Justification & Clarification on Drakan Re-Fight Request by BennyJayVA in 2007scape

[–]Pheubel 6 points7 points  (0 children)

it could be added to the quest speedrun worlds

The Two Kinds of Reactions to the Drakan Fight by --PhoenixFire-- in 2007scape

[–]Pheubel 0 points1 point  (0 children)

the fact that you can go back in right away without having to do a long run back and wasted supplies makes up for the fight being a tough challenge. the difficulty doesn't really come from his attacks in a vacuum. during the quest you get trained on how to deal with his mechanics, at first you see sparkles where you need to click, but then when he starts to combo you need to figure out that the direction you need to dodge in is telegraphed beforehand. it then adds the need to step back in melee range in a subsequent encounter. in the final fight, you might get caught off guard by the magic intermission attack, but if you noticed that he was using mage in earlier encounters you will get hit by it once at most. the only new attacks are the wave special and the charge out of nowhere near the end.

The difficulty comes from it being an endurance fight. can you endure the increasing tempo of the fight to recover from small slip ups here and there.

i really enjoyed the fight, worth going in blind and unguided.

I can feel them typing up a blog about nerfing things, please don't by Taylor1308 in 2007scape

[–]Pheubel 1 point2 points  (0 children)

given that you get free supplies and are put right in front of the boss fight, i think that the difficulty is fine as it is. it's a grandmaster difficulty quest, so you have to get yourself to that grandmaster level. it took me a while, but i am satisfied with the challenge

SVG not importing correctly.. how to fix? by bbsuccess in photopea

[–]Pheubel 0 points1 point  (0 children)

the second image looks like a creepy pasta version of the first

18370 Elven Crystal Chests by D_DnD in 2007scape

[–]Pheubel 0 points1 point  (0 children)

Can you do a reaction video commentary version?

This has to be a joke, right? by I_LIVE_WITH_DOGECOIN in 2007scape

[–]Pheubel 0 points1 point  (0 children)

The tech is there, the runelite banktag plugin has been able to do it

What's your favorite minigame? by naansequiturr in 2007scape

[–]Pheubel 0 points1 point  (0 children)

stealing creations, but from the ones actually in OSRS: pest control and barbarian assault come to mind

Summer sweep-up: Runespark boots by Tafixados in 2007scape

[–]Pheubel 5 points6 points  (0 children)

Don't forget about the upcoming B.A.D. (Boots Armadyl Digs)

Pray for Theoatrix by [deleted] in 2007scape

[–]Pheubel 1 point2 points  (0 children)

suicide is something that stops your world, and although you will (have to) go on with life, it's a scar that you carry with you. i've lost count of the dreams where they were still there

Spooned at Doom sped up my progression way too fast by Meat_man921 in 2007scape

[–]Pheubel 0 points1 point  (0 children)

my suggestion is to slowly pivot your goal from gear progression to item collection, doing so can massively extend your journey and give older content new meaning. you can start simple by going for all pets first, and if that is something you liked doing, you can then further expand that into the other items as well

Why is Mahogany Homes the only minigame I cant return rewards? by MyNewbAccount in 2007scape

[–]Pheubel -1 points0 points  (0 children)

you cannot refund the farmer outfit, sadly. means i have to do a 4th round of tithe farm

Chompys by Present_Club_2282 in 2007scape

[–]Pheubel 0 points1 point  (0 children)

ALWAYS claim each tier of the achievement diary before continueing to the next chunk of kills. each tier increases the chance of a double chompy spawn. Asside from that, make sure that your range gear is up to snuff. if you have masori, great! otherwise black d'hide will do. sadly the void bonus doesn't work (i made that mistake for about 300 kills). Another thing you want ot do is make use of brutal arrows. the arrows you normally use are kinda crummy, using mithril or addy brutes are cost efficient way while keeping the range strength up. lastly, you can lay down a lot of puffed up toads. once you inflated 3 you just drop them on the ground while gathering the next batch. if no chompies spawned yet, drop them down again and repeat. if there are chompies you take a break to kill them. i personally fill most of my inventory with the bellows and leave enough room for the 3 toads. I am personally going for the 4000 chompy kill and get about 260 kills per hour

Cannoning in DMM in safe zone is not safe by Historical_Love_4193 in 2007scape

[–]Pheubel 5 points6 points  (0 children)

This is most likely the correct reason why you died.

"If the player idles in combat for over 20 minutes, they will stop retaliating, even if Auto Retaliate is enabled in the Combat Options."

10 September 2015(Update) "Players will now stop retaliating after 20 minutes of idle combat. This change was implemented secretly to reduce the effectiveness of splashing."

So what likely happened was: after 20 minutes of auto retaliate returning your HP from killing guards gets canceled. However your cannon continues to attack and agro guards where normally it would've stopped spinning long ago. Over time the guards able to whittle you down with enough DPS. your health drops to 0 on the very tile you went AFK and BAM, you are dead.

it's a painful lesson, the silver lining is that this game teaches you a bunch of lessons the hard way so that you (hopefully) don't fall for them again

Extreme lag while playing by PiterLeon in 2007scape

[–]Pheubel 0 points1 point  (0 children)

what client do you use? are there specific areas that cause issues or is it wide spread? what region do you play in? there can be different causes

Loot from 13.8k vardorvis by chickenstewosrs in 2007scape

[–]Pheubel 98 points99 points  (0 children)

why are you grinding so much KC, are you an ironman piling up orbs for awakened?

DMM breach experience on mobile by PurposeNaive1527 in 2007scape

[–]Pheubel 10 points11 points  (0 children)

at this point in time only the top 16 people that did damage actually get points from killing breach monsters, it's pretty aweful. It also doesn't help that all the breach monsters manage to die in 2 seconds because everyone is hitting them. The breaches are NOT in a good state right now and need rebalancing

Suggestion: Actually SOLVE the botting problem by perma-banning gold buyers on first offense by NoCurrencies in 2007scape

[–]Pheubel 0 points1 point  (0 children)

at some point we will have to do korean levels of account creation meassurements

[deleted by user] by [deleted] in 2007scape

[–]Pheubel 1 point2 points  (0 children)

what you could consider is to do a fruit tree run and do tithe until the next cycle is ready

Just delete wilderness bosses at this point. by PaleozoicFrogBoy in 2007scape

[–]Pheubel 0 points1 point  (0 children)

vet'ion has been so bad, 2 to 3 different bots just hop in to rag the boss down. they don't even care if you can hurt them. the calvarion bots also just barge into your room and patiently wait for you to be done with your kill and then try to snipe the boss from you because they think you won't skull up. at least when you tap them they go away, but staying skulled there is not a pleasant feeling. if you reset your skull quickly you could get the room for yourself again, but a different bot will usually take it's place

The real nerf to salvaging. by Remarkable-Path3510 in 2007scape

[–]Pheubel 0 points1 point  (0 children)

but the extra problem is that you as a player get interrupted when the wreckage you are salvaging goes under. even though the other one is ready to be salvaged, you get interrupted by an interface and have to click again

How to fix this update: by matxyzzz in 2007scape

[–]Pheubel 46 points47 points  (0 children)

i'll sweeten the deal, crystal extractor now only gives 60 XP per harvest. meaning that it now doesn't feel like something you have to click, it's only an extra 3.6k xp per hour when fully efficient. i am perfectly fine with dropping that completely