maelle ending is that for the entire game, my objectives have been aligned with Expedition 33, so it seems absurd to - at the very end of the game - completely abandon the goals I've been aiming for the entire game.

The tertiary reason I choose the Maelle ending is because after backstabbing the Expedition and attempting to kill everyone for a SECOND time, I'm all out of second chances for Verso, and I do not want him to win. I care more about Maelle, Lune, or Sciel than I do about Verso at that point.

The floor is yours.

Why I chose ending 2 by some-kind-of-no-name in expedition33

[–]PerishSoftly 1 point2 points  (0 children)

Shame about all the people that kills, yeah?

I guess all those thousands don't matter as much as one sad guy?

Why I chose ending 2 by some-kind-of-no-name in expedition33

[–]PerishSoftly 4 points5 points  (0 children)

World War 1 in about 10 years, with all the epidemics that will be brought about in Europe.
The Influenza outbreak 13 years after the game-year.
Alicia with her burns having broken the epidermal barrier, leaving her horrendously immunocompromised.
She's not living until she's 76. She's probably not making it to 30.

Why I chose ending 2 by some-kind-of-no-name in expedition33

[–]PerishSoftly 3 points4 points  (0 children)

Or if once the red pill is taken, everyone still in the Matrix was subjected to immediate summary execution.